Player Matchup

Susano
Susano
Flamingdoodoo
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 73L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KawaiiSpringroll
Morgan Le Fay
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 80L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
OngooGablogian
Danzaburou
Level 27
God Stats
11W - 18L
1,558 SR
Queue Stats
28W - 60L
1,342 Elo+
Party 1
Sobek
Sobek
bigdaddypancakes
Sobek
Level 58
God Stats
2W - 4L
1,262 SR
Queue Stats
35W - 67L
1,453 Elo+
Party 1
Izanami
Izanami
iVampireFreak
Izanami
Level 94
God Stats
1W - 1L
1,698 SR
Queue Stats
15W - 28L
1,344 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,368 Elo+

VS

Team Averages
Level 52
1,479 SR
1,594 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Miccoy
Gilgamesh
Level 28
God Stats
21W - 8L
1,660 SR
Queue Stats
111W - 78L
1,636 Elo+
Party 3
Zhong Kui
Zhong Kui
NoobyUnleashed
Zhong Kui
Level 48
God Stats
1W - 1L
1,304 SR
Queue Stats
116W - 85L
1,644 Elo+
Party 3
Bacchus
Bacchus
Wingman7711
Bacchus
Level 16
God Stats
3W - 3L
1,429 SR
Queue Stats
8W - 7L
1,595 Elo+
Party 2
Izanami
Izanami
iFloridaState
Izanami
Level 78
God Stats
5W - 7L
1,502 SR
Queue Stats
12W - 13L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,116
426
3,850
12,147
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KawaiiSpringroll
Morgan Le Fay
11
1 / 2 / 0
5,788
482
7,201
6,642
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OngooGablogian
Danzaburou
12
1 / 2 / 0
7,303
609
7,269
11,429
6,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 4 / 1
5,868
489
5,014
12,688
11,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
9
0 / 4 / 0
5,307
442
4,824
7,164
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 2 / 2
6,947
579
5,333
9,403
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Miccoy
Gilgamesh
13
5 / 0 / 4
8,078
673
12,979
12,936
13,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
NoobyUnleashed
Zhong Kui
12
4 / 0 / 2
7,172
598
5,437
6,102
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Wingman7711
Bacchus
10
1 / 0 / 4
6,586
549
3,777
8,888
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
3 / 0 / 3
6,904
575
5,605
9,291
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
19
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
2
3.5
L
0
7
0
0
L
Morgan Le Fay
KawaiiSpringroll
Morgan Le Fay
1
2
0
0.5
W
Gilgamesh
Miccoy
Gilgamesh
5
0
4
7
W
Zhong Kui
NoobyUnleashed
Zhong Kui
4
0
2
5
L
Danzaburou
OngooGablogian
Danzaburou
1
2
0
0.5
W
Bacchus
Wingman7711
Bacchus
1
0
4
3
L
0
4
1
0.13
W
Izanami
3
0
3
4.5
L
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
33,131
50,070
Taken
46,620
26,962
Mitigated
36,176
15,008
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,333
857
0
5,501
9,403
4,086
98
2,379
7,024
0
45,910
L
3,850
580
0
3,137
12,147
4,401
0
976
10,815
0
35,651
L
Morgan Le Fay
KawaiiSpringroll
Morgan Le Fay
7,201
764
0
1,831
6,642
2,811
0
2,388
4,045
35,016
1,606
W
Gilgamesh
Miccoy
Gilgamesh
12,979
4,443
0
2,514
12,936
13,663
363
2,748
10,188
0
50,457
W
Zhong Kui
NoobyUnleashed
Zhong Kui
5,437
394
0
1,497
6,102
4,762
448
2,676
3,426
37,080
1,538
L
Danzaburou
OngooGablogian
Danzaburou
7,269
2,914
0
5,102
11,429
6,048
0
927
9,955
0
53,580
W
Bacchus
Wingman7711
Bacchus
3,777
726
0
2,929
8,888
10,363
0
2,029
6,859
16,102
658
L
5,014
772
0
4,084
12,688
11,255
0
2,435
10,005
16,176
0
W
Izanami
5,605
3,601
0
4,363
9,291
3,302
2,520
2,379
6,912
0
60,529
L
Izanami
4,824
3,725
0
854
7,164
2,447
0
1,450
5,669
0
40,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
35,687
304
Minions Killed
378
0
Camps Cleared
0
1,151,797
Distance Traveled
1,234,894
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,947
579
71
6
0
261,164
0
L
Susano
5,116
426
67
6
0
250,335
0
L
Morgan Le Fay
5,788
482
57
5
0
228,003
1
W
Gilgamesh
8,078
673
92
8
0
259,153
1
W
Zhong Kui
7,172
598
90
8
0
221,886
0
L
Danzaburou
7,303
609
96
8
0
214,966
0
W
Bacchus
6,586
549
25
2
0
261,473
0
L
Sobek
5,868
489
10
1
0
249,139
0
W
Izanami
6,904
575
100
8
0
231,218
1
L
Izanami
5,307
442
74
6
0
209,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role