Player Matchup

Cthulhu
Cthulhu
BlenderSplendor
Cthulhu
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,622 Elo+
Party 1
Discordia
Discordia
DontForget2Wipe
Discordia
Level 127
God Stats
5W - 2L
1,715 SR
Queue Stats
134W - 131L
1,442 Elo+
Solo
Charon
Charon
Monnsin
Charon
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
ProFeetSniffer
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,239 Elo+
Party 1
Fenrir
Fenrir
spoinkaboy
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,330 Elo+
Party 1
Team Averages
Level 107
1,543 SR
1,427 Elo+

VS

Team Averages
Level 122
1,500 SR
1,682 Elo+
Camazotz
Camazotz
Hardford
Camazotz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,686 Elo+
Party 2
Heimdallr
Heimdallr
Mr_pelon_420
Heimdallr
Level 171
God Stats
6W - 2L
1,500 SR
Queue Stats
462W - 464L
1,778 Elo+
Solo
Ix Chel
Ix Chel
Nitrousbigb8
Ix Chel
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,686 Elo+
Party 2
Tyr
Tyr
SamSuIek
Tyr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,686 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
theacero93
Morgan Le Fay
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 95L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
8,790
799
13,442
14,460
15,851
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
DontForget2Wipe
Discordia
15
4 / 2 / 10
8,879
807
9,781
8,721
4,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Monnsin
Charon
16
3 / 1 / 12
9,517
865
8,970
8,534
8,995
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 8
8,901
809
7,001
11,112
6,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
spoinkaboy
Fenrir
16
7 / 4 / 6
10,015
910
8,149
10,505
10,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Hardford
Camazotz
16
3 / 2 / 7
8,360
760
6,735
10,138
9,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Mr_pelon_420
Heimdallr
13
0 / 5 / 4
7,277
662
8,834
11,625
5,161
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Nitrousbigb8
Ix Chel
14
1 / 4 / 8
7,747
704
7,945
8,282
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 2
8,823
802
8,279
12,230
11,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
theacero93
Morgan Le Fay
14
1 / 5 / 3
7,794
709
6,956
9,718
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
19
Kills
11
11
Deaths
19
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
Discordia
DontForget2Wipe
Discordia
4
2
10
4.5
L
Camazotz
Hardford
Camazotz
3
2
7
3.25
W
Charon
Monnsin
Charon
3
1
12
9
L
Heimdallr
Mr_pelon_420
Heimdallr
0
5
4
0.4
L
Ix Chel
Nitrousbigb8
Ix Chel
1
4
8
1.25
W
3
1
8
7
L
6
3
2
2.33
W
Fenrir
spoinkaboy
Fenrir
7
4
6
2.5
L
Morgan Le Fay
theacero93
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,343
Damage
38,749
53,332
Taken
51,993
45,687
Mitigated
34,493
23,406
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,442
120
729
750
14,460
15,851
72
3,810
10,612
34,507
292
W
Discordia
DontForget2Wipe
Discordia
9,781
225
1,064
1,565
8,721
4,155
400
3,183
5,486
19,718
852
L
Camazotz
Hardford
Camazotz
6,735
1,209
319
3,036
10,138
9,050
0
5,402
4,502
0
11,676
W
Charon
Monnsin
Charon
8,970
1,452
634
1,405
8,534
8,995
1,495
2,301
5,932
18,249
1,197
L
Heimdallr
Mr_pelon_420
Heimdallr
8,834
2,395
597
1,774
11,625
5,161
0
9,567
1,975
0
20,820
L
Ix Chel
Nitrousbigb8
Ix Chel
7,945
1,147
952
876
8,282
4,313
0
7,347
935
16,443
0
W
7,001
347
9,627
6,622
11,112
6,197
1,234
2,694
8,168
16,881
0
L
8,279
407
786
4,763
12,230
11,679
0
8,347
3,712
0
17,940
W
Fenrir
spoinkaboy
Fenrir
8,149
1,469
235
775
10,505
10,489
192
2,913
7,475
0
11,464
L
Morgan Le Fay
theacero93
Morgan Le Fay
6,956
707
369
1,109
9,718
4,290
0
7,873
1,762
18,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
40,001
129
Minions Killed
102
0
Camps Cleared
0
1,075,824
Distance Traveled
1,061,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,790
799
37
3
0
242,981
0
W
Discordia
8,879
807
28
3
0
207,503
0
L
Camazotz
8,360
760
6
1
0
234,625
0
W
Charon
9,517
865
20
2
0
194,211
0
L
Heimdallr
7,277
662
29
3
0
197,196
0
L
Ix Chel
7,747
704
17
2
0
205,482
0
W
Chang'e
8,901
809
27
2
0
221,941
0
L
Tyr
8,823
802
25
2
0
224,910
2
W
Fenrir
10,015
910
17
2
0
209,188
0
L
Morgan Le Fay
7,794
709
25
2
0
198,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role