Player Matchup

Bacchus
Bacchus
Darkfal
Bacchus
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 32L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
Kaxxion
Danzaburou
Level 50
God Stats
5W - 7L
1,500 SR
Queue Stats
21W - 32L
1,293 Elo+
Party 1
Ares
Ares
forkner71
Ares
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,293 Elo+
Party 1
Olorun
Olorun
socalolaf
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
wompargojew
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,293 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,293 Elo+

VS

Team Averages
Level 105
1,582 SR
1,459 Elo+
Kukulkan
Kukulkan
MAK1LLAH
Kukulkan
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 6L
1,691 Elo+
Solo
Hera
Hera
bbykami
Hera
Level 131
God Stats
4W - 3L
1,700 SR
Queue Stats
54W - 55L
1,453 Elo+
Party 3
Medusa
Medusa
iluvmika
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 2
Ymir
Ymir
saint enemy
Ymir
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 37L
1,354 Elo+
Party 3
Amaterasu
Amaterasu
Аrсher
Amaterasu
Level 122
God Stats
4W - 7L
1,494 SR
Queue Stats
160W - 144L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkfal
Bacchus
15
1 / 6 / 6
10,403
1,040
9,905
19,108
23,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kaxxion
Danzaburou
15
4 / 6 / 4
10,808
1,081
12,590
15,609
8,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
3 / 3 / 3
10,165
1,017
9,186
18,471
19,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
socalolaf
Olorun
15
0 / 12 / 2
9,109
911
3,094
19,950
10,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
wompargojew
Kukulkan
15
0 / 12 / 5
9,662
966
7,372
18,196
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MAK1LLAH
Kukulkan
18
6 / 3 / 26
12,389
1,239
26,775
8,098
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
bbykami
Hera
18
8 / 3 / 22
11,576
1,158
20,389
9,541
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
iluvmika
Medusa
17
2 / 1 / 13
9,738
974
7,186
5,667
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 26
12,451
1,245
8,844
12,436
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Аrсher
Amaterasu
18
17 / 0 / 18
13,004
1,300
20,644
11,076
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
8
Kills
39
39
Deaths
8
20
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Darkfal
Bacchus
1
6
6
0.67
L
Danzaburou
Kaxxion
Danzaburou
4
6
4
1
W
Kukulkan
MAK1LLAH
Kukulkan
6
3
26
6.33
W
Hera
bbykami
Hera
8
3
22
6.33
L
Ares
3
3
3
1.5
W
Medusa
iluvmika
Medusa
2
1
13
8.5
W
6
1
26
19
L
Olorun
socalolaf
Olorun
0
12
2
0.08
L
Kukulkan
wompargojew
Kukulkan
0
12
5
0.21
W
Amaterasu
Аrсher
Amaterasu
17
0
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
83,838
91,334
Taken
46,818
70,533
Mitigated
38,304
4,559
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Darkfal
Bacchus
9,905
1,124
549
1,387
19,108
23,164
0
11,568
7,187
23,185
3,162
L
Danzaburou
Kaxxion
Danzaburou
12,590
3,412
0
668
15,609
8,529
0
10,625
4,871
0
39,322
W
Kukulkan
MAK1LLAH
Kukulkan
26,775
3,385
0
508
8,098
3,948
0
4,033
4,065
67,165
0
W
Hera
bbykami
Hera
20,389
5,038
613
1,276
9,541
4,844
0
5,458
4,083
28,568
241
L
Ares
9,186
212
0
997
18,471
19,996
0
11,357
6,924
20,346
0
W
Medusa
iluvmika
Medusa
7,186
3,388
0
0
5,667
2,739
0
3,844
1,823
0
18,926
W
8,844
1,684
98
2,000
12,436
15,026
0
7,604
4,832
14,863
0
L
Olorun
socalolaf
Olorun
3,094
979
210
698
19,950
10,145
0
12,321
7,347
13,118
0
L
Kukulkan
wompargojew
Kukulkan
7,372
1,253
0
50
18,196
8,699
0
9,991
7,878
33,671
0
W
Amaterasu
Аrсher
Amaterasu
20,644
10,719
0
2,707
11,076
11,747
0
7,297
3,779
0
28,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,147
Gold Earned
59,158
187
Minions Killed
184
5
Camps Cleared
8
761,774
Distance Traveled
880,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,403
1,040
28
3
2
183,926
0
L
Danzaburou
10,808
1,081
55
6
1
158,211
0
W
Kukulkan
12,389
1,239
99
10
2
185,900
0
W
Hera
11,576
1,158
29
3
0
180,686
0
L
Ares
10,165
1,017
17
2
0
181,435
0
W
Medusa
9,738
974
32
3
0
120,043
0
W
Ymir
12,451
1,245
6
1
0
173,833
0
L
Olorun
9,109
911
14
1
0
114,124
0
L
Kukulkan
9,662
966
73
7
2
124,078
0
W
Amaterasu
13,004
1,300
18
2
6
219,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role