Player Matchup

Apollo
Apollo
Gold IV
ItzAceman
Apollo
Gold IV
Level 87
God Stats
1W - 2L
1,559 SR
Queue Stats
17W - 18L
1,545 MMR
Solo
Geb
Geb
Silver I
LookInFrontOfYou
Geb
Silver I
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 93L
1,541 MMR
Solo
Bellona
Bellona
Gold V
SoloSam
Bellona
Gold V
Level 143
God Stats
14W - 17L
1,130 SR
Queue Stats
94W - 90L
1,545 MMR
Solo
Hades
Hades
Bronze III
ToPxNarwhaL
Hades
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,543 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
phillyfan260
Ne Zha
Bronze III
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,543 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,481 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,523 SR
1,534 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
Ezrą
Serqet
Gold III
Level 106
God Stats
2W - 7L
1,500 SR
Queue Stats
109W - 116L
1,496 MMR
Party 1
Mercury
Mercury
Silver II
FatRaccoooon
Mercury
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,546 MMR
Solo
Hachiman
Hachiman
Silver I
FueledByWrath
Hachiman
Silver I
Level 67
God Stats
8W - 7L
1,267 SR
Queue Stats
125W - 128L
1,546 MMR
Solo
Thoth
Thoth
Gold III
Mееks
Thoth
Gold III
Level 147
God Stats
15W - 7L
1,849 SR
Queue Stats
95W - 81L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItzAceman
Apollo
14
0 / 4 / 1
7,972
498
5,305
13,208
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 6 / 2
7,229
452
5,519
17,888
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
SoloSam
Bellona
15
1 / 1 / 1
9,530
596
14,313
17,924
26,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 0
7,318
457
3,943
15,530
5,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
13
1 / 4 / 2
7,625
477
5,742
14,628
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AresArachneAwilixAthena

VS

Bans
Ao KuangJanusAchillesBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 0 / 3
9,559
597
8,366
15,277
17,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Ezrą
Serqet
14
6 / 1 / 13
9,418
589
10,987
16,266
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
FatRaccoooon
Mercury
18
3 / 1 / 3
9,426
589
9,250
13,564
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
FueledByWrath
Hachiman
16
7 / 2 / 4
10,552
660
12,927
10,935
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Mееks
Thoth
17
4 / 0 / 8
10,251
641
12,764
5,585
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
22
22
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
3
3.5
W
Serqet
Ezrą
Serqet
6
1
13
12.5
W
Mercury
FatRaccoooon
Mercury
3
1
3
4.5
W
Hachiman
FueledByWrath
Hachiman
7
2
4
4.5
L
Apollo
ItzAceman
Apollo
0
4
1
0.13
L
1
6
2
0.33
W
Thoth
Mееks
Thoth
4
0
8
8
L
Bellona
SoloSam
Bellona
1
1
1
1.5
L
1
7
0
0.14
L
Ne Zha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
54,294
79,178
Taken
61,627
55,969
Mitigated
45,289
22,981
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,366
1,814
1,881
6,066
15,277
17,446
0
1,047
14,230
0
68,889
W
Serqet
Ezrą
Serqet
10,987
3,126
0
5,333
16,266
12,895
0
4,352
11,914
0
37,897
W
Mercury
FatRaccoooon
Mercury
9,250
5,483
0
613
13,564
6,988
0
1,638
11,926
0
109,364
W
Hachiman
FueledByWrath
Hachiman
12,927
7,636
0
4,236
10,935
5,466
934
1,825
9,110
0
95,441
L
Apollo
ItzAceman
Apollo
5,305
3,025
0
3,936
13,208
4,848
0
273
12,695
0
75,123
L
5,519
955
0
2,611
17,888
12,939
0
1,337
16,551
19,124
0
W
Thoth
Mееks
Thoth
12,764
359
0
772
5,585
2,494
355
1,518
4,067
96,316
0
L
Bellona
SoloSam
Bellona
14,313
5,691
0
8,865
17,924
26,026
0
916
16,776
709
87,824
L
3,943
287
353
4,610
15,530
5,823
0
7,618
7,581
46,868
0
L
Ne Zha
5,742
2,274
0
2,606
14,628
6,333
0
2,620
11,912
0
63,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
49,206
472
Minions Killed
625
0
Camps Cleared
0
1,602,642
Distance Traveled
1,759,655
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,559
597
138
9
0
360,669
0
W
Serqet
9,418
589
43
3
0
357,433
6
W
Mercury
9,426
589
151
9
0
409,309
2
W
Hachiman
10,552
660
147
9
0
303,808
0
L
Apollo
7,972
498
138
9
0
328,627
0
L
Geb
7,229
452
19
1
0
340,677
4
W
Thoth
10,251
641
146
9
0
328,436
2
L
Bellona
9,530
596
146
9
0
318,625
0
L
Hades
7,318
457
86
5
0
266,476
0
L
Ne Zha
7,625
477
83
5
0
348,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role