Player Matchup

Hun Batz
Hun Batz
BlackJesusMain
Hun Batz
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 184L
1,430 Elo+
Party 2
Thoth
Thoth
Caotainhackett
Thoth
Level 37
God Stats
1W - 1L
1,285 SR
Queue Stats
157W - 165L
1,497 Elo+
Party 2
Ganesha
Ganesha
CarryBondz
Ganesha
Level 82
God Stats
6W - 1L
1,714 SR
Queue Stats
120W - 147L
1,418 Elo+
Party 2
Bake Kujira
Bake Kujira
INeedCredit
Bake Kujira
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,136 Elo+
Solo
Ullr
Ullr
JUANS0L0
Ullr
Level 48
God Stats
14W - 15L
1,098 SR
Queue Stats
56W - 72L
1,337 Elo+
Party 2
Team Averages
Level 56
1,419 SR
1,364 Elo+

VS

Team Averages
Level 73
1,426 SR
1,464 Elo+
Skadi
Skadi
Ghost_AssassinHD
Skadi
Level 43
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
GodSlayer1113
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,298 Elo+
Party 3
Da Ji
Da Ji
JohnnyFatNuts
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,298 Elo+
Party 3
Lancelot
Lancelot
Shinebyaccident1
Lancelot
Level 126
God Stats
0W - 1L
1,385 SR
Queue Stats
32W - 27L
1,520 Elo+
Party 1
Olorun
Olorun
ThatsJustMeOk
Olorun
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 1 / 0
5,461
496
1,466
7,479
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,001
546
3,006
5,892
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
CarryBondz
Ganesha
9
1 / 2 / 6
6,508
592
2,688
8,253
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bake Kujira
INeedCredit
Bake Kujira
10
1 / 1 / 0
6,097
554
8,353
11,097
12,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
12
4 / 2 / 1
6,608
601
5,186
7,225
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
4,977
452
2,487
7,713
2,273
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

10
3 / 1 / 3
6,503
591
6,870
5,669
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 0 / 3
6,718
611
5,458
8,986
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 1 / 1
6,596
600
5,618
9,417
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

8
1 / 3 / 3
5,104
464
4,616
5,801
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
9
9
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
1
0
1
W
1
3
0
0.33
W
Ganesha
CarryBondz
Ganesha
1
2
6
2
L
0
4
4
0.5
L
3
1
3
4.5
W
Bake Kujira
INeedCredit
Bake Kujira
1
1
0
1
W
Ullr
4
2
1
2.25
L
5
0
3
6.5
L
0
1
1
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
25,049
39,946
Taken
37,586
26,007
Mitigated
14,354
8,911
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,466
380
0
3,611
7,479
2,540
0
1,671
5,808
0
32,710
W
3,006
134
0
525
5,892
1,552
0
2,254
3,638
40,112
3,028
W
Ganesha
CarryBondz
Ganesha
2,688
763
0
2,256
8,253
6,905
0
4,356
3,897
17,548
0
L
2,487
1,330
0
500
7,713
2,273
265
2,390
5,323
0
20,384
L
6,870
439
159
865
5,669
1,963
432
1,064
4,605
45,376
836
W
Bake Kujira
INeedCredit
Bake Kujira
8,353
6,208
0
1,000
11,097
12,012
0
77
10,436
45,906
0
W
Ullr
5,186
2,296
0
1,519
7,225
2,998
690
2,986
4,239
0
51,822
L
5,458
1,491
0
2,902
8,986
3,550
0
2,548
6,438
0
39,136
L
5,618
1,681
0
3,756
9,417
4,631
0
6,552
2,865
77
43,719
L
4,616
2,773
0
1,969
5,801
1,937
0
1,447
4,354
28,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
29,898
319
Minions Killed
287
0
Camps Cleared
0
1,003,270
Distance Traveled
1,017,378
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,461
496
59
5
0
220,676
0
W
Thoth
6,001
546
59
5
0
183,929
0
W
Ganesha
6,508
592
0
0
0
192,529
0
L
Skadi
4,977
452
30
3
0
186,761
0
L
Eset
6,503
591
73
7
0
203,164
1
W
Bake Kujira
6,097
554
79
7
0
210,039
0
W
Ullr
6,608
601
122
11
0
196,097
0
L
Da Ji
6,718
611
63
6
0
221,877
0
L
Lancelot
6,596
600
78
7
0
248,287
1
L
Olorun
5,104
464
43
4
0
157,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role