Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Nesquikgo
Raijin
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
626W - 636L
1,700 Elo+
Solo
Guan Yu
Guan Yu
RBJR
Guan Yu
Level 104
God Stats
5W - 1L
1,715 SR
Queue Stats
612W - 477L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
我爱一根柴
Gilgamesh
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 71L
1,124 Elo+
Solo
Team Averages
Level 157
1,543 SR
1,492 Elo+

VS

Team Averages
Level 142
1,500 SR
1,419 Elo+
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gotherobdu
Ares
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 112L
1,553 Elo+
Solo
Anhur
Anhur
Jahcob
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,234 Elo+
Solo
Terra
Terra
Wonderpony
Terra
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,203 Elo+
Solo
Thanatos
Thanatos
snowscara
Thanatos
Level 159
God Stats
2W - 7L
1,500 SR
Queue Stats
325W - 289L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 1 / 4
7,659
957
8,683
7,069
2,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
 
Xbalanque
13
1 / 1 / 6
7,068
884
4,453
8,433
2,966
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Raijin
Nesquikgo
Raijin
15
3 / 1 / 7
7,973
997
9,442
6,025
2,590
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
RBJR
Guan Yu
13
0 / 1 / 8
7,627
953
5,714
10,925
7,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
我爱一根柴
Gilgamesh
13
4 / 2 / 6
7,701
963
6,056
9,471
10,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 3 / 4
6,151
769
7,280
11,082
11,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 3 / 4
6,592
824
6,359
10,104
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anhur
Jahcob
Anhur
12
1 / 3 / 2
6,454
807
7,940
7,232
2,918
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Terra
1
0 / 0 / 0
2,140
268
0
0
0
Thanatos
snowscara
Thanatos
14
3 / 2 / 3
6,479
810
10,597
9,337
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
11
Kills
6
6
Deaths
11
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
4
5
W
Xbalanque
 
Xbalanque
1
1
6
4
L
Arachne
 
Arachne
1
3
4
1
L
1
3
4
1
L
Anhur
Jahcob
Anhur
1
3
2
0.67
W
Raijin
Nesquikgo
Raijin
3
1
7
6.5
W
Guan Yu
RBJR
Guan Yu
0
1
8
4
L
Terra
0
0
0
0
L
Thanatos
snowscara
Thanatos
3
2
3
2.25
W
Gilgamesh
我爱一根柴
Gilgamesh
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
32,176
41,923
Taken
37,755
26,503
Mitigated
33,454
22,308
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,683
3,439
803
989
7,069
2,625
358
1,619
5,316
0
16,806
W
Xbalanque
 
Xbalanque
4,453
2,264
0
597
8,433
2,966
1,394
895
7,448
0
12,774
L
Arachne
 
Arachne
7,280
5,137
1,265
2,598
11,082
11,542
0
4,322
6,760
0
8,774
L
6,359
43
479
1,354
10,104
11,909
0
2,376
7,728
10,705
0
L
Anhur
Jahcob
Anhur
7,940
3,938
390
1,111
7,232
2,918
0
1,787
5,445
0
24,096
W
Raijin
Nesquikgo
Raijin
9,442
1,127
303
113
6,025
2,590
128
1,288
4,614
31,890
561
W
Guan Yu
RBJR
Guan Yu
5,714
865
10,288
6,730
10,925
7,988
0
1,733
9,064
420
8,920
L
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
snowscara
Thanatos
10,597
992
768
4,175
9,337
7,085
0
3,111
6,226
0
15,129
W
Gilgamesh
我爱一根柴
Gilgamesh
6,056
806
1,434
1,051
9,471
10,334
108
824
8,431
3,601
8,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
27,816
131
Minions Killed
51
0
Camps Cleared
0
841,710
Distance Traveled
683,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,659
957
29
4
0
160,493
0
W
Xbalanque
7,068
884
28
4
0
149,637
0
L
Arachne
6,151
769
0
0
0
181,982
0
L
Ares
6,592
824
5
1
0
164,538
0
L
Anhur
6,454
807
44
6
0
157,182
0
W
Raijin
7,973
997
48
6
0
160,138
0
W
Guan Yu
7,627
953
11
1
0
189,208
0
L
Terra
2,140
268
0
0
0
0
0
L
Thanatos
6,479
810
2
0
0
179,346
0
W
Gilgamesh
7,701
963
15
2
0
182,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role