Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MtGeU
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,597 Elo+
Solo
Geb
Geb
Taranmen
Geb
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 75L
1,791 Elo+
Solo
Cliodhna
Cliodhna
XxEiZxX
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 226L
1,803 Elo+
Party 2
Heimdallr
Heimdallr
x Antxonio x
Heimdallr
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
364W - 371L
1,501 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,638 Elo+

VS

Team Averages
Level 108
1,500 SR
1,475 Elo+
Terra
Terra
Dormammu117
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,515 Elo+
Party 1
Artemis
Artemis
Queen B Benatti
Artemis
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,515 Elo+
Party 1
Hachiman
Hachiman
Yuanao
Hachiman
Level 179
God Stats
3W - 4L
1,500 SR
Queue Stats
255W - 252L
1,319 Elo+
Solo
Da Ji
Da Ji
fincharie123
Da Ji
Level 42
God Stats
5W - 2L
1,500 SR
Queue Stats
153W - 163L
1,537 Elo+
Solo
Cernunnos
Cernunnos
génesis
Cernunnos
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
471W - 450L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 1 / 5
10,694
972
15,199
13,748
16,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
MtGeU
Guan Yu
1
0 / 0 / 0
2,860
260
0
0
0
15
3 / 2 / 6
8,753
796
12,513
15,112
19,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
XxEiZxX
Cliodhna
12
1 / 2 / 6
7,691
699
7,877
8,327
3,944
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
x Antxonio x
Heimdallr
15
2 / 4 / 8
8,750
795
10,611
11,330
7,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
9,540
867
3,108
11,608
13,803
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 4
8,470
770
6,818
10,429
5,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Yuanao
Hachiman
17
3 / 1 / 3
9,082
826
9,434
12,548
7,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 4
8,116
738
7,466
10,636
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
génesis
Cernunnos
14
0 / 3 / 4
7,975
725
10,727
9,224
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
13
Kills
9
9
Deaths
13
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
1
5
9.5
W
2
2
5
2.25
L
Guan Yu
MtGeU
Guan Yu
0
0
0
0
W
2
4
4
1
L
3
2
6
3
L
Cliodhna
XxEiZxX
Cliodhna
1
2
6
2
W
Hachiman
Yuanao
Hachiman
3
1
3
4.5
W
2
3
4
1.33
W
Cernunnos
génesis
Cernunnos
0
3
4
0.67
L
Heimdallr
x Antxonio x
Heimdallr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,200
Damage
37,553
48,517
Taken
54,445
47,045
Mitigated
38,952
18,236
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,199
247
2,601
3,135
13,748
16,142
0
842
12,906
36,611
1,251
W
3,108
805
5,021
4,424
11,608
13,803
89
5,333
5,898
6,989
449
L
Guan Yu
MtGeU
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
6,818
2,624
508
1,148
10,429
5,645
1,512
5,565
4,518
0
16,366
L
12,513
402
3,503
3,417
15,112
19,954
0
734
14,378
15,966
514
L
Cliodhna
XxEiZxX
Cliodhna
7,877
732
1,974
2,313
8,327
3,944
0
1,079
7,248
0
13,184
W
Hachiman
Yuanao
Hachiman
9,434
5,760
428
4,730
12,548
7,646
900
5,677
6,621
0
30,098
W
7,466
1,308
1,161
2,683
10,636
6,779
327
4,299
6,101
0
10,847
W
Cernunnos
génesis
Cernunnos
10,727
5,219
874
438
9,224
5,079
180
4,324
4,760
0
23,521
L
Heimdallr
x Antxonio x
Heimdallr
10,611
2,099
236
1,057
11,330
7,005
197
316
11,014
0
25,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
43,183
117
Minions Killed
122
0
Camps Cleared
0
922,088
Distance Traveled
1,129,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,694
972
63
6
0
245,682
0
W
Terra
9,540
867
11
1
0
225,698
0
L
Guan Yu
2,860
260
0
0
0
0
0
W
Artemis
8,470
770
26
2
0
199,396
0
L
Geb
8,753
796
7
1
0
214,095
0
L
Cliodhna
7,691
699
14
1
0
232,181
0
W
Hachiman
9,082
826
36
3
0
230,002
0
W
Da Ji
8,116
738
23
2
0
271,095
0
W
Cernunnos
7,975
725
26
2
0
203,165
0
L
Heimdallr
8,750
795
33
3
0
230,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role