Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
D-Jay30
Athena
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 30L
1,252 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KAE_SamJamBones
Morgan Le Fay
Level 63
God Stats
5W - 0L
1,723 SR
Queue Stats
125W - 110L
1,446 Elo+
Solo
Hachiman
Hachiman
LALARIKU
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 118L
1,710 Elo+
Party 2
Surtr
Surtr
Lil-Jordan007
Surtr
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,252 Elo+
Party 2
Team Averages
Level 54
1,545 SR
1,432 Elo+

VS

Team Averages
Level 38
1,544 SR
1,394 Elo+
Chernobog
Chernobog
D2THAFCKINJ
Chernobog
Level 22
God Stats
8W - 10L
1,488 SR
Queue Stats
26W - 35L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ELANGELDEMUERTO
Cu Chulainn
Level 28
God Stats
10W - 8L
1,865 SR
Queue Stats
18W - 27L
1,483 Elo+
Party 1
Thanatos
Thanatos
STAR-FOX0611
Thanatos
Level 30
God Stats
0W - 9L
1,500 SR
Queue Stats
18W - 22L
1,184 Elo+
Solo
Kukulkan
Kukulkan
tssittssit
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Solo
Ganesha
Ganesha
yayarea197
Ganesha
Level 46
God Stats
10W - 10L
1,369 SR
Queue Stats
84W - 95L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 2 / 2
8,319
520
6,232
10,486
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
D-Jay30
Athena
13
2 / 0 / 1
7,774
486
3,263
9,047
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
KAE_SamJamBones
Morgan Le Fay
16
4 / 0 / 4
9,467
592
8,946
9,927
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
LALARIKU
Hachiman
13
0 / 0 / 2
7,004
438
5,063
10,163
3,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 1
8,170
511
8,596
14,308
11,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D2THAFCKINJ
Chernobog
11
1 / 0 / 0
6,222
389
3,103
4,352
1,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ELANGELDEMUERTO
Cu Chulainn
12
0 / 0 / 1
7,156
447
8,226
12,320
10,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
STAR-FOX0611
Thanatos
11
1 / 5 / 1
6,755
422
9,396
15,329
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
tssittssit
Kukulkan
11
0 / 6 / 0
6,968
436
3,203
9,757
2,612
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
yayarea197
Ganesha
11
0 / 1 / 0
6,647
415
2,372
7,585
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
2
2
2.5
W
Athena
D-Jay30
Athena
2
0
1
2.5
L
Chernobog
D2THAFCKINJ
Chernobog
1
0
0
1
L
Cu Chulainn
ELANGELDEMUERTO
Cu Chulainn
0
0
1
0.5
W
Morgan Le Fay
KAE_SamJamBones
Morgan Le Fay
4
0
4
6
W
Hachiman
LALARIKU
Hachiman
0
0
2
1
W
2
0
1
2.5
L
Thanatos
STAR-FOX0611
Thanatos
1
5
1
0.3
L
Kukulkan
tssittssit
Kukulkan
0
6
0
0
L
Ganesha
yayarea197
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
26,300
53,931
Taken
49,343
30,739
Mitigated
26,601
19,449
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,232
2,323
0
2,876
10,486
4,795
153
25
10,461
0
61,769
W
Athena
D-Jay30
Athena
3,263
815
0
2,009
9,047
6,749
158
1,943
7,104
26,552
4,839
L
Chernobog
D2THAFCKINJ
Chernobog
3,103
1,739
0
740
4,352
1,596
0
998
3,354
0
42,867
L
Cu Chulainn
ELANGELDEMUERTO
Cu Chulainn
8,226
1,455
0
1,045
12,320
10,766
0
209
11,323
219
50,359
W
Morgan Le Fay
KAE_SamJamBones
Morgan Le Fay
8,946
1,295
0
2,989
9,927
4,286
0
2,725
7,202
86,381
0
W
Hachiman
LALARIKU
Hachiman
5,063
2,848
0
5,519
10,163
3,640
689
846
9,317
0
56,679
W
8,596
3,525
0
6,056
14,308
11,269
431
219
14,089
833
51,237
L
Thanatos
STAR-FOX0611
Thanatos
9,396
2,546
0
6,746
15,329
6,370
0
2,404
12,714
0
52,892
L
Kukulkan
tssittssit
Kukulkan
3,203
369
0
830
9,757
2,612
531
7,055
2,702
42,380
582
L
Ganesha
yayarea197
Ganesha
2,372
308
0
2,239
7,585
5,257
0
1,172
6,413
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
33,748
442
Minions Killed
322
0
Camps Cleared
0
1,609,274
Distance Traveled
1,515,650
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,319
520
105
7
0
352,853
0
W
Athena
7,774
486
43
3
0
343,480
0
L
Chernobog
6,222
389
80
5
0
315,984
0
L
Cu Chulainn
7,156
447
82
5
0
302,025
0
W
Morgan Le Fay
9,467
592
136
9
0
281,498
1
W
Hachiman
7,004
438
75
5
0
308,228
4
W
Surtr
8,170
511
83
5
0
323,215
0
L
Thanatos
6,755
422
67
4
0
320,645
0
L
Kukulkan
6,968
436
86
5
0
259,567
0
L
Ganesha
6,647
415
7
0
0
317,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role