Player Matchup

Bellona
Bellona
CagySuperset510
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
Calgara124
Merlin
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 12L
1,916 Elo+
Party 1
Gilgamesh
Gilgamesh
NorseGod895494
Gilgamesh
Level 69
God Stats
15W - 9L
1,581 SR
Queue Stats
520W - 524L
1,348 Elo+
Solo
Team Averages
Level 83
1,527 SR
1,588 Elo+

VS

Team Averages
Level 95
1,445 SR
1,500 Elo+
Sobek
Sobek
CapCrunch1638
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 156L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
ChozenOne7
Sun Wukong
Level 66
God Stats
1W - 5L
1,334 SR
Queue Stats
76W - 88L
1,468 Elo+
Party 2
Ishtar
Ishtar
RizinSage7
Ishtar
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,559
754
13,819
12,113
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Calgara124
Merlin
16
2 / 1 / 2
10,586
756
15,704
5,784
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
NorseGod895494
Gilgamesh
13
1 / 1 / 4
9,374
670
7,519
12,591
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,931
567
5,922
15,815
18,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
ChozenOne7
Sun Wukong
14
2 / 1 / 1
8,702
622
4,661
12,097
10,062
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
RizinSage7
Ishtar
13
0 / 2 / 2
8,291
592
4,694
15,714
6,950
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
2
3
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Merlin
Calgara124
Merlin
2
1
2
3
L
0
4
2
0.25
L
Sun Wukong
ChozenOne7
Sun Wukong
2
1
1
2.5
W
Gilgamesh
NorseGod895494
Gilgamesh
1
1
4
3
L
Ishtar
RizinSage7
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,042
Damage
15,277
30,488
Taken
43,626
24,411
Mitigated
35,336
7,190
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,819
6,159
77
3,754
12,113
7,755
1,320
2,936
9,177
0
44,288
W
Merlin
Calgara124
Merlin
15,704
361
17
1,557
5,784
2,613
823
1,635
4,149
53,948
0
L
5,922
625
0
1,699
15,815
18,324
0
3,696
11,601
16,160
0
L
Sun Wukong
ChozenOne7
Sun Wukong
4,661
1,018
0
189
12,097
10,062
0
4,974
6,558
0
19,176
W
Gilgamesh
NorseGod895494
Gilgamesh
7,519
1,092
0
1,785
12,591
14,043
539
1,441
11,150
0
36,274
L
Ishtar
RizinSage7
Ishtar
4,694
2,661
0
1,565
15,714
6,950
0
6,665
8,762
0
30,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
24,924
190
Minions Killed
93
0
Camps Cleared
0
809,638
Distance Traveled
708,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,559
754
58
4
0
287,652
0
W
Merlin
10,586
756
88
6
0
248,973
0
L
Sobek
7,931
567
13
1
0
233,260
0
L
Sun Wukong
8,702
622
30
2
0
246,676
0
W
Gilgamesh
9,374
670
44
3
0
273,013
0
L
Ishtar
8,291
592
50
4
0
228,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role