Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TOMANxMEIDO
Ah Puch
Level 187
God Stats
11W - 10L
1,697 SR
Queue Stats
506W - 534L
1,405 Elo+
Solo
Guan Yu
Guan Yu
TheDiddler72
Guan Yu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Tylurs
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,868 Elo+
Party 2
Mulan
Mulan
ZXIL
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,653 Elo+
Solo
Team Averages
Level 132
1,539 SR
1,580 Elo+

VS

Team Averages
Level 108
1,547 SR
1,736 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BigMommyMothGF
Thor
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,750 Elo+
Party 1
Artemis
Artemis
CuteVallerya
Artemis
Level 151
God Stats
0W - 2L
1,734 SR
Queue Stats
54W - 50L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
SrDilPickle
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,893 Elo+
Party 1
Jing Wei
Jing Wei
xDowntism
Jing Wei
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 14L
1,948 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 3 / 8
10,469
952
8,965
13,730
16,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
TOMANxMEIDO
Ah Puch
16
4 / 1 / 10
9,368
852
15,379
9,398
4,939
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TheDiddler72
Guan Yu
16
2 / 2 / 14
9,836
894
4,434
13,324
17,157
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Tylurs
Jormungandr
16
5 / 3 / 12
9,445
859
17,046
15,713
20,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
ZXIL
Mulan
16
4 / 2 / 11
9,414
856
11,992
16,349
20,325
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 3 / 8
9,009
819
6,254
15,235
15,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 2
7,976
725
8,199
12,363
6,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
CuteVallerya
Artemis
14
2 / 5 / 5
8,237
749
12,067
11,561
5,708
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SrDilPickle
Sun Wukong
15
2 / 3 / 4
8,236
749
10,836
14,271
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
xDowntism
Jing Wei
14
2 / 3 / 5
8,459
769
11,548
10,944
5,691
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
20
Kills
9
11
Deaths
20
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
8
3
L
Terra
 
Terra
1
3
8
1.67
L
2
6
2
0.5
L
Artemis
CuteVallerya
Artemis
2
5
5
0.9
L
Sun Wukong
SrDilPickle
Sun Wukong
2
3
4
1.33
W
Ah Puch
TOMANxMEIDO
Ah Puch
4
1
10
9
W
Guan Yu
TheDiddler72
Guan Yu
2
2
14
4.5
W
Jormungandr
Tylurs
Jormungandr
5
3
12
3.67
W
Mulan
ZXIL
Mulan
4
2
11
4.75
L
Jing Wei
xDowntism
Jing Wei
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,816
Damage
48,904
68,514
Taken
64,374
79,428
Mitigated
45,003
20,305
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,965
797
1,229
1,667
13,730
16,225
0
693
12,744
17,218
0
L
Terra
 
Terra
6,254
939
4,153
3,210
15,235
15,212
393
9,096
5,730
9,890
0
L
8,199
2,759
402
473
12,363
6,462
1,050
6,007
6,166
0
16,413
L
Artemis
CuteVallerya
Artemis
12,067
5,188
2,129
2,521
11,561
5,708
126
7,661
3,552
0
20,889
L
Sun Wukong
SrDilPickle
Sun Wukong
10,836
1,764
386
3,947
14,271
11,930
53
8,312
5,508
0
18,524
W
Ah Puch
TOMANxMEIDO
Ah Puch
15,379
265
29
2,386
9,398
4,939
1,616
1,044
8,181
30,501
0
W
Guan Yu
TheDiddler72
Guan Yu
4,434
163
4,102
3,942
13,324
17,157
562
1,118
11,978
359
9,675
W
Jormungandr
Tylurs
Jormungandr
17,046
2,149
325
1,572
15,713
20,782
649
1,250
14,150
28,260
2,544
W
Mulan
ZXIL
Mulan
11,992
1,024
1,999
3,054
16,349
20,325
136
2,149
13,847
0
20,184
L
Jing Wei
xDowntism
Jing Wei
11,548
8,517
0
2,568
10,944
5,691
315
7,159
3,528
0
23,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
41,917
120
Minions Killed
107
0
Camps Cleared
0
1,065,084
Distance Traveled
1,005,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,469
952
24
2
0
197,432
0
L
Terra
9,009
819
8
1
0
185,149
0
L
Thor
7,976
725
21
2
0
193,426
0
L
Artemis
8,237
749
25
2
0
182,906
0
L
Sun Wukong
8,236
749
15
1
0
227,763
0
W
Ah Puch
9,368
852
32
3
0
213,177
0
W
Guan Yu
9,836
894
9
1
0
227,129
0
W
Jormungandr
9,445
859
36
3
0
217,449
0
W
Mulan
9,414
856
19
2
0
209,897
0
L
Jing Wei
8,459
769
38
3
0
216,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role