Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
CrossboneX12
Bake Kujira
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 1
Artemis
Artemis
OGBagelSlingah
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 1
Team Averages
Level 119
1,572 SR
1,393 Elo+

VS

Team Averages
Level 77
1,395 SR
1,256 Elo+
Cernunnos
Cernunnos
Korv0sG00b
Cernunnos
Level 89
God Stats
16W - 17L
1,417 SR
Queue Stats
83W - 92L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
monfrar1
Baron Samedi
Level 127
God Stats
10W - 6L
1,500 SR
Queue Stats
105W - 117L
1,229 Elo+
Party 2
Cerberus
Cerberus
xCrimeLord1
Cerberus
Level 16
God Stats
2W - 2L
1,268 SR
Queue Stats
2W - 8L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 2 / 1
10,821
637
10,997
16,005
7,999
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
CrossboneX12
Bake Kujira
16
0 / 4 / 6
9,917
583
6,136
22,804
29,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 4 / 5
10,272
604
18,538
11,447
5,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Korv0sG00b
Cernunnos
17
3 / 4 / 3
11,877
699
16,774
16,081
7,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
monfrar1
Baron Samedi
19
7 / 0 / 3
13,106
771
17,385
9,116
5,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xCrimeLord1
Cerberus
15
0 / 3 / 5
10,671
628
6,911
24,202
21,650
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
10
10
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
2
1
3.25
L
Bake Kujira
CrossboneX12
Bake Kujira
0
4
6
0.75
W
Cernunnos
Korv0sG00b
Cernunnos
3
4
3
1.13
L
1
4
5
0.88
W
Baron Samedi
monfrar1
Baron Samedi
7
0
3
8.5
W
Cerberus
xCrimeLord1
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
41,070
50,256
Taken
49,399
42,669
Mitigated
34,467
5,205
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,997
4,748
0
3,322
16,005
7,999
838
7,248
8,740
0
33,694
L
Bake Kujira
CrossboneX12
Bake Kujira
6,136
2,538
0
1,267
22,804
29,368
0
8,924
13,800
31,848
0
W
Cernunnos
Korv0sG00b
Cernunnos
16,774
8,082
0
2,249
16,081
7,222
2,899
2,035
14,032
0
65,302
L
18,538
8,346
0
616
11,447
5,302
0
6,940
4,489
0
56,505
W
Baron Samedi
monfrar1
Baron Samedi
17,385
718
4,836
5,540
9,116
5,595
353
1,168
7,948
58,351
0
W
Cerberus
xCrimeLord1
Cerberus
6,911
229
650
5,113
24,202
21,650
173
3,004
21,198
25,549
3,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
35,654
148
Minions Killed
230
0
Camps Cleared
0
843,623
Distance Traveled
826,011
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,821
637
33
2
0
326,570
0
L
Bake Kujira
9,917
583
39
2
0
282,538
0
W
Cernunnos
11,877
699
80
5
0
262,503
1
L
Artemis
10,272
604
76
4
0
234,515
0
W
Baron Samedi
13,106
771
69
4
0
286,234
3
W
Cerberus
10,671
628
81
5
0
277,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role