Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HaIIie
Nox
Level 127
God Stats
5W - 7L
1,290 SR
Queue Stats
321W - 273L
1,542 Elo+
Party 1
Serqet
Serqet
Syclasm
Serqet
Level 69
God Stats
14W - 9L
1,534 SR
Queue Stats
79W - 66L
1,565 Elo+
Party 1
Hercules
Hercules
xLITTLE_JOELx
Hercules
Level 129
God Stats
10W - 10L
1,590 SR
Queue Stats
238W - 238L
1,425 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,506 Elo+

VS

Team Averages
Level 109
1,548 SR
1,673 Elo+
Achilles
Achilles
CAKEman12345678
Achilles
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 40L
1,616 Elo+
Party 2
Baba Yaga
Baba Yaga
Kick484848
Baba Yaga
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 83L
1,734 Elo+
Party 2
Ymir
Ymir
StevenSpyder
Ymir
Level 203
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 165L
1,651 Elo+
Party 3
Bastet
Bastet
WyaTTburp xc
Bastet
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
257W - 236L
1,536 Elo+
Party 3
Artemis
Artemis
m0mmymilk3rs
Artemis
Level 42
God Stats
12W - 10L
1,739 SR
Queue Stats
15W - 11L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 5 / 1
8,292
592
8,381
11,403
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
 
Nu Wa
12
1 / 1 / 1
7,284
520
7,722
4,654
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
HaIIie
Nox
9
0 / 2 / 3
6,225
445
2,758
9,153
5,821
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Syclasm
Serqet
12
1 / 2 / 2
6,701
479
3,725
12,999
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
xLITTLE_JOELx
Hercules
14
2 / 2 / 0
8,058
576
4,894
11,497
10,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 1 / 0
8,242
589
8,059
11,823
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Kick484848
Baba Yaga
13
1 / 0 / 3
7,499
536
3,767
4,869
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 5
7,850
561
5,938
10,705
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
2 / 3 / 5
7,186
513
6,201
13,810
5,104
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
m0mmymilk3rs
Artemis
12
2 / 2 / 2
6,925
495
7,709
10,644
3,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
11
12
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
5
1
0.7
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Achilles
3
1
0
3
L
Nox
HaIIie
Nox
0
2
3
0.75
W
Baba Yaga
Kick484848
Baba Yaga
1
0
3
2.5
W
3
1
5
5.5
L
Serqet
Syclasm
Serqet
1
2
2
1
W
Bastet
2
3
5
1.5
W
Artemis
m0mmymilk3rs
Artemis
2
2
2
1.5
L
Hercules
xLITTLE_JOELx
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
31,674
49,706
Taken
51,851
28,650
Mitigated
32,191
10,396
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,381
4,938
0
2,621
11,403
4,620
704
3,659
7,744
0
64,691
L
Nu Wa
 
Nu Wa
7,722
4,507
0
0
4,654
1,392
22
1,513
3,141
55,358
1,572
W
Achilles
8,059
2,469
0
3,496
11,823
10,951
0
1,173
10,650
0
63,651
L
Nox
HaIIie
Nox
2,758
404
0
2,177
9,153
5,821
0
2,196
6,957
14,394
0
W
Baba Yaga
Kick484848
Baba Yaga
3,767
153
0
1,714
4,869
1,828
0
3,754
951
66,226
5,583
W
5,938
2,032
0
2,220
10,705
10,564
0
3,256
7,449
29,726
3,263
L
Serqet
Syclasm
Serqet
3,725
572
0
1,780
12,999
6,234
0
1,303
11,648
0
52,412
W
Bastet
6,201
1,620
0
7,084
13,810
5,104
0
2,296
11,130
0
62,514
W
Artemis
m0mmymilk3rs
Artemis
7,709
4,404
0
4,326
10,644
3,744
564
701
9,862
0
55,147
L
Hercules
xLITTLE_JOELx
Hercules
4,894
1,017
0
3,818
11,497
10,583
0
554
10,128
1,660
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
37,702
425
Minions Killed
443
0
Camps Cleared
0
1,347,518
Distance Traveled
1,352,327
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,292
592
114
8
0
223,773
3
L
Nu Wa
7,284
520
96
7
0
298,819
0
W
Achilles
8,242
589
103
7
0
242,033
0
L
Nox
6,225
445
13
1
0
270,535
3
W
Baba Yaga
7,499
536
122
9
0
234,140
0
W
Ymir
7,850
561
47
3
0
270,470
0
L
Serqet
6,701
479
85
6
0
314,830
1
W
Bastet
7,186
513
89
6
0
327,814
0
W
Artemis
6,925
495
82
6
0
277,870
2
L
Hercules
8,058
576
117
8
0
239,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role