Player Matchup

Mulan
Mulan
Askew Gorillla
Mulan
Level 47
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Sylvanus
Sylvanus
Roxicet 15
Sylvanus
Level 29
God Stats
2W - 4L
1,205 SR
Queue Stats
18W - 20L
1,321 Elo+
Party 1
Medusa
Medusa
SeaSawlt
Medusa
Level 94
God Stats
3W - 1L
1,731 SR
Queue Stats
7W - 11L
1,420 Elo+
Party 1
Team Averages
Level 57
1,460 SR
1,330 Elo+

VS

Team Averages
Level 39
1,486 SR
1,553 Elo+
Yu Huang
Yu Huang
PurpPlumHD
Yu Huang
Level 23
God Stats
1W - 0L
1,459 SR
Queue Stats
13W - 6L
1,495 Elo+
Party 2
Artemis
Artemis
Raemelia
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,669 Elo+
Party 2
King Arthur
King Arthur
zonsly
King Arthur
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,386
670
10,042
15,627
16,269
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Roxicet 15
Sylvanus
14
1 / 3 / 5
8,710
622
6,694
11,543
9,606
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SeaSawlt
Medusa
13
3 / 6 / 4
8,884
635
6,810
13,500
5,370
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
PurpPlumHD
Yu Huang
15
3 / 2 / 7
10,052
718
13,669
7,919
3,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Raemelia
Artemis
15
3 / 5 / 5
10,022
716
9,916
10,652
4,685
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
zonsly
King Arthur
16
7 / 0 / 4
11,323
809
11,675
10,675
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
13
13
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Yu Huang
PurpPlumHD
Yu Huang
3
2
7
3.25
W
Artemis
Raemelia
Artemis
3
5
5
1.1
L
Sylvanus
Roxicet 15
Sylvanus
1
3
5
1.17
L
Medusa
SeaSawlt
Medusa
3
6
4
0.83
W
King Arthur
zonsly
King Arthur
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
35,260
40,670
Taken
29,246
31,245
Mitigated
20,854
6,345
Healing
1,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,042
542
222
1,032
15,627
16,269
0
4,881
10,244
0
33,240
W
Yu Huang
PurpPlumHD
Yu Huang
13,669
1,339
0
250
7,919
3,165
890
1,729
6,186
41,538
374
W
Artemis
Raemelia
Artemis
9,916
4,813
0
425
10,652
4,685
988
1,947
8,685
0
26,527
L
Sylvanus
Roxicet 15
Sylvanus
6,694
1,927
2,109
2,482
11,543
9,606
0
4,048
7,294
19,707
0
L
Medusa
SeaSawlt
Medusa
6,810
2,888
0
500
13,500
5,370
0
4,697
8,487
0
28,060
W
King Arthur
zonsly
King Arthur
11,675
1,204
0
845
10,675
13,004
256
3,078
7,573
0
52,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
31,397
107
Minions Killed
172
0
Camps Cleared
0
693,798
Distance Traveled
717,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,386
670
49
4
0
262,783
0
W
Yu Huang
10,052
718
67
5
0
240,635
0
W
Artemis
10,022
716
46
3
0
205,035
0
L
Sylvanus
8,710
622
29
2
0
207,040
0
L
Medusa
8,884
635
29
2
0
223,975
0
W
King Arthur
11,323
809
59
4
0
271,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role