Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
EduReiis
Awilix
Level 146
God Stats
8W - 5L
1,715 SR
Queue Stats
151W - 140L
1,564 Elo+
Party 3
Zeus
Zeus
G13_Reiiis
Zeus
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 49L
1,603 Elo+
Party 3
Sobek
Sobek
RiccoDaddy
Sobek
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
ShowReaper
Hachiman
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,586 SR
1,533 Elo+

VS

Team Averages
Level 100
1,500 SR
1,362 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AllanBR73
Bellona
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,249 Elo+
Party 1
Geb
Geb
Morfeu69
Geb
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 330L
1,176 Elo+
Solo
Thanatos
Thanatos
T3RR0-R-I-S-T-
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,249 Elo+
Party 1
Cupid
Cupid
Wardii
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 1 / 0
4,140
591
2,765
5,677
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
EduReiis
Awilix
8
1 / 0 / 1
4,218
603
2,224
4,679
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
2 / 0 / 1
5,004
715
3,513
1,905
556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
7
0 / 0 / 0
3,824
546
492
2,488
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
ShowReaper
Hachiman
7
0 / 0 / 0
3,835
548
2,254
3,113
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,760
537
294
3,116
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
AllanBR73
Bellona
8
1 / 0 / 0
4,401
629
2,838
4,871
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

4
0 / 1 / 0
3,501
500
940
5,557
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
4
0 / 2 / 0
3,027
432
70
1,865
595
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Wardii
Cupid
7
0 / 0 / 0
3,892
556
914
3,175
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
1
0
0
L
Ra
 
Ra
0
0
0
0
L
Bellona
AllanBR73
Bellona
1
0
0
1
W
Awilix
EduReiis
Awilix
1
0
1
1.5
W
2
0
1
2.5
L
0
1
0
0
W
Sobek
0
0
0
0
W
Hachiman
ShowReaper
Hachiman
0
0
0
0
L
Thanatos
0
2
0
0
L
Cupid
Wardii
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,248
Damage
5,056
17,862
Taken
18,584
8,401
Mitigated
9,101
9,216
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,765
454
0
2,183
5,677
3,924
0
0
5,677
0
21,058
L
Ra
 
Ra
294
0
24
921
3,116
1,060
0
1,467
1,649
24,517
0
L
Bellona
AllanBR73
Bellona
2,838
417
0
1,439
4,871
3,955
0
0
4,392
0
21,108
W
Awilix
EduReiis
Awilix
2,224
939
0
3,198
4,679
1,440
0
115
4,564
0
30,757
W
3,513
462
0
936
1,905
556
0
596
1,309
28,612
2,407
L
940
148
45
1,415
5,557
2,603
0
1,090
4,467
9,500
0
W
Sobek
492
33
40
1,296
2,488
1,650
0
275
2,213
5,691
2,269
W
Hachiman
ShowReaper
Hachiman
2,254
1,219
0
1,563
3,113
831
0
248
2,865
0
23,212
L
Thanatos
70
70
0
275
1,865
595
0
1,000
865
0
1,221
L
Cupid
Wardii
Cupid
914
733
83
1,557
3,175
888
0
389
2,786
0
21,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,021
Gold Earned
18,581
208
Minions Killed
132
0
Camps Cleared
0
681,049
Distance Traveled
655,034
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,140
591
36
5
0
120,780
0
L
Ra
3,760
537
41
6
0
159,549
0
L
Bellona
4,401
629
38
5
0
157,990
0
W
Awilix
4,218
603
54
8
0
166,062
0
W
Zeus
5,004
715
58
8
0
115,280
0
L
Geb
3,501
500
13
2
0
128,839
1
W
Sobek
3,824
546
15
2
0
144,025
0
W
Hachiman
3,835
548
45
6
0
134,902
0
L
Thanatos
3,027
432
3
0
0
75,733
0
L
Cupid
3,892
556
37
5
0
132,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role