Player Matchup

Thanatos
Thanatos
Silver IV
 
Thanatos
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
 
Hel
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
Blcky275
Ishtar
Bronze III
Level 119
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 2L
1,462 MMR
Party 1
Ganesha
Ganesha
Bronze III
YourLovedBeaver
Ganesha
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,462 SR
1,472 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,604 SR
1,420 MMR
Anubis
Anubis
Gold V
DeathFox112
Anubis
Gold V
Level 125
God Stats
28W - 27L
1,448 SR
Queue Stats
87W - 94L
1,429 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Jigann
Cu Chulainn
Gold IV
Level 146
God Stats
41W - 31L
1,444 SR
Queue Stats
182W - 163L
1,427 MMR
Solo
Neith
Neith
Silver IV
SlayerzNZ
Neith
Silver IV
Level 82
God Stats
7W - 9L
1,832 SR
Queue Stats
40W - 51L
1,420 MMR
Solo
Sobek
Sobek
Bronze III
maticjo
Sobek
Bronze III
Level 153
God Stats
25W - 23L
1,727 SR
Queue Stats
292W - 311L
1,410 MMR
Solo
Set
Set
Bronze IV
soldadoguille20
Set
Bronze IV
Level 150
God Stats
1W - 2L
1,567 SR
Queue Stats
249W - 239L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 0 / 0
3,802
760
1,709
4,484
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hel
 
Hel
7
0 / 1 / 0
3,579
716
2,004
4,063
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
5
0 / 2 / 2
3,412
682
3,182
5,582
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Blcky275
Ishtar
6
0 / 2 / 0
3,150
630
1,778
2,844
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 2 / 1
3,517
703
1,342
5,618
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AnhurMercuryKhepri

VS

Bans
NikeBake KujiraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
1 / 1 / 0
3,586
717
2,444
3,994
1,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Jigann
Cu Chulainn
7
2 / 0 / 0
4,239
848
4,726
5,442
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
SlayerzNZ
Neith
7
3 / 1 / 1
3,946
789
2,710
3,223
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
maticjo
Sobek
6
0 / 0 / 4
3,678
736
1,947
3,869
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 3
3,569
714
1,667
3,684
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
0
3
W
Hel
 
Hel
0
1
0
0
W
Bellona
 
Bellona
0
2
2
0.5
W
Ishtar
Blcky275
Ishtar
0
2
0
0
L
Anubis
1
1
0
1
L
Cu Chulainn
Jigann
Cu Chulainn
2
0
0
2
L
Neith
SlayerzNZ
Neith
3
1
1
3.5
W
0
2
1
0.25
L
Sobek
maticjo
Sobek
0
0
4
2
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,015
Damage
13,494
22,591
Taken
20,212
10,485
Mitigated
9,480
8,123
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,709
461
0
3,372
4,484
1,535
0
770
3,675
0
18,978
W
Hel
 
Hel
2,004
0
119
1,648
4,063
789
0
1,789
2,274
17,754
1,106
W
Bellona
 
Bellona
3,182
1,368
0
842
5,582
4,330
0
406
4,704
0
15,527
W
Ishtar
Blcky275
Ishtar
1,778
1,372
0
510
2,844
939
0
700
2,144
0
18,172
L
Anubis
2,444
250
0
2,049
3,994
1,611
0
1,106
2,754
20,297
0
L
Cu Chulainn
Jigann
Cu Chulainn
4,726
749
0
2,654
5,442
3,087
0
450
4,637
729
21,464
L
Neith
SlayerzNZ
Neith
2,710
1,706
0
1,458
3,223
958
0
549
2,674
0
18,156
W
1,342
302
19
1,613
5,618
2,892
0
1,216
4,402
10,337
0
L
Sobek
maticjo
Sobek
1,947
179
0
1,090
3,869
2,313
0
739
3,130
7,302
0
L
1,667
927
0
490
3,684
1,511
0
150
3,418
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,460
Gold Earned
19,018
141
Minions Killed
127
0
Camps Cleared
0
551,987
Distance Traveled
547,150
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,802
760
33
7
0
131,106
0
W
Hel
3,579
716
30
6
0
104,478
0
W
Bellona
3,412
682
31
6
0
119,984
0
W
Ishtar
3,150
630
43
9
0
90,621
0
L
Anubis
3,586
717
40
8
0
106,014
2
L
Cu Chulainn
4,239
848
39
8
0
119,321
1
L
Neith
3,946
789
27
5
0
99,562
0
W
Ganesha
3,517
703
4
1
0
105,798
1
L
Sobek
3,678
736
11
2
0
108,350
0
L
Set
3,569
714
10
2
0
113,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role