Player Matchup

Ra
Ra
CooooomLord
Ra
Level 106
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
OnGaud
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shadowseethe
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Solo
Mercury
Mercury
bigdereckh
Mercury
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2
Ganesha
Ganesha
dienomight3
Ganesha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 128
1,561 SR
1,479 Elo+

VS

Team Averages
Level 139
1,525 SR
1,455 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
InnerSilent
Osiris
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 168L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
MikeMullet
Jormungandr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,315 Elo+
Solo
Thanatos
Thanatos
Morløck
Thanatos
Level 122
God Stats
4W - 4L
1,823 SR
Queue Stats
47W - 37L
1,459 Elo+
Party 1
Discordia
Discordia
Nirram
Discordia
Level 136
God Stats
2W - 2L
1,299 SR
Queue Stats
111W - 116L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,048
504
645
6,876
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
OnGaud
Tyr
10
0 / 2 / 0
6,101
508
2,731
10,464
6,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Shadowseethe
Ah Muzen Cab
10
1 / 2 / 0
6,150
513
6,427
7,877
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
bigdereckh
Mercury
9
0 / 4 / 0
5,154
430
1,999
9,269
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
dienomight3
Ganesha
9
0 / 1 / 1
5,844
487
2,386
10,030
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 2
7,116
593
7,552
7,023
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
13
0 / 0 / 3
7,476
623
5,132
8,460
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
MikeMullet
Jormungandr
13
0 / 0 / 1
7,068
589
3,618
6,949
5,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Morløck
Thanatos
13
6 / 1 / 4
7,138
595
5,742
10,585
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Nirram
Discordia
14
5 / 0 / 2
7,993
666
5,181
3,454
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
L
0
3
0
0
W
Osiris
0
0
3
1.5
W
Jormungandr
MikeMullet
Jormungandr
0
0
1
0.5
W
Thanatos
Morløck
Thanatos
6
1
4
8
W
Discordia
Nirram
Discordia
5
0
2
6
L
Tyr
OnGaud
Tyr
0
2
0
0
L
Ah Muzen Cab
Shadowseethe
Ah Muzen Cab
1
2
0
0.5
L
Mercury
bigdereckh
Mercury
0
4
0
0
L
Ganesha
dienomight3
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
27,225
44,516
Taken
36,471
21,957
Mitigated
20,109
11,698
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,552
4,888
0
4,141
7,023
2,734
0
672
6,351
0
71,572
L
645
0
60
1,670
6,876
2,255
0
2,607
4,269
45,890
0
W
Osiris
5,132
1,485
0
4,935
8,460
5,738
0
0
8,460
0
48,953
W
Jormungandr
MikeMullet
Jormungandr
3,618
1,645
0
1,302
6,949
5,860
0
774
6,175
33,754
0
W
Thanatos
Morløck
Thanatos
5,742
2,005
0
7,873
10,585
4,562
0
1,103
9,482
0
54,655
W
Discordia
Nirram
Discordia
5,181
375
0
250
3,454
1,215
0
428
2,972
61,890
1,886
L
Tyr
OnGaud
Tyr
2,731
364
0
4,797
10,464
6,947
0
840
9,624
0
29,705
L
Ah Muzen Cab
Shadowseethe
Ah Muzen Cab
6,427
3,910
0
1,898
7,877
2,682
0
859
7,018
0
45,684
L
Mercury
bigdereckh
Mercury
1,999
748
0
250
9,269
3,384
0
1,616
7,653
0
33,034
L
Ganesha
dienomight3
Ganesha
2,386
379
239
2,784
10,030
6,689
0
2,875
7,155
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
36,791
329
Minions Killed
482
0
Camps Cleared
0
1,130,997
Distance Traveled
1,258,638
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,116
593
147
12
0
237,522
5
L
Ra
6,048
504
93
8
0
226,830
0
W
Osiris
7,476
623
81
7
0
210,908
0
W
Jormungandr
7,068
589
49
4
0
251,650
0
W
Thanatos
7,138
595
89
7
0
293,942
0
W
Discordia
7,993
666
116
10
0
264,616
4
L
Tyr
6,101
508
66
6
0
231,540
2
L
Ah Muzen Cab
6,150
513
120
10
0
224,094
0
L
Mercury
5,154
430
48
4
0
202,601
0
L
Ganesha
5,844
487
2
0
0
245,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role