Player Matchup

He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Bronze III
Devngel30
Athena
Bronze III
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,454 MMR
Party 3
Hachiman
Hachiman
Silver III
Monstaman20
Hachiman
Silver III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,500 MMR
Party 4
Mulan
Mulan
Bronze III
coop2232
Mulan
Bronze III
Level 122
God Stats
0W - 1L
1,750 SR
Queue Stats
35W - 36L
1,453 MMR
Party 4
Awilix
Awilix
Silver III
macha32390
Awilix
Silver III
Level 128
God Stats
4W - 13L
1,189 SR
Queue Stats
72W - 82L
1,478 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,488 SR
1,477 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 145
1,513 SR
1,476 MMR
Thor
Thor
Silver II
AdaptingRemake
Thor
Silver II
Level 159
God Stats
13W - 8L
1,500 SR
Queue Stats
103W - 70L
1,502 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Hectoru98
Cernunnos
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,500 MMR
Party 2
Ullr
Ullr
Bronze III
Kraander
Ullr
Bronze III
Level 221
God Stats
2W - 3L
1,284 SR
Queue Stats
96W - 69L
1,454 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
TwitchBigVortex
Baron Samedi
Bronze III
Level 64
God Stats
2W - 0L
1,781 SR
Queue Stats
73W - 84L
1,473 MMR
Solo
Tyr
Tyr
Bronze III
ayubwoki
Tyr
Bronze III
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 6 / 1
6,443
358
7,441
12,418
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Devngel30
Athena
10
0 / 5 / 1
6,876
382
6,035
20,790
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Monstaman20
Hachiman
14
3 / 3 / 0
8,431
468
10,057
11,881
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
coop2232
Mulan
14
0 / 4 / 1
7,904
439
15,159
22,198
19,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
macha32390
Awilix
9
1 / 3 / 0
6,249
347
2,712
9,708
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesAo KuangSurtrAnhur

VS

Bans
Bake KujiraThanatosMaman BrigitteBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 7
10,059
559
12,686
13,955
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Hectoru98
Cernunnos
17
2 / 1 / 8
10,344
575
13,616
12,358
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
16
8 / 2 / 2
9,725
540
10,468
16,737
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
TwitchBigVortex
Baron Samedi
16
1 / 1 / 7
9,548
530
6,864
8,380
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 1
11,618
645
15,243
20,369
21,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
21
21
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
1
0.08
W
6
0
7
9.5
L
Athena
Devngel30
Athena
0
5
1
0.1
W
Cernunnos
Hectoru98
Cernunnos
2
1
8
6
W
Ullr
8
2
2
4.5
L
Hachiman
Monstaman20
Hachiman
3
3
0
1
W
Baron Samedi
TwitchBigVortex
Baron Samedi
1
1
7
4.5
W
4
0
1
4.5
L
Mulan
coop2232
Mulan
0
4
1
0.13
L
Awilix
macha32390
Awilix
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,404
Damage
58,877
76,995
Taken
71,799
49,007
Mitigated
44,225
15,608
Healing
32,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,441
109
0
1,551
12,418
3,427
0
726
11,692
34,091
0
W
12,686
2,406
0
6,327
13,955
6,130
1,192
3,275
10,522
0
101,557
L
Athena
Devngel30
Athena
6,035
836
0
2,584
20,790
18,116
0
2,953
17,837
26,606
3,256
W
Cernunnos
Hectoru98
Cernunnos
13,616
7,799
0
5,229
12,358
5,956
4,867
1,160
11,198
0
86,441
W
Ullr
10,468
3,922
0
6,814
16,737
7,291
31
5,061
11,278
0
73,939
L
Hachiman
Monstaman20
Hachiman
10,057
6,480
0
2,786
11,881
4,175
0
643
11,238
0
53,652
W
Baron Samedi
TwitchBigVortex
Baron Samedi
6,864
806
512
2,531
8,380
3,840
990
2,643
5,601
52,461
1,150
W
15,243
1,845
0
11,178
20,369
21,008
127
87
20,282
722
101,993
L
Mulan
coop2232
Mulan
15,159
1,942
0
7,473
22,198
19,113
0
2,027
20,171
0
67,681
L
Awilix
macha32390
Awilix
2,712
843
0
1,214
9,708
4,176
0
1,098
8,610
0
29,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
51,294
330
Minions Killed
644
0
Camps Cleared
0
1,583,561
Distance Traveled
1,772,844
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,443
358
63
4
0
322,201
0
W
Thor
10,059
559
148
8
0
380,218
0
L
Athena
6,876
382
30
2
0
361,097
3
W
Cernunnos
10,344
575
115
6
0
319,906
3
W
Ullr
9,725
540
111
6
0
365,627
0
L
Hachiman
8,431
468
88
5
0
331,671
2
W
Baron Samedi
9,548
530
115
6
0
356,944
0
W
Tyr
11,618
645
155
9
0
350,149
2
L
Mulan
7,904
439
100
6
0
326,380
1
L
Awilix
6,249
347
49
3
0
242,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role