Player Matchup

Sol
Sol
Dabrus
Sol
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,209 Elo+
Party 2
Yemoja
Yemoja
ImSoHChill
Yemoja
Level 39
God Stats
1W - 4L
1,260 SR
Queue Stats
234W - 230L
1,558 Elo+
Solo
Izanami
Izanami
RashKnee
Izanami
Level 34
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 31L
1,209 Elo+
Party 2
Team Averages
Level 65
1,348 SR
1,325 Elo+

VS

Team Averages
Level 73
1,556 SR
1,686 Elo+
Chaac
Chaac
AkoJinx
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,660 Elo+
Party 1
Ah Puch
Ah Puch
Sir_SickZ
Ah Puch
Level 69
God Stats
0W - 1L
1,667 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
WahGwaaaaan
Chernobog
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
388W - 378L
1,898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dabrus
Sol
19
9 / 3 / 1
13,489
793
25,764
17,603
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
ImSoHChill
Yemoja
18
0 / 1 / 9
11,041
649
8,626
15,080
16,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RashKnee
Izanami
17
1 / 2 / 6
11,260
662
4,301
12,733
6,431
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AkoJinx
Chaac
17
3 / 2 / 2
11,457
674
15,051
19,485
27,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Puch
Sir_SickZ
Ah Puch
16
0 / 5 / 2
10,941
644
10,864
14,162
6,310
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
WahGwaaaaan
Chernobog
16
3 / 3 / 3
11,421
672
10,963
13,002
6,053
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
6
6
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
AkoJinx
Chaac
3
2
2
2
W
Sol
Dabrus
Sol
9
3
1
3.17
W
Yemoja
ImSoHChill
Yemoja
0
1
9
4.5
W
Izanami
RashKnee
Izanami
1
2
6
2
L
Ah Puch
Sir_SickZ
Ah Puch
0
5
2
0.2
L
Chernobog
WahGwaaaaan
Chernobog
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,691
Damage
36,878
45,416
Taken
46,649
32,033
Mitigated
39,673
14,285
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AkoJinx
Chaac
15,051
1,348
0
4,138
19,485
27,310
64
11,600
7,885
334
51,254
W
Sol
Dabrus
Sol
25,764
11,519
0
6,588
17,603
8,702
2,065
2,774
14,203
81,307
11,481
W
Yemoja
ImSoHChill
Yemoja
8,626
1,472
1,872
1,778
15,080
16,900
167
5,299
9,541
28,141
0
W
Izanami
RashKnee
Izanami
4,301
2,814
0
4,047
12,733
6,431
73
3,141
9,107
0
27,372
L
Ah Puch
Sir_SickZ
Ah Puch
10,864
207
0
586
14,162
6,310
354
11,364
2,798
45,332
0
L
Chernobog
WahGwaaaaan
Chernobog
10,963
5,481
0
1,287
13,002
6,053
1,258
9,413
3,589
0
56,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
33,819
210
Minions Killed
211
0
Camps Cleared
0
908,682
Distance Traveled
909,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,457
674
56
3
0
356,051
1
W
Sol
13,489
793
111
7
0
309,361
0
W
Yemoja
11,041
649
17
1
0
317,474
0
W
Izanami
11,260
662
82
5
0
281,847
0
L
Ah Puch
10,941
644
91
5
0
273,294
0
L
Chernobog
11,421
672
64
4
0
280,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role