Player Matchup

Amaterasu
Amaterasu
NiceGuyOnSmite
Amaterasu
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
30W - 25L
1,602 Elo+
Party 3
Izanami
Izanami
StandOnBidness
Izanami
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,697 Elo+
Party 3
Arachne
Arachne
Thoughtlxss
Arachne
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 28L
1,486 Elo+
Party 1
Hera
Hera
dragonforg3r
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,485 Elo+
Party 1
Atlas
Atlas
fαte
Atlas
Level 39
God Stats
6W - 0L
1,500 SR
Queue Stats
17W - 21L
1,312 Elo+
Party 1
Team Averages
Level 57
1,543 SR
1,516 Elo+

VS

Team Averages
Level 41
1,482 SR
1,478 Elo+
Loki
Loki
Ecostyle007
Loki
Level 35
God Stats
0W - 5L
1,084 SR
Queue Stats
146W - 138L
1,321 Elo+
Party 2
Artemis
Artemis
Explotacito
Artemis
Level 36
God Stats
7W - 6L
1,715 SR
Queue Stats
343W - 319L
1,376 Elo+
Party 2
Yemoja
Yemoja
MRCLEANv3
Yemoja
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 169L
1,673 Elo+
Party 4
Nu Wa
Nu Wa
Tinolon02pp
Nu Wa
Level 29
God Stats
63W - 56L
1,629 SR
Queue Stats
257W - 252L
1,405 Elo+
Party 2
Vamana
Vamana
lilgeckoisIrish
Vamana
Level 64
God Stats
1W - 3L
1,480 SR
Queue Stats
36W - 47L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NiceGuyOnSmite
Amaterasu
14
3 / 0 / 1
8,393
763
7,291
10,982
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 0
6,764
615
5,183
8,190
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Thoughtlxss
Arachne
11
3 / 1 / 2
6,371
579
5,645
9,579
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 3
6,578
598
4,788
4,606
1,553
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
fαte
Atlas
10
2 / 2 / 1
5,920
538
4,045
8,763
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,357
487
1,251
9,333
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Explotacito
Artemis
10
2 / 1 / 1
5,749
523
6,761
8,647
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
MRCLEANv3
Yemoja
9
0 / 2 / 2
5,739
522
3,770
9,922
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
5,728
521
2,215
4,095
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,411
492
4,372
10,762
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
3
3
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Artemis
Explotacito
Artemis
2
1
1
2.5
L
Yemoja
MRCLEANv3
Yemoja
0
2
2
0.5
W
Amaterasu
NiceGuyOnSmite
Amaterasu
3
0
1
3.5
W
2
0
0
2
W
Arachne
Thoughtlxss
Arachne
3
1
2
4
L
0
1
2
1
W
0
0
3
1.5
W
Atlas
fαte
Atlas
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,952
Damage
18,369
42,120
Taken
42,759
22,739
Mitigated
22,825
16,257
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,251
77
0
2,824
9,333
3,186
0
1,516
7,817
0
31,197
L
Artemis
Explotacito
Artemis
6,761
2,791
0
2,215
8,647
3,030
0
1,824
6,823
0
44,305
L
Yemoja
MRCLEANv3
Yemoja
3,770
873
1,308
2,578
9,922
6,533
0
3,703
6,219
22,918
1,158
W
Amaterasu
NiceGuyOnSmite
Amaterasu
7,291
2,862
0
5,376
10,982
8,373
0
259
9,991
0
67,770
W
5,183
3,685
0
2,185
8,190
2,973
595
1,459
6,695
0
62,365
W
Arachne
Thoughtlxss
Arachne
5,645
3,068
0
5,902
9,579
3,640
0
506
9,051
0
52,514
L
2,215
439
0
1,366
4,095
1,524
0
1,780
2,315
38,530
481
W
4,788
1,007
0
1,384
4,606
1,553
0
1,480
3,074
50,272
1,253
W
Atlas
fαte
Atlas
4,045
1,871
0
1,410
8,763
6,200
0
1,754
6,973
17,361
0
L
4,372
1,471
0
1,436
10,762
8,552
0
0
9,929
0
37,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
27,984
422
Minions Killed
309
0
Camps Cleared
0
1,112,584
Distance Traveled
1,150,414
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,357
487
64
6
0
274,527
0
L
Artemis
5,749
523
69
6
0
207,631
3
L
Yemoja
5,739
522
31
3
0
212,972
0
W
Amaterasu
8,393
763
129
12
0
223,608
0
W
Izanami
6,764
615
103
9
0
206,913
0
W
Arachne
6,371
579
82
7
0
235,588
2
L
Nu Wa
5,728
521
85
8
0
232,485
0
W
Hera
6,578
598
82
7
0
213,757
2
W
Atlas
5,920
538
26
2
0
232,718
3
L
Vamana
5,411
492
60
5
0
222,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role