Player Matchup

Bellona
Bellona
CHIEFWHIGWHAG
Bellona
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
DDOG1009
Heimdallr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 4
Bacchus
Bacchus
JacquesLeSnack
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,178 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SlimPikns
Maman Brigitte
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,378 Elo+
Solo
Sol
Sol
edoprox
Sol
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,178 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,347 Elo+

VS

Team Averages
Level 72
1,436 SR
1,310 Elo+
Medusa
Medusa
BeefySnail
Medusa
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 3
Baron Samedi
Baron Samedi
Knowbodii
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,369 Elo+
Party 3
Serqet
Serqet
Meysirum
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,259 Elo+
Party 3
Achilles
Achilles
MiroDuLac
Achilles
Level 6
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Aphrodite
Aphrodite
Wolf6558
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 1 / 3
9,590
564
12,848
13,307
13,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
DDOG1009
Heimdallr
17
5 / 3 / 2
10,171
598
9,765
11,301
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 6
8,176
481
6,137
12,147
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maman Brigitte
SlimPikns
Maman Brigitte
15
4 / 2 / 2
8,923
525
7,083
15,213
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
15
6 / 3 / 3
9,379
552
13,929
12,263
4,089
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeefySnail
Medusa
11
0 / 4 / 3
6,265
369
10,359
14,149
6,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Knowbodii
Baron Samedi
13
2 / 5 / 2
7,443
438
7,925
13,300
7,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
Meysirum
Serqet
16
5 / 2 / 2
8,798
518
9,374
13,731
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MiroDuLac
Achilles
13
0 / 4 / 1
7,225
425
4,451
13,718
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Wolf6558
Aphrodite
11
1 / 5 / 1
7,135
420
3,505
13,852
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
20
Kills
8
9
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeefySnail
Medusa
0
4
3
0.38
W
Bellona
3
1
3
4.5
W
Heimdallr
DDOG1009
Heimdallr
5
3
2
2
W
2
0
6
5
L
Baron Samedi
Knowbodii
Baron Samedi
2
5
2
0.6
L
Serqet
Meysirum
Serqet
5
2
2
3
L
Achilles
MiroDuLac
Achilles
0
4
1
0.13
W
Maman Brigitte
SlimPikns
Maman Brigitte
4
2
2
2.5
L
Aphrodite
Wolf6558
Aphrodite
1
5
1
0.3
W
Sol
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
35,614
64,231
Taken
68,750
39,929
Mitigated
39,275
20,890
Healing
28,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeefySnail
Medusa
10,359
4,596
0
2,500
14,149
6,125
0
9,730
4,419
0
44,943
W
Bellona
12,848
4,764
0
4,762
13,307
13,181
1,143
935
11,183
0
74,423
W
Heimdallr
DDOG1009
Heimdallr
9,765
4,327
0
4,313
11,301
4,822
410
4,027
6,247
0
79,276
W
6,137
623
88
4,982
12,147
11,120
0
1,854
10,293
23,129
2,446
L
Baron Samedi
Knowbodii
Baron Samedi
7,925
612
138
2,853
13,300
7,393
0
4,053
9,246
41,089
0
L
Serqet
Meysirum
Serqet
9,374
2,731
0
7,482
13,731
7,020
0
2,714
11,017
0
76,454
L
Achilles
MiroDuLac
Achilles
4,451
826
0
4,524
13,718
10,764
0
111
13,607
0
38,325
W
Maman Brigitte
SlimPikns
Maman Brigitte
7,083
971
0
982
15,213
6,717
0
2,745
11,802
67,365
1,990
L
Aphrodite
Wolf6558
Aphrodite
3,505
198
5,097
6,107
13,852
7,973
0
9,871
3,981
26,544
1,492
W
Sol
13,929
5,922
0
5,763
12,263
4,089
2,626
795
11,116
76,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
36,866
437
Minions Killed
388
0
Camps Cleared
0
1,621,417
Distance Traveled
1,611,960
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,265
369
52
3
0
259,179
2
W
Bellona
9,590
564
109
6
0
330,878
7
W
Heimdallr
10,171
598
95
6
0
304,835
5
W
Bacchus
8,176
481
28
2
0
321,382
0
L
Baron Samedi
7,443
438
69
4
0
392,978
4
L
Serqet
8,798
518
122
7
0
350,154
4
L
Achilles
7,225
425
74
4
0
310,248
0
W
Maman Brigitte
8,923
525
94
6
0
352,560
0
L
Aphrodite
7,135
420
71
4
0
299,401
0
W
Sol
9,379
552
111
7
0
311,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role