Player Matchup

Da Ji
Da Ji
Briefcasejoe777
Da Ji
Level 147
God Stats
8W - 5L
1,629 SR
Queue Stats
36W - 40L
1,615 Elo+
Party 3
Cthulhu
Cthulhu
GridFreelancer9
Cthulhu
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 73L
1,360 Elo+
Party 3
Discordia
Discordia
HeatwaveS13
Discordia
Level 138
God Stats
10W - 5L
1,267 SR
Queue Stats
69W - 83L
1,455 Elo+
Party 3
Apollo
Apollo
ImActuallyUrSon
Apollo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,413 Elo+
Party 1
Geb
Geb
ravanessfork213
Geb
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 26L
1,199 Elo+
Party 1
Team Averages
Level 118
1,479 SR
1,408 Elo+

VS

Team Averages
Level 98
1,546 SR
1,573 Elo+
Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Laidback Vodka
Charon
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 85L
1,570 Elo+
Solo
Ishtar
Ishtar
Wiidude
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,638 Elo+
Solo
Merlin
Merlin
berserkerlml
Merlin
Level 152
God Stats
3W - 3L
1,623 SR
Queue Stats
117W - 92L
1,710 Elo+
Party 2
Anubis
Anubis
decrain
Anubis
Level 121
God Stats
7W - 8L
1,605 SR
Queue Stats
41W - 58L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,424
678
3,584
4,593
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 2
4,388
549
3,509
7,820
4,795
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
HeatwaveS13
Discordia
9
0 / 0 / 2
4,699
587
1,576
3,307
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,122
640
2,000
4,128
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

9
0 / 1 / 1
4,992
624
2,059
6,341
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 1 / 0
4,533
567
3,329
5,471
2,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

6
0 / 2 / 0
4,290
536
3,764
6,886
4,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Wiidude
Ishtar
8
0 / 1 / 0
4,483
560
4,248
3,776
1,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
9
0 / 1 / 0
4,668
584
2,611
3,083
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
decrain
Anubis
10
0 / 0 / 0
4,868
609
1,246
3,680
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
W
5
0
0
5
W
0
0
2
1
W
Discordia
HeatwaveS13
Discordia
0
0
2
1
W
0
0
2
1
L
0
2
0
0
L
Ishtar
Wiidude
Ishtar
0
1
0
0
L
Merlin
0
1
0
0
L
Anubis
decrain
Anubis
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,728
Damage
15,198
26,189
Taken
22,896
12,268
Mitigated
10,836
7,269
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,329
760
0
2,446
5,471
2,797
0
1,293
3,990
0
20,662
W
3,584
1,412
0
225
4,593
2,037
0
617
3,941
0
40,627
W
3,509
480
844
2,132
7,820
4,795
0
3,264
4,556
12,798
0
W
Discordia
HeatwaveS13
Discordia
1,576
183
0
825
3,307
1,006
0
1,994
1,313
29,625
0
W
2,000
1,017
0
1,553
4,128
1,400
0
924
3,204
0
38,030
L
3,764
872
0
2,305
6,886
4,343
0
2,581
4,305
13,335
0
L
Ishtar
Wiidude
Ishtar
4,248
2,982
0
689
3,776
1,220
0
1,028
2,748
0
32,129
L
Merlin
2,611
211
0
500
3,083
984
0
1,372
1,711
29,133
0
L
Anubis
decrain
Anubis
1,246
218
0
2,756
3,680
1,492
0
493
3,125
38,717
486
W
2,059
443
0
1,690
6,341
3,030
0
783
5,303
22,005
3,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
22,842
277
Minions Killed
236
0
Camps Cleared
0
862,277
Distance Traveled
737,489
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,533
567
24
3
0
118,367
0
W
Da Ji
5,424
678
64
8
0
195,825
0
W
Cthulhu
4,388
549
19
2
0
180,553
0
W
Discordia
4,699
587
59
7
0
162,826
3
W
Apollo
5,122
640
77
10
0
165,610
0
L
Charon
4,290
536
8
1
0
160,144
2
L
Ishtar
4,483
560
68
9
0
145,330
2
L
Merlin
4,668
584
50
6
0
144,553
0
L
Anubis
4,868
609
86
11
0
169,095
2
W
Geb
4,992
624
58
7
0
157,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role