Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Blue7410
Pele
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 2
Ares
Ares
Debzwe
Ares
Level 66
God Stats
16W - 18L
1,552 SR
Queue Stats
21W - 30L
1,454 Elo+
Party 2
Hades
Hades
GetMyS1X
Hades
Level 65
God Stats
3W - 4L
1,496 SR
Queue Stats
11W - 17L
1,636 Elo+
Party 2
Nu Wa
Nu Wa
k0qlt
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,475 Elo+
Party 2
Team Averages
Level 64
1,510 SR
1,532 Elo+

VS

Team Averages
Level 90
1,529 SR
1,729 Elo+
Jing Wei
Jing Wei
BunFuu
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,798 Elo+
Party 1
Shiva
Shiva
KILLERZACKkid
Shiva
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 60L
1,637 Elo+
Party 3
Thanatos
Thanatos
Spenzz
Thanatos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,798 Elo+
Party 1
Yu Huang
Yu Huang
Tom-Lion_606
Yu Huang
Level 114
God Stats
4W - 4L
1,646 SR
Queue Stats
36W - 39L
1,614 Elo+
Party 3
Sobek
Sobek
yadeooo
Sobek
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 3
7,285
486
6,992
10,710
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
13
4 / 5 / 2
7,581
505
10,106
15,107
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ares
Debzwe
Ares
6
0 / 3 / 2
5,521
368
1,263
6,645
3,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
GetMyS1X
Hades
14
1 / 1 / 1
7,757
517
8,383
11,388
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
k0qlt
Nu Wa
13
2 / 5 / 2
7,820
521
8,337
10,664
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BunFuu
Jing Wei
14
3 / 2 / 4
8,342
556
9,101
9,032
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 1
8,951
597
6,131
13,223
9,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Spenzz
Thanatos
14
2 / 3 / 5
7,981
532
7,034
14,764
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Tom-Lion_606
Yu Huang
15
7 / 1 / 1
9,651
643
8,439
7,652
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
yadeooo
Sobek
13
6 / 1 / 4
8,704
580
7,253
14,002
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
18
18
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
3
0.63
L
Pele
4
5
2
1
W
Jing Wei
BunFuu
Jing Wei
3
2
4
2.5
L
Ares
Debzwe
Ares
0
3
2
0.33
L
Hades
GetMyS1X
Hades
1
1
1
1.5
W
0
2
1
0.25
W
Thanatos
Spenzz
Thanatos
2
3
5
1.5
W
Yu Huang
Tom-Lion_606
Yu Huang
7
1
1
7.5
L
Nu Wa
k0qlt
Nu Wa
2
5
2
0.6
W
Sobek
yadeooo
Sobek
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
37,958
54,514
Taken
58,673
24,666
Mitigated
35,163
13,414
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,992
3,626
0
1,066
10,710
4,301
0
1,896
8,814
0
56,647
L
Pele
10,106
2,916
0
4,092
15,107
5,443
0
3,017
12,090
0
51,754
W
Jing Wei
BunFuu
Jing Wei
9,101
6,434
0
500
9,032
3,440
310
1,290
7,742
0
68,508
L
Ares
Debzwe
Ares
1,263
336
0
1,008
6,645
3,897
0
1,718
4,927
9,489
0
L
Hades
GetMyS1X
Hades
8,383
1,150
0
6,028
11,388
7,712
0
1,178
10,210
64,220
0
W
6,131
1,878
0
3,210
13,223
9,189
0
6,659
6,564
0
72,254
W
Thanatos
Spenzz
Thanatos
7,034
2,944
0
7,692
14,764
6,401
271
1,645
13,119
0
61,706
W
Yu Huang
Tom-Lion_606
Yu Huang
8,439
297
0
954
7,652
2,259
347
4,721
2,931
69,847
1,267
L
Nu Wa
k0qlt
Nu Wa
8,337
1,939
0
1,220
10,664
3,313
0
7,808
2,856
55,582
1,441
W
Sobek
yadeooo
Sobek
7,253
1,285
0
4,494
14,002
13,874
30
3,668
10,334
28,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
43,629
345
Minions Killed
462
0
Camps Cleared
0
1,257,906
Distance Traveled
1,509,359
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,285
486
81
5
0
272,588
0
L
Pele
7,581
505
72
5
0
323,677
0
W
Jing Wei
8,342
556
108
7
0
288,425
0
L
Ares
5,521
368
9
1
0
144,211
0
L
Hades
7,757
517
98
7
0
245,715
0
W
Shiva
8,951
597
122
8
0
254,516
0
W
Thanatos
7,981
532
79
5
0
348,299
0
W
Yu Huang
9,651
643
119
8
0
300,190
2
L
Nu Wa
7,820
521
85
6
0
271,715
0
W
Sobek
8,704
580
34
2
0
317,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role