Player Matchup

Geb
Geb
Silver II
KvngDrama
Geb
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,546 MMR
Party 1
Hachiman
Hachiman
Silver I
Sezokx
Hachiman
Silver I
Level 128
God Stats
25W - 23L
1,327 SR
Queue Stats
128W - 115L
1,590 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
dimmotiv
Hun Batz
Gold IV
Level 143
God Stats
4W - 2L
1,714 SR
Queue Stats
273W - 266L
1,567 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
mirk321
Morgan Le Fay
Silver I
Level 109
God Stats
23W - 22L
1,500 SR
Queue Stats
174W - 159L
1,568 MMR
Solo
Nike
Nike
Silver I
umonkey3
Nike
Silver I
Level 149
God Stats
8W - 7L
1,760 SR
Queue Stats
127W - 149L
1,567 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,560 SR
1,567 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,444 SR
1,567 MMR
Persephone
Persephone
Silver I
Freximus
Persephone
Silver I
Level 157
God Stats
5W - 4L
1,285 SR
Queue Stats
224W - 213L
1,590 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
HulkHands1337
Ix Chel
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Susano
Susano
Silver I
SaIazarr
Susano
Silver I
Level 155
God Stats
9W - 6L
1,500 SR
Queue Stats
28W - 28L
1,545 MMR
Party 2
Ishtar
Ishtar
Gold IV
SensibIe
Ishtar
Gold IV
Level 154
God Stats
7W - 12L
1,435 SR
Queue Stats
131W - 122L
1,566 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Yаsh
Sun Wukong
Gold V
Level 183
God Stats
5W - 0L
1,500 SR
Queue Stats
65W - 35L
1,636 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,326
463
8,734
16,931
12,265
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Sezokx
Hachiman
16
2 / 1 / 0
9,518
529
8,176
11,417
4,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
dimmotiv
Hun Batz
16
3 / 3 / 2
9,016
501
7,793
15,829
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
mirk321
Morgan Le Fay
15
3 / 3 / 1
9,092
505
8,741
10,024
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nike
14
1 / 8 / 1
8,743
486
9,598
19,767
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
ThanatosChernobogAphroditeAthena

VS

Bans
ArachneAo KuangBake KujiraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Freximus
Persephone
16
2 / 4 / 7
10,268
570
8,517
10,522
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ix Chel
15
3 / 3 / 7
10,037
558
12,812
12,594
5,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
SaIazarr
Susano
17
2 / 1 / 7
9,807
545
7,228
18,401
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ishtar
SensibIe
Ishtar
17
1 / 1 / 7
10,457
581
8,539
11,539
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Yаsh
Sun Wukong
19
11 / 1 / 3
12,829
713
17,151
13,999
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
19
19
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
Freximus
Persephone
2
4
7
1.38
W
Ix Chel
3
3
7
2.17
L
0
4
3
0.38
W
Susano
SaIazarr
Susano
2
1
7
5.5
W
Ishtar
SensibIe
Ishtar
1
1
7
4.5
L
Hachiman
Sezokx
Hachiman
2
1
0
2
W
Sun Wukong
Yаsh
Sun Wukong
11
1
3
12.5
L
Hun Batz
dimmotiv
Hun Batz
3
3
2
1.33
L
Morgan Le Fay
mirk321
Morgan Le Fay
3
3
1
1.17
L
Nike
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
54,247
73,968
Taken
67,055
45,389
Mitigated
34,650
14,467
Healing
22,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Freximus
Persephone
8,517
277
0
1,722
10,522
4,220
208
5,748
4,395
75,591
1,164
W
Ix Chel
12,812
1,982
1,798
3,799
12,594
5,975
1,696
4,095
8,208
51,044
469
L
8,734
937
2,022
3,071
16,931
12,265
0
7,281
9,394
31,004
2,968
W
Susano
SaIazarr
Susano
7,228
2,132
0
8,501
18,401
8,434
0
3,058
15,169
0
82,564
W
Ishtar
SensibIe
Ishtar
8,539
5,727
0
3,938
11,539
5,519
1,505
2,589
8,944
0
83,688
L
Hachiman
Sezokx
Hachiman
8,176
5,016
0
4,959
11,417
4,825
715
2,324
8,992
0
90,616
W
Sun Wukong
Yаsh
Sun Wukong
17,151
5,904
0
3,115
13,999
10,502
2,041
1,287
11,912
0
111,882
L
Hun Batz
dimmotiv
Hun Batz
7,793
1,692
0
500
15,829
6,985
0
3,800
11,738
0
79,407
L
Morgan Le Fay
mirk321
Morgan Le Fay
8,741
197
0
885
10,024
3,865
0
4,058
5,872
69,632
227
L
Nike
9,598
881
0
3,030
19,767
17,449
72
3,569
15,234
0
63,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
53,398
559
Minions Killed
629
0
Camps Cleared
0
1,779,730
Distance Traveled
1,941,258
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,268
570
116
6
0
334,653
1
W
Ix Chel
10,037
558
53
3
0
378,742
0
L
Geb
8,326
463
37
2
0
405,974
6
W
Susano
9,807
545
132
7
0
445,394
7
W
Ishtar
10,457
581
159
9
0
363,293
4
L
Hachiman
9,518
529
142
8
0
333,468
4
W
Sun Wukong
12,829
713
169
9
0
419,176
0
L
Hun Batz
9,016
501
131
7
0
383,706
3
L
Morgan Le Fay
9,092
505
146
8
0
356,857
3
L
Nike
8,743
486
103
6
0
299,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role