Player Matchup

Apollo
Apollo
AutoSpacing
Apollo
Level 25
God Stats
11W - 3L
1,818 SR
Queue Stats
25W - 9L
1,664 Elo+
Party 1
Ne Zha
Ne Zha
EBGamer
Ne Zha
Level 67
God Stats
2W - 1L
1,173 SR
Queue Stats
11W - 6L
1,669 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MasterFideo
Morgan Le Fay
Level 159
God Stats
7W - 1L
1,715 SR
Queue Stats
291W - 261L
1,453 Elo+
Solo
Maui
Maui
Nownu
Maui
Level 107
God Stats
3W - 0L
1,715 SR
Queue Stats
25W - 8L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PinoyColada
Tsukuyomi
Level 27
God Stats
11W - 3L
1,548 SR
Queue Stats
24W - 8L
1,664 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,623 Elo+

VS

Team Averages
Level 112
1,413 SR
1,539 Elo+
Agni
Agni
BuckYourDreamz
Agni
Level 126
God Stats
0W - 2L
1,271 SR
Queue Stats
111W - 92L
1,685 Elo+
Solo
Ymir
Ymir
Chualex98
Ymir
Level 99
God Stats
8W - 7L
1,295 SR
Queue Stats
59W - 50L
1,510 Elo+
Solo
Bacchus
Bacchus
Littleswaga
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NoSRosFate17
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
RAMGODYOSHii
Achilles
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 1 / 4
8,788
676
7,809
7,403
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
EBGamer
Ne Zha
13
1 / 2 / 4
7,419
571
7,100
10,785
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MasterFideo
Morgan Le Fay
14
6 / 0 / 4
8,807
677
9,539
4,603
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Nownu
Maui
12
1 / 1 / 12
7,376
567
4,048
11,937
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PinoyColada
Tsukuyomi
13
2 / 1 / 9
7,795
600
5,544
9,142
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,397
492
4,509
6,072
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
11
1 / 4 / 0
6,108
470
3,092
12,089
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Littleswaga
Bacchus
10
2 / 4 / 1
6,649
511
6,820
11,682
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NoSRosFate17
Danzaburou
11
0 / 4 / 2
6,532
502
5,902
10,485
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
RAMGODYOSHii
Achilles
12
1 / 2 / 1
7,351
565
6,276
13,301
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
17
Kills
5
5
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
1
4
9
L
1
3
1
0.5
L
Ymir
1
4
0
0.25
W
Ne Zha
EBGamer
Ne Zha
1
2
4
1.5
L
Bacchus
Littleswaga
Bacchus
2
4
1
0.63
W
Morgan Le Fay
MasterFideo
Morgan Le Fay
6
0
4
8
L
Danzaburou
NoSRosFate17
Danzaburou
0
4
2
0.25
W
Maui
Nownu
Maui
1
1
12
7
W
Tsukuyomi
PinoyColada
Tsukuyomi
2
1
9
6.5
L
Achilles
RAMGODYOSHii
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,040
Damage
26,599
43,870
Taken
53,629
21,736
Mitigated
33,239
16,732
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,809
4,609
0
2,331
7,403
3,136
2,978
2,949
4,454
0
63,304
L
4,509
288
0
222
6,072
1,866
0
3,863
2,209
37,558
0
L
Ymir
3,092
390
0
1,131
12,089
6,198
0
3,439
8,570
35,227
2,787
W
Ne Zha
EBGamer
Ne Zha
7,100
3,106
0
4,460
10,785
6,204
161
1,501
8,309
0
45,215
L
Bacchus
Littleswaga
Bacchus
6,820
1,384
0
1,799
11,682
11,002
0
2,100
9,582
26,321
2,232
W
Morgan Le Fay
MasterFideo
Morgan Le Fay
9,539
607
0
636
4,603
1,949
0
1,564
3,039
58,946
1,569
L
Danzaburou
NoSRosFate17
Danzaburou
5,902
2,119
0
2,297
10,485
3,877
1,149
3,079
7,357
0
42,288
W
Maui
Nownu
Maui
4,048
999
319
5,842
11,937
6,835
251
4,115
7,778
17,924
1,463
W
Tsukuyomi
PinoyColada
Tsukuyomi
5,544
1,701
0
3,144
9,142
3,612
0
4,029
5,069
0
58,898
L
Achilles
RAMGODYOSHii
Achilles
6,276
820
0
4,826
13,301
10,296
0
903
11,466
0
48,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
33,037
419
Minions Killed
316
0
Camps Cleared
0
1,334,788
Distance Traveled
1,312,759
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,788
676
122
9
0
254,126
0
L
Agni
6,397
492
75
6
0
249,487
1
L
Ymir
6,108
470
57
4
0
273,923
0
W
Ne Zha
7,419
571
78
6
0
226,910
0
L
Bacchus
6,649
511
23
2
0
268,318
1
W
Morgan Le Fay
8,807
677
105
8
0
276,578
3
L
Danzaburou
6,532
502
81
6
0
252,798
0
W
Maui
7,376
567
24
2
0
269,868
0
W
Tsukuyomi
7,795
600
90
7
0
307,306
0
L
Achilles
7,351
565
80
6
0
268,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role