Player Matchup

Achilles
Achilles
Silver II
Autosnipa
Achilles
Silver II
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 43L
1,477 MMR
Solo
Janus
Janus
Bronze III
FIRECHIEFZUKO
Janus
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,454 MMR
Party 4
Ishtar
Ishtar
Bronze III
Lexrn
Ishtar
Bronze III
Level 158
God Stats
0W - 1L
1,771 SR
Queue Stats
15W - 13L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Bronze III
PhatieMatty
Ratatoskr
Bronze III
Level 108
God Stats
2W - 5L
1,717 SR
Queue Stats
41W - 44L
1,500 MMR
Party 4
Atlas
Atlas
Bronze III
lI PLAGUE Il
Atlas
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,454 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,598 SR
1,477 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,499 SR
1,495 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
McBingi
Cu Chulainn
Bronze III
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
77W - 78L
1,500 MMR
Party 2
Camazotz
Camazotz
Bronze III
OOGMonster
Camazotz
Bronze III
Level 146
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 3L
1,454 MMR
Party 2
Ganesha
Ganesha
Bronze III
TheeChibi
Ganesha
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,546 MMR
Party 1
Merlin
Merlin
Silver II
Ulixexx17
Merlin
Silver II
Level 155
God Stats
11W - 11L
1,731 SR
Queue Stats
64W - 70L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Autosnipa
Achilles
14
5 / 7 / 1
8,930
595
9,443
16,325
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 3
7,877
525
2,629
8,926
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Lexrn
Ishtar
14
0 / 6 / 2
8,097
540
7,033
12,073
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
PhatieMatty
Ratatoskr
14
0 / 4 / 5
7,504
500
5,623
13,786
5,965
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 0
8,063
538
4,383
11,679
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
HachimanAwilixAo KuangBake KujiraArachne

VS

Bans
ThorSobekAthenaCharonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 2 / 3
9,508
634
11,631
14,087
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
McBingi
Cu Chulainn
16
7 / 2 / 3
10,305
687
11,482
12,667
10,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
OOGMonster
Camazotz
14
6 / 3 / 4
8,336
556
10,191
14,373
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TheeChibi
Ganesha
14
0 / 1 / 12
8,924
595
3,907
13,408
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Ulixexx17
Merlin
17
5 / 1 / 4
9,919
661
6,652
5,432
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
24
24
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
3
3.75
L
Achilles
Autosnipa
Achilles
5
7
1
0.79
L
1
5
3
0.5
L
Ishtar
Lexrn
Ishtar
0
6
2
0.17
W
Cu Chulainn
McBingi
Cu Chulainn
7
2
3
4.25
W
Camazotz
OOGMonster
Camazotz
6
3
4
2.67
L
Ratatoskr
PhatieMatty
Ratatoskr
0
4
5
0.63
W
Ganesha
TheeChibi
Ganesha
0
1
12
6
W
Merlin
Ulixexx17
Merlin
5
1
4
7
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,111
Damage
43,863
62,789
Taken
59,967
37,528
Mitigated
38,738
10,240
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,631
6,287
0
5,154
14,087
6,648
847
1,333
12,754
0
88,785
L
Achilles
Autosnipa
Achilles
9,443
2,525
0
4,038
16,325
12,323
0
1,297
14,934
116
48,677
L
2,629
332
0
1,516
8,926
3,508
0
4,939
3,847
64,277
0
L
Ishtar
Lexrn
Ishtar
7,033
4,862
0
1,869
12,073
5,140
394
1,259
10,814
0
76,060
W
Cu Chulainn
McBingi
Cu Chulainn
11,482
2,612
0
2,811
12,667
10,827
0
169
11,797
779
75,168
W
Camazotz
OOGMonster
Camazotz
10,191
3,695
0
3,390
14,373
6,351
0
1,380
12,911
0
52,372
L
Ratatoskr
PhatieMatty
Ratatoskr
5,623
2,476
0
607
13,786
5,965
0
1,077
12,657
0
62,961
W
Ganesha
TheeChibi
Ganesha
3,907
489
0
2,598
13,408
12,375
181
3,024
10,340
28,056
1,217
W
Merlin
Ulixexx17
Merlin
6,652
227
0
648
5,432
2,537
0
1,756
3,581
75,960
932
L
4,383
1,843
0
2,210
11,679
10,592
0
1,684
9,935
24,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
46,992
453
Minions Killed
492
0
Camps Cleared
0
1,464,405
Distance Traveled
1,558,787
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,508
634
160
11
0
280,389
1
L
Achilles
8,930
595
74
5
0
261,537
0
L
Janus
7,877
525
133
9
0
281,568
0
L
Ishtar
8,097
540
134
9
0
267,635
0
W
Cu Chulainn
10,305
687
115
8
0
303,256
3
W
Camazotz
8,336
556
69
5
0
338,147
2
L
Ratatoskr
7,504
500
81
5
0
369,193
0
W
Ganesha
8,924
595
6
0
0
345,886
7
W
Merlin
9,919
661
142
9
0
291,109
0
L
Atlas
8,063
538
31
2
0
284,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role