Player Matchup

Gilgamesh
Gilgamesh
Silver IV
AP0C_FreighTrain
Gilgamesh
Silver IV
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,351 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
SaltyNoSalting
Baron Samedi
Bronze III
Level 93
God Stats
14W - 11L
1,500 SR
Queue Stats
212W - 203L
1,365 MMR
Party 2
Medusa
Medusa
Bronze III
temp-123928
Medusa
Bronze III
Level 89
God Stats
1W - 2L
1,165 SR
Queue Stats
4W - 4L
1,347 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,388 SR
1,354 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,366 SR
1,382 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
Dripping_Evil
Mulan
Bronze III
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 38L
1,294 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
TheyLoveLlama
Cu Chulainn
Bronze III
Level 88
God Stats
6W - 12L
1,098 SR
Queue Stats
17W - 29L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
7 / 1 / 7
11,046
850
18,387
19,348
18,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SaltyNoSalting
Baron Samedi
16
5 / 2 / 8
10,401
800
11,106
9,121
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
3 / 3 / 8
10,599
815
10,042
13,233
5,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaShivaAchillesAnubisGeb

VS

Bans
Bake KujiraCabrakanIshtarAresDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 4 / 1
9,520
732
16,949
10,502
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 6 / 4
7,944
611
5,215
16,656
11,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TheyLoveLlama
Cu Chulainn
14
2 / 6 / 3
9,000
692
10,095
18,999
17,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
1
1.13
W
Gilgamesh
7
1
7
10.5
L
0
6
4
0.33
W
Baron Samedi
SaltyNoSalting
Baron Samedi
5
2
8
4.5
L
Cu Chulainn
TheyLoveLlama
Cu Chulainn
2
6
3
0.58
W
Medusa
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
32,259
41,702
Taken
46,157
28,214
Mitigated
33,502
11,285
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,949
1,384
0
740
10,502
4,439
210
1,839
8,347
45,760
1,026
W
Gilgamesh
18,387
6,434
0
5,887
19,348
18,461
844
6,372
12,510
0
38,685
L
5,215
790
0
450
16,656
11,632
0
5,637
10,455
0
17,176
W
Baron Samedi
SaltyNoSalting
Baron Samedi
11,106
1,180
1,564
1,480
9,121
4,212
898
4,042
4,846
37,310
0
L
Cu Chulainn
TheyLoveLlama
Cu Chulainn
10,095
1,868
0
875
18,999
17,431
302
3,674
14,774
0
25,010
W
Medusa
10,042
4,598
0
2,354
13,233
5,541
614
5,459
7,467
0
43,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
26,464
175
Minions Killed
143
0
Camps Cleared
0
698,079
Distance Traveled
657,156
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,520
732
71
5
0
197,718
0
W
Gilgamesh
11,046
850
38
3
0
252,510
0
L
Mulan
7,944
611
33
3
0
221,185
0
W
Baron Samedi
10,401
800
69
5
0
217,457
0
L
Cu Chulainn
9,000
692
39
3
0
238,253
0
W
Medusa
10,599
815
68
5
0
228,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role