Player Matchup

Terra
Terra
SIDEYKO
Terra
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 119L
1,337 Elo+
Party 3
Charon
Charon
ShadowLynx86
Charon
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
507W - 502L
1,438 Elo+
Solo
Merlin
Merlin
TCC_ItsDaniel
Merlin
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,585 Elo+
Party 3
Erlang Shen
Erlang Shen
lNotionl
Erlang Shen
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 18L
1,732 Elo+
Party 3
Danzaburou
Danzaburou
twstockton
Danzaburou
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 73L
1,552 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,529 Elo+

VS

Team Averages
Level 110
1,490 SR
1,627 Elo+
Rama
Rama
Diamondpie
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,672 Elo+
Party 1
Izanami
Izanami
Pinguinman5
Izanami
Level 128
God Stats
0W - 5L
1,285 SR
Queue Stats
168W - 184L
1,646 Elo+
Party 2
Charybdis
Charybdis
Raisinfish
Charybdis
Level 54
God Stats
0W - 2L
1,664 SR
Queue Stats
10W - 7L
1,672 Elo+
Party 1
Horus
Horus
narutitoo
Horus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Hades
Hades
pingeddog84
Hades
Level 110
God Stats
4W - 4L
1,500 SR
Queue Stats
175W - 177L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
SIDEYKO
Terra
12
1 / 3 / 13
7,570
757
5,391
10,337
7,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
17
2 / 1 / 15
8,737
874
12,725
9,545
7,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 4 / 7
9,326
933
11,275
7,152
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
lNotionl
Erlang Shen
16
6 / 0 / 11
8,672
867
11,395
11,688
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
twstockton
Danzaburou
14
3 / 3 / 9
8,768
877
7,669
7,756
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,167
717
7,098
10,090
4,655
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
Pinguinman5
Izanami
14
3 / 4 / 4
7,927
793
7,026
10,014
4,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Raisinfish
Charybdis
14
3 / 3 / 4
8,037
804
4,613
7,607
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
narutitoo
Horus
12
0 / 3 / 6
6,613
661
1,046
10,572
10,369
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 6
8,585
859
15,895
14,440
9,797
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
18
Kills
11
11
Deaths
18
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Izanami
Pinguinman5
Izanami
3
4
4
1.25
L
Charybdis
Raisinfish
Charybdis
3
3
4
1.67
W
Terra
SIDEYKO
Terra
1
3
13
2.5
W
Charon
2
1
15
9.5
W
6
4
7
2.38
W
Erlang Shen
lNotionl
Erlang Shen
6
0
11
11.5
L
Horus
narutitoo
Horus
0
3
6
1
L
4
4
6
1.75
W
Danzaburou
twstockton
Danzaburou
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
35,678
46,478
Taken
52,723
34,730
Mitigated
32,874
17,049
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,098
4,504
383
2,315
10,090
4,655
0
5,664
4,333
0
12,583
L
Izanami
Pinguinman5
Izanami
7,026
3,036
653
1,559
10,014
4,537
398
4,435
5,457
0
25,539
L
Charybdis
Raisinfish
Charybdis
4,613
2,145
235
830
7,607
3,516
0
5,310
2,202
0
6,908
W
Terra
SIDEYKO
Terra
5,391
600
3,742
2,147
10,337
7,389
36
2,681
7,656
7,599
0
W
Charon
12,725
1,410
841
1,177
9,545
7,469
750
2,557
6,988
24,014
822
W
11,275
370
0
0
7,152
3,350
802
2,970
4,182
23,901
472
W
Erlang Shen
lNotionl
Erlang Shen
11,395
5,052
2,240
4,852
11,688
12,575
698
2,681
9,007
0
12,512
L
Horus
narutitoo
Horus
1,046
264
4,037
3,525
10,572
10,369
0
7,493
2,710
0
2,164
L
15,895
491
1,207
5,753
14,440
9,797
0
6,253
7,821
31,550
0
W
Danzaburou
twstockton
Danzaburou
7,669
1,557
393
1,657
7,756
3,947
1,440
5,006
2,750
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
38,329
111
Minions Killed
111
0
Camps Cleared
0
956,127
Distance Traveled
798,520
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,167
717
20
2
0
143,556
0
L
Izanami
7,927
793
39
4
0
174,796
1
L
Charybdis
8,037
804
7
1
0
171,129
0
W
Terra
7,570
757
6
1
0
204,012
0
W
Charon
8,737
874
28
3
0
210,306
0
W
Merlin
9,326
933
38
4
0
167,972
0
W
Erlang Shen
8,672
867
4
0
0
194,720
0
L
Horus
6,613
661
6
1
0
153,187
0
L
Hades
8,585
859
39
4
0
155,852
0
W
Danzaburou
8,768
877
35
4
0
179,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role