Player Matchup

Bellona
Bellona
Kyodai Kenny
Bellona
Level 155
God Stats
18W - 15L
1,550 SR
Queue Stats
104W - 107L
1,507 Elo+
Party 1
King Arthur
King Arthur
Kyodai Slime
King Arthur
Level 82
God Stats
5W - 4L
1,925 SR
Queue Stats
17W - 10L
1,731 Elo+
Party 1
Baron Samedi
Baron Samedi
Reaching MD
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 82L
1,534 Elo+
Party 1
Team Averages
Level 122
1,658 SR
1,590 Elo+

VS

Team Averages
Level 128
1,317 SR
1,332 Elo+
Cu Chulainn
Cu Chulainn
JirenTBG
Cu Chulainn
Level 98
God Stats
16W - 18L
1,169 SR
Queue Stats
33W - 31L
1,293 Elo+
Party 2
Jing Wei
Jing Wei
Montgomery7
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Poseidon
Poseidon
XxDEADxEYESxX
Poseidon
Level 157
God Stats
0W - 2L
1,281 SR
Queue Stats
49W - 49L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyodai Kenny
Bellona
20
14 / 2 / 8
15,624
822
24,056
26,582
39,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Kyodai Slime
King Arthur
18
1 / 4 / 17
13,107
690
12,231
26,576
33,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Reaching MD
Baron Samedi
20
8 / 2 / 13
15,582
820
33,270
19,778
16,020
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JirenTBG
Cu Chulainn
18
2 / 8 / 3
12,246
645
15,492
26,342
25,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Montgomery7
Jing Wei
20
5 / 5 / 3
14,109
743
25,491
31,675
15,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
XxDEADxEYESxX
Poseidon
17
1 / 10 / 2
12,052
634
13,953
18,960
7,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
23
Kills
8
8
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
JirenTBG
Cu Chulainn
2
8
3
0.44
W
Bellona
Kyodai Kenny
Bellona
14
2
8
9
W
King Arthur
Kyodai Slime
King Arthur
1
4
17
2.38
L
Jing Wei
Montgomery7
Jing Wei
5
5
3
1.3
W
Baron Samedi
Reaching MD
Baron Samedi
8
2
13
7.25
L
Poseidon
XxDEADxEYESxX
Poseidon
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,557
Damage
54,936
72,936
Taken
76,977
89,325
Mitigated
48,197
23,905
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
JirenTBG
Cu Chulainn
15,492
2,627
21
3,337
26,342
25,335
15
12,044
13,751
2,866
31,078
W
Bellona
Kyodai Kenny
Bellona
24,056
6,775
0
6,049
26,582
39,498
758
3,863
21,467
185
59,185
W
King Arthur
Kyodai Slime
King Arthur
12,231
1,561
271
4,252
26,576
33,807
302
7,262
18,977
0
34,000
L
Jing Wei
Montgomery7
Jing Wei
25,491
21,137
0
3,975
31,675
15,284
0
14,043
16,575
0
93,904
W
Baron Samedi
Reaching MD
Baron Samedi
33,270
1,905
5,238
8,095
19,778
16,020
1,316
4,943
14,353
105,926
0
L
Poseidon
XxDEADxEYESxX
Poseidon
13,953
1,107
0
983
18,960
7,578
0
7,838
10,692
48,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
38,407
228
Minions Killed
210
0
Camps Cleared
0
1,092,526
Distance Traveled
935,640
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,246
645
18
1
0
311,635
6
W
Bellona
15,624
822
69
4
0
382,821
0
W
King Arthur
13,107
690
32
2
0
374,846
0
L
Jing Wei
14,109
743
126
7
0
363,773
0
W
Baron Samedi
15,582
820
127
7
0
334,859
0
L
Poseidon
12,052
634
66
3
0
260,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role