Player Matchup

Hercules
Hercules
AndrewDufrane
Hercules
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DEATHMATCH-45-
Heimdallr
Level 104
God Stats
1W - 3L
1,294 SR
Queue Stats
192W - 198L
1,414 Elo+
Party 1
Hachiman
Hachiman
KageCrimson
Hachiman
Level 51
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 108L
1,624 Elo+
Solo
Hun Batz
Hun Batz
StapleTerror
Hun Batz
Level 64
God Stats
2W - 2L
1,267 SR
Queue Stats
36W - 28L
1,509 Elo+
Solo
Bacchus
Bacchus
TacticzNinja
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 58
1,412 SR
1,509 Elo+

VS

Team Averages
Level 70
1,500 SR
1,482 Elo+
Baron Samedi
Baron Samedi
ItsVincienco
Baron Samedi
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Bastet
Bastet
Sasori22A
Bastet
Level 67
God Stats
149W - 172L
1,282 SR
Queue Stats
688W - 737L
1,611 Elo+
Solo
Kukulkan
Kukulkan
jcsarj
Kukulkan
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
295W - 286L
1,203 Elo+
Solo
Cliodhna
Cliodhna
mattnc817
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,479 Elo+
Solo
Guan Yu
Guan Yu
usadito366
Guan Yu
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 11L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndrewDufrane
Hercules
18
6 / 0 / 16
12,007
1,092
14,033
15,386
17,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DEATHMATCH-45-
Heimdallr
18
2 / 0 / 23
11,854
1,078
10,086
7,059
3,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
KageCrimson
Hachiman
18
12 / 2 / 15
13,330
1,212
20,492
12,158
6,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
StapleTerror
Hun Batz
17
7 / 5 / 13
11,713
1,065
18,943
15,904
7,826
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TacticzNinja
Bacchus
18
5 / 2 / 14
12,710
1,155
9,444
13,977
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

259

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsVincienco
Baron Samedi
16
1 / 4 / 4
10,939
994
11,924
13,050
7,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Sasori22A
Bastet
16
2 / 8 / 5
10,529
957
11,176
20,855
9,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
jcsarj
Kukulkan
16
1 / 3 / 6
10,979
998
16,882
8,304
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
mattnc817
Cliodhna
17
2 / 10 / 6
11,284
1,026
11,720
20,968
11,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
usadito366
Guan Yu
16
3 / 8 / 2
10,561
960
6,126
17,115
14,373

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
32
Kills
9
9
Deaths
33
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
AndrewDufrane
Hercules
6
0
16
14
W
Heimdallr
DEATHMATCH-45-
Heimdallr
2
0
23
13.5
L
Baron Samedi
ItsVincienco
Baron Samedi
1
4
4
0.75
W
Hachiman
KageCrimson
Hachiman
12
2
15
9.75
L
Bastet
Sasori22A
Bastet
2
8
5
0.56
W
Hun Batz
StapleTerror
Hun Batz
7
5
13
2.7
W
Bacchus
TacticzNinja
Bacchus
5
2
14
6
L
Kukulkan
jcsarj
Kukulkan
1
3
6
1.33
L
Cliodhna
mattnc817
Cliodhna
2
10
6
0.5
L
Guan Yu
usadito366
Guan Yu
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,998
Damage
57,828
64,484
Taken
80,292
52,832
Mitigated
47,009
9,930
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AndrewDufrane
Hercules
14,033
5,752
0
4,639
15,386
17,268
0
6,999
8,387
0
16,472
W
Heimdallr
DEATHMATCH-45-
Heimdallr
10,086
3,779
0
783
7,059
3,016
0
1,951
5,108
0
42,681
L
Baron Samedi
ItsVincienco
Baron Samedi
11,924
509
576
1,702
13,050
7,966
0
2,234
10,472
30,838
302
W
Hachiman
KageCrimson
Hachiman
20,492
11,928
0
1,017
12,158
6,084
0
3,618
8,540
0
36,506
L
Bastet
Sasori22A
Bastet
11,176
4,392
0
2,143
20,855
9,361
0
2,591
17,732
0
17,667
W
Hun Batz
StapleTerror
Hun Batz
18,943
7,392
0
1,774
15,904
7,826
0
7,135
8,769
0
32,357
W
Bacchus
TacticzNinja
Bacchus
9,444
1,641
0
1,717
13,977
18,638
0
9,103
4,874
22,089
1,361
L
Kukulkan
jcsarj
Kukulkan
16,882
2,042
0
0
8,304
4,114
0
1,273
6,697
47,130
0
L
Cliodhna
mattnc817
Cliodhna
11,720
1,748
0
0
20,968
11,195
0
1,067
19,198
0
28,419
L
Guan Yu
usadito366
Guan Yu
6,126
756
275
568
17,115
14,373
0
2,002
13,333
0
14,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,614
Gold Earned
54,292
213
Minions Killed
181
4
Camps Cleared
8
1,070,291
Distance Traveled
958,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,007
1,092
4
0
1
251,344
0
W
Heimdallr
11,854
1,078
100
9
1
205,562
0
L
Baron Samedi
10,939
994
49
4
1
199,666
0
W
Hachiman
13,330
1,212
55
5
1
190,052
0
L
Bastet
10,529
957
14
1
1
213,624
0
W
Hun Batz
11,713
1,065
26
2
0
210,626
0
W
Bacchus
12,710
1,155
28
3
1
212,707
0
L
Kukulkan
10,979
998
71
6
2
194,544
0
L
Cliodhna
11,284
1,026
41
4
1
192,234
0
L
Guan Yu
10,561
960
6
1
3
158,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role