Player Matchup

Cthulhu
Cthulhu
CrowsandCurses
Cthulhu
Level 105
God Stats
11W - 7L
1,644 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 1
Nemesis
Nemesis
MasochismDarling
Nemesis
Level 46
God Stats
8W - 3L
1,956 SR
Queue Stats
27W - 31L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
SadisticDarling
Nu Wa
Level 107
God Stats
9W - 8L
1,634 SR
Queue Stats
19W - 25L
1,439 Elo+
Party 1
Team Averages
Level 86
1,745 SR
1,451 Elo+

VS

Team Averages
Level 85
1,479 SR
1,612 Elo+
Tyr
Tyr
Doodledestroyer5
Tyr
Level 105
God Stats
130W - 123L
1,577 SR
Queue Stats
134W - 130L
1,580 Elo+
Solo
Hel
Hel
SorestPlains284
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
shockblast1124
Heimdallr
Level 102
God Stats
0W - 3L
1,360 SR
Queue Stats
35W - 27L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,008
819
7,101
5,133
4,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 4
9,158
833
8,405
11,203
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 8
9,197
836
7,790
5,474
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,375
670
5,042
10,154
7,658
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 2
7,000
636
2,848
9,453
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
shockblast1124
Heimdallr
12
1 / 5 / 1
7,943
722
6,426
11,130
4,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
1
3
0
0.33
W
7
1
4
9
W
4
1
8
8
L
0
6
2
0.17
L
Heimdallr
shockblast1124
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
14,316
21,810
Taken
30,737
14,671
Mitigated
16,388
6,792
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,101
514
491
1,189
5,133
4,897
594
1,015
4,103
22,384
427
L
5,042
458
0
1,051
10,154
7,658
0
5,364
4,174
0
26,495
W
8,405
2,739
364
3,596
11,203
7,717
155
1,492
9,682
0
22,276
W
7,790
2,285
0
1,152
5,474
2,057
1,339
365
5,080
43,403
0
L
2,848
95
887
1,660
9,453
4,323
35
4,177
4,809
11,728
0
L
Heimdallr
shockblast1124
Heimdallr
6,426
2,346
0
1,715
11,130
4,407
201
4,575
5,915
0
37,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
22,318
149
Minions Killed
128
0
Camps Cleared
0
735,764
Distance Traveled
593,889
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,008
819
36
3
0
247,405
6
L
Tyr
7,375
670
47
4
0
248,961
0
W
Nemesis
9,158
833
32
3
0
302,002
0
W
Nu Wa
9,197
836
81
7
0
186,357
0
L
Hel
7,000
636
17
2
0
180,834
0
L
Heimdallr
7,943
722
64
6
0
164,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role