Player Matchup

Danzaburou
Danzaburou
Diamondzroc350
Danzaburou
Level 26
God Stats
2W - 4L
1,698 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sobek
Sobek
FlyinSquirrel03
Sobek
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
LitteDmost
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
SnzAnthony
Bellona
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 88L
1,320 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
reaperrep2103
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,464 Elo+

VS

Team Averages
Level 78
1,500 SR
1,369 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Anticlipse
Hachiman
Level 51
God Stats
5W - 13L
1,501 SR
Queue Stats
69W - 75L
1,715 Elo+
Solo
Geb
Geb
MonkeyDJedi
Geb
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 20L
1,190 Elo+
Party 1
Kukulkan
Kukulkan
NikkiSixx42
Kukulkan
Level 14
God Stats
6W - 8L
1,500 SR
Queue Stats
93W - 109L
1,221 Elo+
Party 1
Maman Brigitte
Maman Brigitte
badazz83660
Maman Brigitte
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diamondzroc350
Danzaburou
8
1 / 1 / 1
4,806
481
3,309
4,525
1,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
5,167
517
4,817
9,154
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
LitteDmost
Fenrir
10
2 / 0 / 0
5,572
557
2,337
8,689
3,601
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
SnzAnthony
Bellona
11
1 / 0 / 0
6,144
614
2,793
6,950
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
reaperrep2103
Morgan Le Fay
9
0 / 0 / 1
5,539
554
3,877
2,443
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
5,038
504
3,295
5,574
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Anticlipse
Hachiman
9
0 / 1 / 2
4,872
487
5,632
4,307
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,279
528
3,807
7,699
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NikkiSixx42
Kukulkan
9
0 / 1 / 0
4,949
495
1,469
4,737
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
badazz83660
Maman Brigitte
9
1 / 1 / 1
4,914
491
3,034
8,153
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
2
2
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Hachiman
Anticlipse
Hachiman
0
1
2
1
W
Danzaburou
Diamondzroc350
Danzaburou
1
1
1
1.5
W
1
1
1
1.5
W
Fenrir
LitteDmost
Fenrir
2
0
0
2
L
1
1
1
1.5
L
Kukulkan
NikkiSixx42
Kukulkan
0
1
0
0
W
Bellona
SnzAnthony
Bellona
1
0
0
1
L
Maman Brigitte
badazz83660
Maman Brigitte
1
1
1
1.5
W
Morgan Le Fay
reaperrep2103
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
17,237
31,761
Taken
30,470
18,733
Mitigated
16,520
14,253
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,295
483
0
2,041
5,574
4,672
0
0
5,574
28,802
0
L
Hachiman
Anticlipse
Hachiman
5,632
3,255
0
1,446
4,307
1,511
0
1,632
2,675
0
33,923
W
Danzaburou
Diamondzroc350
Danzaburou
3,309
1,687
0
1,469
4,525
1,692
0
1,892
2,633
0
20,961
W
4,817
325
0
4,066
9,154
7,744
0
2,381
6,773
16,724
2,255
W
Fenrir
LitteDmost
Fenrir
2,337
322
0
5,394
8,689
3,601
0
2,719
5,970
0
36,822
L
3,807
114
103
2,212
7,699
5,390
0
2,488
5,211
20,199
256
L
Kukulkan
NikkiSixx42
Kukulkan
1,469
262
0
750
4,737
1,748
0
3,042
1,695
29,342
0
W
Bellona
SnzAnthony
Bellona
2,793
667
0
2,397
6,950
4,826
0
2,655
3,655
0
39,434
L
Maman Brigitte
badazz83660
Maman Brigitte
3,034
165
0
750
8,153
3,199
0
1,339
6,814
29,580
954
W
Morgan Le Fay
reaperrep2103
Morgan Le Fay
3,877
321
0
927
2,443
870
0
921
1,522
34,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
25,052
263
Minions Killed
240
0
Camps Cleared
0
1,000,283
Distance Traveled
973,930
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,038
504
45
5
0
158,970
4
L
Hachiman
4,872
487
58
6
0
186,098
1
W
Danzaburou
4,806
481
36
4
0
169,562
0
W
Sobek
5,167
517
17
2
0
179,966
4
W
Fenrir
5,572
557
62
6
0
234,202
0
L
Geb
5,279
528
21
2
0
216,680
0
L
Kukulkan
4,949
495
61
6
0
185,925
2
W
Bellona
6,144
614
85
9
0
222,128
1
L
Maman Brigitte
4,914
491
55
6
0
226,257
0
W
Morgan Le Fay
5,539
554
63
6
0
194,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role