Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
DylMul1997
Poseidon
Silver II
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,508 MMR
Solo
Anubis
Anubis
Bronze III
NinjaEagle22
Anubis
Bronze III
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
byCouxer
Hun Batz
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 193L
1,500 MMR
Solo
Freya
Freya
Bronze III
Мarto
Freya
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,500 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,490 SR
1,502 MMR
Athena
Athena
Silver I
Bilkos_lces
Athena
Silver I
Level 181
God Stats
19W - 18L
1,500 SR
Queue Stats
291W - 271L
1,513 MMR
Solo
Rama
Rama
Silver II
PavlovsGods
Rama
Silver II
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 285L
1,497 MMR
Solo
Geb
Geb
Bronze III
Y__ASSER-A1
Geb
Bronze III
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 17L
1,500 MMR
Party 2
Loki
Loki
Bronze III
urrosala
Loki
Bronze III
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 43L
1,500 MMR
Party 2
Hel
Hel
Bronze III
vin100_TTV
Hel
Bronze III
Level 65
God Stats
0W - 1L
1,448 SR
Queue Stats
3W - 3L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 1 / 1
8,743
673
8,599
8,044
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
DylMul1997
Poseidon
15
4 / 0 / 9
8,982
691
8,119
4,031
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
7 / 1 / 6
7,722
594
14,579
10,120
5,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
byCouxer
Hun Batz
14
8 / 2 / 2
8,168
628
7,234
9,801
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
Мarto
Freya
14
3 / 1 / 3
8,552
658
6,593
9,005
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThorAnhurThothThanatosBake Kujira

VS

Bans
HachimanJanusMaman BrigitteSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 4 / 0
6,856
527
6,770
12,578
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 2
7,084
545
3,588
9,815
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 4 / 2
5,852
450
2,185
13,918
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
12
1 / 5 / 2
6,470
498
5,319
13,710
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 9 / 0
5,809
447
1,404
11,585
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
25
Kills
4
5
Deaths
25
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
1
3.5
L
Athena
2
4
0
0.5
W
Poseidon
DylMul1997
Poseidon
4
0
9
8.5
W
Anubis
7
1
6
10
L
1
3
2
0.67
L
0
4
2
0.25
W
Hun Batz
byCouxer
Hun Batz
8
2
2
4.5
L
Loki
1
5
2
0.4
L
0
9
0
0
W
Freya
Мarto
Freya
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,124
Damage
19,266
41,001
Taken
61,606
17,014
Mitigated
28,291
18,556
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,599
3,979
0
4,277
8,044
3,569
446
517
7,483
0
77,267
L
Athena
6,770
1,972
0
1,914
12,578
8,302
0
7,863
4,327
39,738
2,062
W
Poseidon
DylMul1997
Poseidon
8,119
1,364
0
1,170
4,031
1,407
326
1,971
2,013
65,407
1,911
W
Anubis
14,579
1,249
0
5,163
10,120
5,153
0
1,678
8,356
59,234
1,561
L
3,588
2,661
0
2,213
9,815
2,663
0
575
9,240
0
54,209
L
2,185
303
0
1,984
13,918
9,868
0
5,772
8,146
11,850
0
W
Hun Batz
byCouxer
Hun Batz
7,234
2,528
0
4,690
9,801
3,548
0
751
9,003
0
64,342
L
Loki
5,319
1,776
0
4,365
13,710
4,330
0
5,630
7,994
0
53,913
L
1,404
58
964
1,802
11,585
3,128
0
8,589
2,996
33,757
0
W
Freya
Мarto
Freya
6,593
1,885
0
3,256
9,005
3,337
107
4,251
4,030
56,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
32,071
517
Minions Killed
349
0
Camps Cleared
0
1,353,160
Distance Traveled
1,262,094
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,743
673
126
10
0
239,315
0
L
Athena
6,856
527
79
6
0
266,865
1
W
Poseidon
8,982
691
118
9
0
263,449
3
W
Anubis
7,722
594
72
6
0
273,889
0
L
Rama
7,084
545
98
8
0
217,281
4
L
Geb
5,852
450
14
1
0
257,315
3
W
Hun Batz
8,168
628
102
8
0
315,661
0
L
Loki
6,470
498
90
7
0
277,817
0
L
Hel
5,809
447
68
5
0
242,816
2
W
Freya
8,552
658
99
8
0
260,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role