Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DonRybal
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,725 Elo+
Party 2
Gilgamesh
Gilgamesh
STEEL08
Gilgamesh
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 19L
1,685 Elo+
Party 2
Thoth
Thoth
Sirgk
Thoth
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,725 Elo+
Party 2
Team Averages
Level 134
1,572 SR
1,712 Elo+

VS

Team Averages
Level 151
1,365 SR
1,469 Elo+
Ullr
Ullr
Ioking
Ullr
Level 176
God Stats
5W - 9L
1,500 SR
Queue Stats
126W - 104L
1,588 Elo+
Party 1
Discordia
Discordia
LordDaLuta
Discordia
Level 149
God Stats
11W - 5L
1,500 SR
Queue Stats
105W - 92L
1,440 Elo+
Party 1
Lancelot
Lancelot
MacElMacho
Lancelot
Level 128
God Stats
1W - 2L
1,096 SR
Queue Stats
84W - 74L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonRybal
Ah Muzen Cab
13
2 / 5 / 1
8,501
708
6,780
10,987
4,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
STEEL08
Gilgamesh
12
1 / 4 / 2
8,189
682
9,575
19,126
19,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Sirgk
Thoth
12
0 / 5 / 3
7,850
654
4,211
10,026
3,715
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ioking
Ullr
16
4 / 1 / 8
9,699
808
11,159
10,319
4,821
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
LordDaLuta
Discordia
15
5 / 2 / 7
9,827
819
10,057
6,054
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MacElMacho
Lancelot
15
5 / 0 / 7
9,550
796
10,614
11,898
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
14
14
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DonRybal
Ah Muzen Cab
2
5
1
0.5
W
Ullr
Ioking
Ullr
4
1
8
8
W
Discordia
LordDaLuta
Discordia
5
2
7
4.25
W
Lancelot
MacElMacho
Lancelot
5
0
7
8.5
L
Gilgamesh
STEEL08
Gilgamesh
1
4
2
0.5
L
Thoth
Sirgk
Thoth
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
31,830
40,139
Taken
28,271
27,686
Mitigated
16,678
2,308
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DonRybal
Ah Muzen Cab
6,780
1,442
0
760
10,987
4,437
643
1,928
8,651
0
29,834
W
Ullr
Ioking
Ullr
11,159
3,688
0
1,945
10,319
4,821
1,521
1,373
8,798
0
47,729
W
Discordia
LordDaLuta
Discordia
10,057
394
0
250
6,054
2,188
921
796
5,121
41,875
562
W
Lancelot
MacElMacho
Lancelot
10,614
1,382
0
1,169
11,898
9,669
447
2,087
9,301
0
26,115
L
Gilgamesh
STEEL08
Gilgamesh
9,575
2,397
0
1,265
19,126
19,534
0
4,884
13,694
0
38,815
L
Thoth
Sirgk
Thoth
4,211
43
0
283
10,026
3,715
563
3,225
6,521
28,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
29,076
140
Minions Killed
173
0
Camps Cleared
0
677,121
Distance Traveled
754,364
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,501
708
56
5
0
206,772
0
W
Ullr
9,699
808
80
7
0
233,644
2
W
Discordia
9,827
819
57
5
0
236,930
2
W
Lancelot
9,550
796
36
3
0
283,790
0
L
Gilgamesh
8,189
682
38
3
0
244,184
1
L
Thoth
7,850
654
46
4
0
226,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role