Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GoodRittens
Hercules
Level 69
God Stats
7W - 1L
1,533 SR
Queue Stats
65W - 62L
1,514 Elo+
Party 1
Hades
Hades
TuNeSqUaD6256
Hades
Level 99
God Stats
26W - 16L
1,531 SR
Queue Stats
56W - 44L
1,675 Elo+
Party 1
Team Averages
Level 72
1,521 SR
1,563 Elo+

VS

Team Averages
Level 54
1,572 SR
1,781 Elo+
Sylvanus
Sylvanus
Loges1411
Sylvanus
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 34L
1,645 Elo+
Solo
Lancelot
Lancelot
Roxaus
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,785 Elo+
Party 2
Discordia
Discordia
party1rockin
Discordia
Level 27
God Stats
1W - 3L
1,715 SR
Queue Stats
22W - 32L
1,915 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 7
8,449
768
8,232
11,555
11,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
GoodRittens
Hercules
14
5 / 0 / 8
8,892
808
8,648
16,137
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 1 / 8
9,399
854
9,149
9,782
4,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Loges1411
Sylvanus
12
1 / 4 / 1
7,084
644
7,628
12,964
10,685
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Roxaus
Lancelot
11
1 / 3 / 1
7,119
647
6,488
11,667
6,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
party1rockin
Discordia
12
0 / 6 / 2
6,898
627
5,826
8,020
3,308
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
7
6.5
W
Hercules
GoodRittens
Hercules
5
0
8
9
L
Sylvanus
Loges1411
Sylvanus
1
4
1
0.38
L
Lancelot
Roxaus
Lancelot
1
3
1
0.5
W
5
1
8
9
L
Discordia
party1rockin
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
19,942
37,474
Taken
32,651
31,965
Mitigated
20,686
17,190
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,232
1,195
0
1,327
11,555
11,310
429
4,065
6,560
0
28,757
W
Hercules
GoodRittens
Hercules
8,648
2,630
0
8,362
16,137
16,266
831
3,861
11,763
0
22,511
L
Sylvanus
Loges1411
Sylvanus
7,628
1,647
1,523
3,211
12,964
10,685
0
3,350
9,196
20,071
0
L
Lancelot
Roxaus
Lancelot
6,488
1,305
57
1,587
11,667
6,693
0
2,784
8,542
0
22,438
W
9,149
722
1,481
6,020
9,782
4,389
1,037
4,516
4,894
45,832
0
L
Discordia
party1rockin
Discordia
5,826
1,065
256
126
8,020
3,308
0
2,811
4,944
23,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
21,101
142
Minions Killed
95
0
Camps Cleared
0
619,439
Distance Traveled
559,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,449
768
28
3
0
207,239
0
W
Hercules
8,892
808
31
3
0
222,902
0
L
Sylvanus
7,084
644
26
2
0
168,344
0
L
Lancelot
7,119
647
42
4
0
219,635
0
W
Hades
9,399
854
83
8
0
189,298
0
L
Discordia
6,898
627
27
2
0
171,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role