Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MangoLoko
Ah Muzen Cab
Bronze III
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,454 MMR
Solo
Cliodhna
Cliodhna
Silver II
Weberty_Almeida
Cliodhna
Silver II
Level 239
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,457 MMR
Party 1
Janus
Janus
Silver I
XxTh3BlacKSkuLL
Janus
Silver I
Level 171
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 160L
1,544 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 169
1,500 SR
1,491 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,390 SR
1,482 MMR
Chiron
Chiron
Bronze III
CabezaDeTermo
Chiron
Bronze III
Level 178
God Stats
0W - 3L
1,189 SR
Queue Stats
0W - 5L
1,454 MMR
Party 3
Khepri
Khepri
Bronze III
ELKatante
Khepri
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,454 MMR
Party 3
Yu Huang
Yu Huang
Bronze III
Hexwind
Yu Huang
Bronze III
Level 67
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
Pitéo
Lancelot
Bronze III
Level 124
God Stats
0W - 2L
1,645 SR
Queue Stats
6W - 10L
1,501 MMR
Solo
Loki
Loki
Bronze III
zeroshadow91
Loki
Bronze III
Level 128
God Stats
33W - 33L
1,500 SR
Queue Stats
351W - 361L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 1 / 2
6,465
647
6,154
8,703
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
 
Achilles
10
4 / 0 / 2
5,843
584
6,527
8,481
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
MangoLoko
Ah Muzen Cab
13
3 / 0 / 6
7,448
745
8,154
6,886
3,013
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
12
2 / 0 / 2
6,950
695
5,840
9,094
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 1 / 2
7,115
712
1,571
4,700
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoAo KuangThanatosSol

VS

Bans
HeraKukulkanThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,778
478
4,168
7,327
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
ELKatante
Khepri
8
0 / 4 / 0
4,759
476
1,972
8,538
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Hexwind
Yu Huang
10
0 / 2 / 2
5,481
548
4,279
6,360
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Pitéo
Lancelot
8
0 / 4 / 0
5,180
518
5,309
10,120
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
5,817
582
2,982
8,052
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
2
4
W
Achilles
 
Achilles
4
0
2
5
L
0
3
0
0
L
Khepri
ELKatante
Khepri
0
4
0
0
L
Yu Huang
Hexwind
Yu Huang
0
2
2
0.5
W
Ah Muzen Cab
MangoLoko
Ah Muzen Cab
3
0
6
6
L
Lancelot
Pitéo
Lancelot
0
4
0
0
W
Cliodhna
2
0
2
3
W
3
1
2
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
18,710
37,864
Taken
40,397
19,308
Mitigated
21,464
9,518
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,154
3,898
0
1,332
8,703
3,740
146
1,260
7,360
0
44,979
W
Achilles
 
Achilles
6,527
1,509
0
2,490
8,481
7,398
116
1,549
6,932
0
20,590
L
4,168
2,048
227
1,996
7,327
2,241
0
406
6,659
0
37,901
L
Khepri
ELKatante
Khepri
1,972
601
0
1,038
8,538
5,748
0
0
8,385
11,873
0
L
Yu Huang
Hexwind
Yu Huang
4,279
405
0
561
6,360
2,262
0
909
5,249
34,432
0
W
Ah Muzen Cab
MangoLoko
Ah Muzen Cab
8,154
4,109
0
1,420
6,886
3,013
0
1,084
5,802
0
69,317
L
Lancelot
Pitéo
Lancelot
5,309
1,499
0
2,351
10,120
8,152
0
27
10,073
0
28,433
W
Cliodhna
5,840
915
0
3,014
9,094
3,366
0
0
8,601
0
50,260
W
1,571
289
0
1,262
4,700
1,791
0
2,358
2,342
56,970
671
L
2,982
708
0
2,884
8,052
3,061
0
36
7,944
0
45,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
26,015
411
Minions Killed
287
0
Camps Cleared
0
1,162,060
Distance Traveled
1,098,547
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,465
647
66
7
0
271,055
0
W
Achilles
5,843
584
29
3
0
240,526
4
L
Chiron
4,778
478
69
7
0
189,779
0
L
Khepri
4,759
476
22
2
0
223,670
2
L
Yu Huang
5,481
548
74
7
0
206,912
0
W
Ah Muzen Cab
7,448
745
118
12
0
202,398
2
L
Lancelot
5,180
518
47
5
0
221,218
1
W
Cliodhna
6,950
695
85
9
0
226,853
0
W
Janus
7,115
712
113
11
0
221,228
0
L
Loki
5,817
582
75
8
0
256,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role