Player Matchup

Da Ji
Da Ji
NeiaLotus
Da Ji
Level 103
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 4L
1,727 Elo+
Party 1
Gilgamesh
Gilgamesh
WallyWalnuts96
Gilgamesh
Level 69
God Stats
6W - 7L
1,964 SR
Queue Stats
6W - 7L
1,727 Elo+
Party 1
Cabrakan
Cabrakan
jedi2426
Cabrakan
Level 97
God Stats
1W - 2L
1,692 SR
Queue Stats
4W - 4L
1,727 Elo+
Party 1
Team Averages
Level 90
1,783 SR
1,727 Elo+

VS

Team Averages
Level 91
1,575 SR
1,717 Elo+
Achilles
Achilles
GerdBird
Achilles
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,707 Elo+
Party 2
Tiamat
Tiamat
JollyOscar
Tiamat
Level 124
God Stats
2W - 1L
1,732 SR
Queue Stats
10W - 3L
1,945 Elo+
Party 2
Baron Samedi
Baron Samedi
NickNameHen
Baron Samedi
Level 108
God Stats
23W - 24L
1,492 SR
Queue Stats
39W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NeiaLotus
Da Ji
17
4 / 1 / 6
11,124
654
10,352
16,206
9,770
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WallyWalnuts96
Gilgamesh
17
3 / 4 / 7
11,046
650
10,889
21,463
21,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
jedi2426
Cabrakan
16
3 / 5 / 6
10,410
612
8,546
20,026
22,765
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GerdBird
Achilles
19
8 / 2 / 2
12,594
741
14,068
14,189
18,370
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
JollyOscar
Tiamat
17
2 / 4 / 6
11,953
703
15,854
13,832
9,957
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
NickNameHen
Baron Samedi
16
0 / 4 / 8
11,273
663
13,789
11,242
7,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
10
Kills
10
10
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
GerdBird
Achilles
8
2
2
4.5
W
Tiamat
JollyOscar
Tiamat
2
4
6
1.25
L
Da Ji
NeiaLotus
Da Ji
4
1
6
7
W
Baron Samedi
NickNameHen
Baron Samedi
0
4
8
1
L
Gilgamesh
WallyWalnuts96
Gilgamesh
3
4
7
1.63
L
Cabrakan
jedi2426
Cabrakan
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
43,711
57,695
Taken
39,263
54,533
Mitigated
35,676
11,548
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GerdBird
Achilles
14,068
2,137
0
467
14,189
18,370
535
1,687
11,913
0
32,995
W
Tiamat
JollyOscar
Tiamat
15,854
530
0
1,622
13,832
9,957
442
3,598
10,065
47,180
2,693
L
Da Ji
NeiaLotus
Da Ji
10,352
3,866
0
4,551
16,206
9,770
0
8,165
7,381
0
48,787
W
Baron Samedi
NickNameHen
Baron Samedi
13,789
406
2,325
2,483
11,242
7,349
813
3,330
7,460
51,833
868
L
Gilgamesh
WallyWalnuts96
Gilgamesh
10,889
1,955
510
3,577
21,463
21,998
0
8,964
11,192
0
34,135
L
Cabrakan
jedi2426
Cabrakan
8,546
768
486
2,424
20,026
22,765
0
8,643
10,453
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
35,820
153
Minions Killed
170
0
Camps Cleared
0
875,855
Distance Traveled
898,133
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,594
741
24
1
0
335,555
0
W
Tiamat
11,953
703
85
5
0
287,249
0
L
Da Ji
11,124
654
66
4
0
305,008
8
W
Baron Samedi
11,273
663
61
4
0
275,329
2
L
Gilgamesh
11,046
650
66
4
0
304,110
4
L
Cabrakan
10,410
612
21
1
0
266,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role