Player Matchup

King Arthur
King Arthur
Dawn x ReptZila
King Arthur
Level 86
God Stats
7W - 4L
1,881 SR
Queue Stats
32W - 33L
1,481 Elo+
Party 1
Yu Huang
Yu Huang
DawnxWerewolf
Yu Huang
Level 122
God Stats
3W - 2L
1,616 SR
Queue Stats
40W - 42L
1,505 Elo+
Party 1
Maui
Maui
Lunar Centurion
Maui
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,594 Elo+
Party 3
Hachiman
Hachiman
Untote Bear
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oposssssum
Tsukuyomi
Level 87
God Stats
2W - 3L
1,830 SR
Queue Stats
13W - 26L
1,406 Elo+
Party 1
Team Averages
Level 117
1,666 SR
1,497 Elo+

VS

Team Averages
Level 99
1,573 SR
1,575 Elo+
Apollo
Apollo
DRAGONSFLAMES
Apollo
Level 129
God Stats
14W - 12L
1,893 SR
Queue Stats
63W - 69L
1,645 Elo+
Solo
Cerberus
Cerberus
Gael8a
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,624 Elo+
Solo
Nike
Nike
JHBeleth
Nike
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 91L
1,692 Elo+
Solo
Baron Samedi
Baron Samedi
KINGINDAN0RF
Baron Samedi
Level 98
God Stats
4W - 1L
1,692 SR
Queue Stats
35W - 43L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
TelatubieSlayer
Cthulhu
Level 121
God Stats
1W - 2L
1,278 SR
Queue Stats
32W - 37L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dawn x ReptZila
King Arthur
15
4 / 7 / 3
10,740
1,074
15,540
20,069
24,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
DawnxWerewolf
Yu Huang
15
2 / 5 / 4
9,909
991
11,784
10,856
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 4
9,682
968
5,064
9,939
11,779
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Untote Bear
Hachiman
15
3 / 1 / 1
10,146
1,015
11,597
9,120
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
oposssssum
Tsukuyomi
15
0 / 5 / 5
9,322
932
9,858
15,874
7,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

206

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 2
11,946
1,195
15,908
8,535
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cerberus
Gael8a
Cerberus
16
1 / 3 / 15
9,710
971
9,319
16,373
9,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nike
16
3 / 0 / 14
10,834
1,083
11,198
8,248
8,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KINGINDAN0RF
Baron Samedi
16
4 / 3 / 12
10,457
1,046
12,852
8,919
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 13
9,873
987
13,121
15,129
16,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
9
Kills
18
18
Deaths
9
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
King Arthur
Dawn x ReptZila
King Arthur
4
7
3
0.79
L
Yu Huang
DawnxWerewolf
Yu Huang
2
5
4
0.8
W
Cerberus
Gael8a
Cerberus
1
3
15
2.83
W
Nike
3
0
14
10
W
Baron Samedi
KINGINDAN0RF
Baron Samedi
4
3
12
3.33
L
0
0
4
2
W
1
1
13
7.5
L
Hachiman
Untote Bear
Hachiman
3
1
1
3.5
L
Tsukuyomi
oposssssum
Tsukuyomi
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,843
Damage
62,398
65,858
Taken
57,204
54,525
Mitigated
46,359
5,089
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,908
11,624
0
290
8,535
4,561
0
3,191
5,344
0
38,504
L
King Arthur
Dawn x ReptZila
King Arthur
15,540
998
0
907
20,069
24,061
0
9,807
9,841
0
27,610
L
Yu Huang
DawnxWerewolf
Yu Huang
11,784
1,422
0
0
10,856
5,835
0
5,200
5,463
28,232
0
W
Cerberus
Gael8a
Cerberus
9,319
665
0
4,502
16,373
9,772
0
4,054
12,319
22,268
0
W
Nike
11,198
1,082
0
227
8,248
8,594
0
1,911
6,337
0
26,175
W
Baron Samedi
KINGINDAN0RF
Baron Samedi
12,852
874
2,241
1,041
8,919
6,536
0
1,544
7,375
25,146
0
L
5,064
656
1,439
779
9,939
11,779
0
4,210
5,551
6,140
334
W
13,121
916
1,165
1,160
15,129
16,896
0
5,814
8,711
20,264
1,493
L
Hachiman
Untote Bear
Hachiman
11,597
7,708
0
1,302
9,120
5,051
0
2,776
6,344
0
31,389
L
Tsukuyomi
oposssssum
Tsukuyomi
9,858
1,465
205
457
15,874
7,799
0
11,169
4,531
0
25,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,799
Gold Earned
52,820
151
Minions Killed
190
3
Camps Cleared
9
877,378
Distance Traveled
942,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,946
1,195
49
5
5
177,666
0
L
King Arthur
10,740
1,074
26
3
1
195,511
0
L
Yu Huang
9,909
991
36
4
0
175,009
0
W
Cerberus
9,710
971
52
5
0
177,857
0
W
Nike
10,834
1,083
34
3
3
221,663
0
W
Baron Samedi
10,457
1,046
35
4
1
175,437
0
L
Maui
9,682
968
1
0
0
175,027
0
W
Cthulhu
9,873
987
20
2
0
189,569
0
L
Hachiman
10,146
1,015
57
6
2
175,240
0
L
Tsukuyomi
9,322
932
31
3
0
156,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role