Player Matchup

Baron Samedi
Baron Samedi
FrylockPhil
Baron Samedi
Level 109
God Stats
3W - 5L
1,354 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 1
Ymir
Ymir
Meatwadbob770
Ymir
Level 100
God Stats
3W - 6L
1,354 SR
Queue Stats
3W - 8L
1,188 Elo+
Party 1
Charybdis
Charybdis
ShakeZulaT
Charybdis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 1
Team Averages
Level 115
1,402 SR
1,251 Elo+

VS

Team Averages
Level 107
1,549 SR
1,261 Elo+
Hera
Hera
BeamyGorilla1
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,144 Elo+
Party 2
Ymir
Ymir
Delithor
Ymir
Level 76
God Stats
20W - 15L
1,647 SR
Queue Stats
499W - 485L
1,466 Elo+
Solo
Artemis
Artemis
cazadork75
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrylockPhil
Baron Samedi
15
3 / 3 / 6
9,739
749
5,960
7,513
5,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 6
9,710
747
8,357
11,216
11,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charybdis
ShakeZulaT
Charybdis
15
5 / 1 / 4
10,443
803
10,367
7,734
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,191
707
6,160
5,494
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
2 / 6 / 4
9,003
693
5,521
16,628
17,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
cazadork75
Artemis
15
2 / 3 / 4
9,632
741
8,541
7,993
3,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
12
Kills
6
6
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Ymir
2
6
4
0.67
W
Baron Samedi
FrylockPhil
Baron Samedi
3
3
6
2
W
4
2
6
3.5
W
Charybdis
ShakeZulaT
Charybdis
5
1
4
7
L
Artemis
cazadork75
Artemis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
20,222
26,463
Taken
30,115
20,216
Mitigated
23,631
4,198
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,160
2,082
0
500
5,494
2,307
0
2,719
2,628
31,032
352
L
Ymir
5,521
526
0
341
16,628
17,647
28
7,578
8,408
16,538
1,034
W
Baron Samedi
FrylockPhil
Baron Samedi
5,960
331
1,387
1,310
7,513
5,042
98
3,981
3,364
22,723
485
W
8,357
1,159
0
507
11,216
11,689
135
4,190
6,866
20,770
214
W
Charybdis
ShakeZulaT
Charybdis
10,367
4,091
0
994
7,734
3,485
1,485
2,590
5,012
0
58,435
L
Artemis
cazadork75
Artemis
8,541
4,124
0
1,686
7,993
3,677
0
2,962
4,922
0
49,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
27,826
161
Minions Killed
168
0
Camps Cleared
0
684,657
Distance Traveled
653,311
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,191
707
59
5
0
220,259
3
L
Ymir
9,003
693
32
2
0
203,724
1
W
Baron Samedi
9,739
749
48
4
0
230,006
0
W
Ymir
9,710
747
28
2
0
231,905
1
W
Charybdis
10,443
803
85
7
0
222,746
0
L
Artemis
9,632
741
77
6
0
229,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role