Player Matchup

Aphrodite
Aphrodite
BasicallyBilbo
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,729 Elo+
Party 1
Vulcan
Vulcan
BasicallyThanos
Vulcan
Level 59
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 2L
1,729 Elo+
Party 1
Freya
Freya
CuhmGutters
Freya
Level 49
God Stats
0W - 2L
1,346 SR
Queue Stats
55W - 39L
1,460 Elo+
Solo
Amaterasu
Amaterasu
PainalPowers
Amaterasu
Level 27
God Stats
1W - 3L
1,537 SR
Queue Stats
1W - 4L
1,729 Elo+
Party 1
Da Ji
Da Ji
Sir_PanCak3b0y
Da Ji
Level 64
God Stats
4W - 8L
1,519 SR
Queue Stats
4W - 8L
1,729 Elo+
Party 1
Team Averages
Level 64
1,432 SR
1,675 Elo+

VS

Team Averages
Level 43
1,493 SR
1,432 Elo+
Maui
Maui
 
Maui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Cizide
Anubis
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 120L
1,378 Elo+
Party 2
Artemis
Artemis
EisModeloTime
Artemis
Level 67
God Stats
8W - 7L
1,467 SR
Queue Stats
91W - 84L
1,586 Elo+
Solo
Bastet
Bastet
HughJasol69
Bastet
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Hera
Hera
domonrust
Hera
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 23L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BasicallyBilbo
Aphrodite
10
1 / 2 / 1
6,346
488
3,894
12,742
9,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 4 / 1
5,946
457
2,797
6,730
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
6,489
499
6,423
11,677
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
PainalPowers
Amaterasu
11
2 / 3 / 0
6,840
526
5,541
9,784
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 0
5,917
455
865
9,645
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 0 / 3
6,916
532
1,886
8,341
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Cizide
Anubis
13
3 / 2 / 0
7,598
584
7,297
7,536
4,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
12
2 / 3 / 4
7,128
548
7,008
7,497
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
13
2 / 0 / 5
6,996
538
5,019
8,935
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
14
8 / 0 / 3
8,308
639
11,385
5,284
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
17
17
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
3
3.5
L
Aphrodite
BasicallyBilbo
Aphrodite
1
2
1
0.75
L
0
4
1
0.13
W
Anubis
Cizide
Anubis
3
2
0
1.5
L
2
4
0
0.5
W
Artemis
2
3
4
1.33
W
Bastet
2
0
5
4.5
L
Amaterasu
PainalPowers
Amaterasu
2
3
0
0.67
L
0
4
0
0
W
Hera
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
32,595
50,578
Taken
37,593
24,784
Mitigated
18,967
14,295
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,886
569
0
2,717
8,341
6,006
0
4,385
3,874
15,697
0
L
Aphrodite
BasicallyBilbo
Aphrodite
3,894
516
653
6,148
12,742
9,617
10
2,753
9,895
26,981
526
L
2,797
2,063
0
0
6,730
2,351
0
5,024
1,410
33,529
0
W
Anubis
Cizide
Anubis
7,297
537
0
3,389
7,536
4,381
192
277
6,863
50,603
765
L
6,423
2,149
0
3,787
11,677
4,453
722
3,971
7,578
49,238
0
W
Artemis
7,008
3,213
0
1,444
7,497
3,098
1,104
4,689
2,808
0
50,911
W
Bastet
5,019
493
0
5,845
8,935
3,422
0
811
8,124
0
55,532
L
Amaterasu
PainalPowers
Amaterasu
5,541
2,111
0
2,422
9,784
4,678
148
5,687
4,071
0
30,705
L
865
170
0
1,285
9,645
3,685
0
2,109
7,466
0
38,470
W
Hera
11,385
2,810
0
1,471
5,284
2,060
471
2,868
2,375
57,924
3,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
36,946
273
Minions Killed
383
0
Camps Cleared
0
1,254,650
Distance Traveled
1,335,665
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,916
532
34
3
0
279,077
2
L
Aphrodite
6,346
488
48
4
0
252,318
1
L
Vulcan
5,946
457
45
3
0
244,204
0
W
Anubis
7,598
584
87
7
0
199,524
2
L
Freya
6,489
499
67
5
0
241,363
0
W
Artemis
7,128
548
65
5
0
254,866
0
W
Bastet
6,996
538
88
7
0
325,836
0
L
Amaterasu
6,840
526
48
4
0
229,892
0
L
Da Ji
5,917
455
65
5
0
286,873
3
W
Hera
8,308
639
109
8
0
276,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role