Player Matchup

Ishtar
Ishtar
Bronze III
Depraved-Bunny-
Ishtar
Bronze III
Level 168
God Stats
6W - 5L
1,718 SR
Queue Stats
26W - 22L
1,501 MMR
Party 2
Serqet
Serqet
Bronze III
Master_Kurama
Serqet
Bronze III
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,501 MMR
Party 2
Poseidon
Poseidon
Silver II
Telshor
Poseidon
Silver II
Level 174
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 43L
1,503 MMR
Solo
Ymir
Ymir
Bronze III
kano12328
Ymir
Bronze III
Level 147
God Stats
10W - 4L
1,557 SR
Queue Stats
83W - 70L
1,502 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
righteouslegend
Sun Wukong
Silver II
Level 154
God Stats
14W - 9L
1,500 SR
Queue Stats
246W - 232L
1,511 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 163
1,555 SR
1,503 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,637 SR
1,510 MMR
Xbalanque
Xbalanque
Bronze III
IssahO90
Xbalanque
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 MMR
Solo
Thor
Thor
Bronze III
JayHarris1469
Thor
Bronze III
Level 125
God Stats
1W - 1L
1,744 SR
Queue Stats
34W - 37L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
LaPorterhouse
Zeus
Bronze III
Level 105
God Stats
0W - 2L
1,630 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Ares
Ares
Silver II
PatMahomes22
Ares
Silver II
Level 88
God Stats
16W - 18L
1,811 SR
Queue Stats
245W - 255L
1,550 MMR
Party 1
Horus
Horus
Bronze III
SgtF0xButt
Horus
Bronze III
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
179W - 178L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,001
714
462
2,637
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
4 / 0 / 0
4,997
714
2,515
4,627
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Poseidon
Telshor
Poseidon
10
2 / 0 / 2
5,366
767
3,992
3,974
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
1 / 0 / 1
4,705
672
911
2,666
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
righteouslegend
Sun Wukong
9
1 / 0 / 1
4,983
712
5,368
5,557
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
OsirisHerculesThanatosChiron

VS

Bans
BellonaScyllaAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IssahO90
Xbalanque
7
0 / 1 / 0
3,686
527
517
2,520
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
3,857
551
923
5,521
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,112
587
1,331
3,192
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,410
487
600
3,054
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
8
0 / 1 / 0
3,837
548
2,315
5,855
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Xbalanque
IssahO90
Xbalanque
0
1
0
0
L
0
2
0
0
L
0
2
0
0
W
4
0
0
4
L
0
2
0
0
L
Horus
0
1
0
0
W
Poseidon
Telshor
Poseidon
2
0
2
3
W
Ymir
1
0
1
1.5
W
Sun Wukong
righteouslegend
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
5,686
19,461
Taken
20,142
9,252
Mitigated
8,783
6,726
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
462
177
0
998
2,637
964
0
0
2,637
0
36,903
L
Xbalanque
IssahO90
Xbalanque
517
140
0
393
2,520
769
0
68
2,375
0
16,133
L
923
406
0
840
5,521
2,064
0
2,157
3,364
0
21,223
L
1,331
73
0
430
3,192
1,034
0
2,533
659
21,510
0
W
2,515
834
0
500
4,627
1,753
0
0
4,627
0
27,530
L
600
261
80
740
3,054
1,625
0
0
2,852
3,411
174
L
Horus
2,315
1,239
80
1,997
5,855
3,291
0
0
5,396
0
17,964
W
Poseidon
Telshor
Poseidon
3,992
1,358
0
1,500
3,974
1,186
0
1,163
2,643
46,544
859
W
Ymir
911
208
0
1,396
2,666
1,813
0
0
2,666
13,745
0
W
Sun Wukong
righteouslegend
Sun Wukong
5,368
926
0
2,332
5,557
3,536
0
588
4,969
0
36,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
18,902
284
Minions Killed
158
0
Camps Cleared
0
785,649
Distance Traveled
609,878
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,001
714
78
11
0
118,553
0
L
Xbalanque
3,686
527
27
4
0
140,776
0
L
Thor
3,857
551
40
6
0
128,053
1
L
Zeus
4,112
587
57
8
0
131,468
0
W
Serqet
4,997
714
54
8
0
175,969
0
L
Ares
3,410
487
6
1
0
73,397
0
L
Horus
3,837
548
28
4
0
136,184
0
W
Poseidon
5,366
767
79
11
0
143,507
0
W
Ymir
4,705
672
13
2
0
178,331
0
W
Sun Wukong
4,983
712
60
9
0
169,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role