Player Matchup

Jing Wei
Jing Wei
ADangStranger
Jing Wei
Level 65
God Stats
2W - 9L
1,253 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 2
Discordia
Discordia
RippenToots
Discordia
Level 123
God Stats
1W - 2L
1,695 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 2
Aphrodite
Aphrodite
RoboTrippinn
Aphrodite
Level 81
God Stats
1W - 3L
1,795 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 2
Team Averages
Level 90
1,581 SR
1,262 Elo+

VS

Team Averages
Level 83
1,430 SR
1,500 Elo+
Cthulhu
Cthulhu
Jetsmoke1094
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ls1Bryant
Kukulkan
Level 17
God Stats
3W - 2L
1,290 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Apollo
Apollo
Theyluvwaden
Apollo
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ADangStranger
Jing Wei
17
5 / 4 / 3
12,440
691
7,805
21,265
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
RippenToots
Discordia
18
4 / 2 / 5
12,167
676
19,208
16,229
7,571
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
RoboTrippinn
Aphrodite
17
1 / 3 / 5
11,353
631
3,495
18,670
11,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jetsmoke1094
Cthulhu
19
3 / 3 / 4
12,944
719
23,849
21,449
24,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ls1Bryant
Kukulkan
18
2 / 4 / 4
12,752
708
13,225
12,526
5,577
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
17
4 / 4 / 2
12,695
705
10,764
15,666
7,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
9
9
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ADangStranger
Jing Wei
5
4
3
1.63
W
Cthulhu
Jetsmoke1094
Cthulhu
3
3
4
1.67
W
Kukulkan
Ls1Bryant
Kukulkan
2
4
4
1
L
Discordia
RippenToots
Discordia
4
2
5
3.25
L
Aphrodite
RoboTrippinn
Aphrodite
1
3
5
1.17
W
Apollo
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
47,838
56,164
Taken
49,641
28,459
Mitigated
37,323
18,049
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ADangStranger
Jing Wei
7,805
6,652
0
3,424
21,265
9,837
424
13,719
7,486
0
32,682
W
Cthulhu
Jetsmoke1094
Cthulhu
23,849
276
755
2,456
21,449
24,626
263
6,530
14,885
57,791
2,851
W
Kukulkan
Ls1Bryant
Kukulkan
13,225
1,018
0
250
12,526
5,577
27
8,255
4,208
52,810
1,246
L
Discordia
RippenToots
Discordia
19,208
797
127
3,010
16,229
7,571
0
8,903
7,293
59,323
0
L
Aphrodite
RoboTrippinn
Aphrodite
3,495
822
5,105
6,383
18,670
11,051
156
11,360
7,199
27,177
0
W
Apollo
10,764
3,254
142
3,441
15,666
7,120
1,166
7,878
7,788
0
54,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
38,391
174
Minions Killed
216
0
Camps Cleared
0
958,907
Distance Traveled
961,585
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,440
691
64
4
0
293,525
0
W
Cthulhu
12,944
719
64
4
0
350,678
0
W
Kukulkan
12,752
708
89
5
0
300,989
0
L
Discordia
12,167
676
57
3
0
350,904
12
L
Aphrodite
11,353
631
53
3
0
314,478
0
W
Apollo
12,695
705
63
4
0
309,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role