Player Matchup

Neith
Neith
Gabifer1428
Neith
Level 5
God Stats
3W - 9L
1,042 SR
Queue Stats
4W - 11L
1,018 Elo+
Party 1
Fenrir
Fenrir
frascarrino
Fenrir
Level 17
God Stats
4W - 10L
1,132 SR
Queue Stats
29W - 57L
1,018 Elo+
Party 1
Hera
Hera
winiSX_DGS
Hera
Level 31
God Stats
0W - 2L
1,314 SR
Queue Stats
36W - 64L
1,018 Elo+
Party 1
Team Averages
Level 18
1,163 SR
1,018 Elo+

VS

Team Averages
Level 47
1,638 SR
1,642 Elo+
Kali
Kali
CaptianEggnog
Kali
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 29L
1,655 Elo+
Party 2
Achilles
Achilles
GuardianGTH
Achilles
Level 6
God Stats
7W - 1L
1,837 SR
Queue Stats
39W - 23L
1,615 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustSumWater
Morgan Le Fay
Level 68
God Stats
15W - 6L
1,577 SR
Queue Stats
47W - 27L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,384
671
2,671
8,508
3,153
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
1 / 7 / 0
6,423
584
4,002
13,500
5,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 3
7,462
678
4,847
6,434
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 7
9,808
892
9,204
10,753
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
GuardianGTH
Achilles
15
3 / 0 / 11
8,752
796
5,591
6,388
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
JustSumWater
Morgan Le Fay
14
6 / 1 / 6
9,111
828
10,680
7,088
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
2
6
1
0.42
W
Achilles
GuardianGTH
Achilles
3
0
11
8.5
W
Morgan Le Fay
JustSumWater
Morgan Le Fay
6
1
6
9
L
Fenrir
1
7
0
0.14
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,520
Damage
25,475
28,442
Taken
24,229
10,513
Mitigated
16,236
161
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,204
5,068
0
5,091
10,753
6,309
151
1,162
9,591
0
45,683
L
2,671
1,381
0
60
8,508
3,153
918
2,775
5,385
0
11,208
W
Achilles
GuardianGTH
Achilles
5,591
951
0
1,819
6,388
6,615
29
968
5,420
0
12,694
W
Morgan Le Fay
JustSumWater
Morgan Le Fay
10,680
969
0
2,533
7,088
3,312
273
2,899
4,189
39,071
607
L
Fenrir
4,002
661
0
101
13,500
5,175
0
5,660
7,376
0
7,119
L
4,847
1,327
0
0
6,434
2,185
0
1,882
4,301
19,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,269
Gold Earned
27,671
63
Minions Killed
125
0
Camps Cleared
0
498,523
Distance Traveled
632,024
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,808
892
54
5
0
209,087
0
L
Neith
7,384
671
13
1
0
151,655
0
W
Achilles
8,752
796
11
1
0
229,013
0
W
Morgan Le Fay
9,111
828
60
5
0
193,924
0
L
Fenrir
6,423
584
9
1
0
180,763
0
L
Hera
7,462
678
41
4
0
166,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role