Player Matchup

Discordia
Discordia
Daddy_Jessica
Discordia
Level 52
God Stats
5W - 4L
1,312 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Neith
Neith
KellsBells25
Neith
Level 84
God Stats
5W - 10L
1,216 SR
Queue Stats
9W - 18L
922 Elo+
Party 1
Jormungandr
Jormungandr
SoulReaper359
Jormungandr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Team Averages
Level 76
1,343 SR
1,307 Elo+

VS

Team Averages
Level 72
1,428 SR
1,411 Elo+
Mercury
Mercury
DoomedxNation
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,601 Elo+
Party 2
Charybdis
Charybdis
VitanMorte
Charybdis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,425 Elo+
Party 2
Hera
Hera
xXGODMarkXx6274
Hera
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 2L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daddy_Jessica
Discordia
15
4 / 2 / 3
9,749
696
11,054
9,454
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 6
8,966
640
5,412
11,404
5,152
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
SoulReaper359
Jormungandr
14
2 / 4 / 6
9,284
663
8,798
15,924
14,678
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 2 / 4
9,929
709
5,805
11,507
4,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
VitanMorte
Charybdis
17
6 / 2 / 4
10,860
776
14,740
9,231
3,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 7
9,415
673
7,951
9,206
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
11
11
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Daddy_Jessica
Discordia
4
2
3
2.75
W
Mercury
4
2
4
3
L
2
5
6
1
L
Jormungandr
SoulReaper359
Jormungandr
2
4
6
1.25
W
Charybdis
VitanMorte
Charybdis
6
2
4
4
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
28,496
36,782
Taken
29,944
23,654
Mitigated
11,664
4,685
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Daddy_Jessica
Discordia
11,054
577
215
1,410
9,454
3,824
722
2,936
6,485
40,931
479
W
Mercury
5,805
2,678
0
1,951
11,507
4,421
466
6,666
4,613
0
23,934
L
5,412
2,105
802
2,258
11,404
5,152
296
2,274
9,097
0
16,732
L
Jormungandr
SoulReaper359
Jormungandr
8,798
759
0
0
15,924
14,678
0
2,805
13,087
25,971
1,608
W
Charybdis
VitanMorte
Charybdis
14,740
6,897
0
210
9,231
3,656
1,838
5,957
2,999
0
48,072
W
7,951
617
598
288
9,206
3,587
280
5,437
3,363
28,974
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
30,204
123
Minions Killed
142
0
Camps Cleared
0
684,099
Distance Traveled
746,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,749
696
60
4
0
257,286
0
W
Mercury
9,929
709
37
3
0
286,178
0
L
Neith
8,966
640
23
2
0
200,034
0
L
Jormungandr
9,284
663
40
3
0
226,779
0
W
Charybdis
10,860
776
64
5
0
221,334
0
W
Hera
9,415
673
41
3
0
239,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role