Player Matchup

Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Haunt Mello
Merlin
Level 105
God Stats
8W - 8L
1,523 SR
Queue Stats
576W - 601L
1,587 Elo+
Party 3
Artio
Artio
TheStooget
Artio
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
cjgo96
Baron Samedi
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 224L
1,552 Elo+
Party 3
Chernobog
Chernobog
jugsby
Chernobog
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 39L
1,848 Elo+
Party 2
Team Averages
Level 110
1,505 SR
1,597 Elo+

VS

Team Averages
Level 103
1,615 SR
1,660 Elo+
Ganesha
Ganesha
JeffBonddddd
Ganesha
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 68L
1,512 Elo+
Solo
Thanatos
Thanatos
MoouseKnuckle
Thanatos
Level 64
God Stats
44W - 13L
1,750 SR
Queue Stats
79W - 32L
1,662 Elo+
Party 1
Cernunnos
Cernunnos
Sammjitsu
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,774 Elo+
Solo
Achilles
Achilles
XciteSmite
Achilles
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 211L
1,520 Elo+
Solo
Tiamat
Tiamat
Xenovictus
Tiamat
Level 129
God Stats
9W - 5L
1,824 SR
Queue Stats
150W - 46L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 0 / 8
10,039
1,004
12,410
10,444
4,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
1 / 0 / 10
10,299
1,030
13,159
8,669
4,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
16
2 / 1 / 11
11,025
1,103
8,198
18,930
22,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
cjgo96
Baron Samedi
16
3 / 0 / 10
10,040
1,004
10,581
7,966
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
jugsby
Chernobog
16
6 / 1 / 6
11,363
1,136
17,620
11,325
5,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

261

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JeffBonddddd
Ganesha
15
0 / 2 / 2
10,495
1,050
8,049
17,374
22,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MoouseKnuckle
Thanatos
15
0 / 6 / 2
9,137
914
1,667
10,929
4,783
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Sammjitsu
Cernunnos
15
1 / 0 / 0
10,149
1,015
15,536
11,794
5,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
XciteSmite
Achilles
15
1 / 5 / 1
9,410
941
14,433
18,050
22,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
Xenovictus
Tiamat
15
0 / 1 / 2
9,540
954
14,312
8,357
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
14
Kills
2
2
Deaths
14
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
8
6
W
Merlin
1
0
10
6
L
Ganesha
JeffBonddddd
Ganesha
0
2
2
0.5
L
Thanatos
MoouseKnuckle
Thanatos
0
6
2
0.17
L
Cernunnos
Sammjitsu
Cernunnos
1
0
0
1
W
Artio
2
1
11
7.5
L
Achilles
XciteSmite
Achilles
1
5
1
0.3
L
Tiamat
Xenovictus
Tiamat
0
1
2
1
W
Baron Samedi
cjgo96
Baron Samedi
3
0
10
8
W
Chernobog
jugsby
Chernobog
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,968
Damage
53,997
57,334
Taken
66,504
44,952
Mitigated
61,287
18,187
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,410
9,118
0
520
10,444
4,953
0
4,644
5,521
0
24,897
W
Merlin
13,159
602
0
489
8,669
4,030
0
3,267
5,219
38,093
520
L
Ganesha
JeffBonddddd
Ganesha
8,049
524
0
1,263
17,374
22,469
0
5,626
11,485
14,534
0
L
Thanatos
MoouseKnuckle
Thanatos
1,667
157
0
659
10,929
4,783
0
7,001
3,749
0
10,318
L
Cernunnos
Sammjitsu
Cernunnos
15,536
8,198
0
6,753
11,794
5,086
0
5,606
5,962
0
62,308
W
Artio
8,198
550
4,728
6,094
18,930
22,900
0
7,150
11,405
12,193
1,837
L
Achilles
XciteSmite
Achilles
14,433
2,094
0
2,656
18,050
22,774
0
7,540
10,242
1,929
16,990
L
Tiamat
Xenovictus
Tiamat
14,312
741
0
947
8,357
6,175
0
3,591
4,589
30,923
1,449
W
Baron Samedi
cjgo96
Baron Samedi
10,581
245
3,452
2,464
7,966
7,511
0
3,333
4,482
17,988
309
W
Chernobog
jugsby
Chernobog
17,620
9,844
0
440
11,325
5,558
0
3,923
7,178
0
46,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
48,731
202
Minions Killed
213
8
Camps Cleared
6
975,933
Distance Traveled
1,020,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,039
1,004
36
4
2
179,387
0
W
Merlin
10,299
1,030
73
7
2
191,612
0
L
Ganesha
10,495
1,050
0
0
0
204,202
0
L
Thanatos
9,137
914
22
2
0
200,328
0
L
Cernunnos
10,149
1,015
122
12
4
189,263
0
W
Artio
11,025
1,103
16
2
0
221,098
0
L
Achilles
9,410
941
7
1
0
204,163
0
L
Tiamat
9,540
954
62
6
2
222,232
0
W
Baron Samedi
10,040
1,004
14
1
0
202,277
0
W
Chernobog
11,363
1,136
63
6
4
181,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role