Player Matchup

Mercury
Mercury
AJ___45
Mercury
Level 121
God Stats
1W - 0L
1,747 SR
Queue Stats
30W - 38L
1,325 Elo+
Party 1
Medusa
Medusa
Grandboys5
Medusa
Level 86
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 14L
1,444 Elo+
Party 1
King Arthur
King Arthur
Jared9876545
King Arthur
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 117L
1,553 Elo+
Solo
Ares
Ares
ZombehHunterNS
Ares
Level 108
God Stats
5W - 0L
1,914 SR
Queue Stats
57W - 47L
1,540 Elo+
Party 1
Anubis
Anubis
saxybuse
Anubis
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 57L
1,540 Elo+
Party 1
Team Averages
Level 119
1,677 SR
1,480 Elo+

VS

Team Averages
Level 125
1,459 SR
1,518 Elo+
Mercury
Mercury
Hiphoppinhippo1
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 89L
1,525 Elo+
Solo
Sylvanus
Sylvanus
OSUndead5
Sylvanus
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
185W - 160L
1,670 Elo+
Solo
Artemis
Artemis
alligieri
Artemis
Level 157
God Stats
11W - 7L
1,296 SR
Queue Stats
167W - 139L
1,650 Elo+
Solo
Chaac
Chaac
matiasxd205
Chaac
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Hera
Hera
Σhatley707
Hera
Level 152
God Stats
7W - 9L
1,501 SR
Queue Stats
41W - 37L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AJ___45
Mercury
16
2 / 1 / 5
9,137
508
3,536
14,038
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Grandboys5
Medusa
16
4 / 1 / 4
10,046
558
8,602
11,886
5,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

King Arthur
Jared9876545
King Arthur
18
7 / 0 / 1
11,389
633
18,255
20,172
18,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

15
3 / 1 / 9
9,645
536
9,942
15,087
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
saxybuse
Anubis
16
3 / 0 / 0
9,995
555
4,170
6,338
2,655
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,572
421
1,798
15,540
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sylvanus
OSUndead5
Sylvanus
12
0 / 5 / 2
7,609
423
3,296
17,567
14,911
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
alligieri
Artemis
16
2 / 3 / 0
9,180
510
12,461
10,038
4,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 0
8,600
478
9,388
20,876
21,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

16
0 / 1 / 0
8,748
486
8,253
5,077
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
AJ___45
Mercury
2
1
5
4.5
W
Medusa
Grandboys5
Medusa
4
1
4
6
L
0
7
1
0.07
W
King Arthur
Jared9876545
King Arthur
7
0
1
7.5
L
Sylvanus
OSUndead5
Sylvanus
0
5
2
0.2
W
3
1
9
7.5
L
Artemis
alligieri
Artemis
2
3
0
0.67
L
1
3
0
0.33
W
Anubis
saxybuse
Anubis
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,505
Damage
35,196
67,521
Taken
69,098
51,548
Mitigated
49,062
22,142
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AJ___45
Mercury
3,536
1,851
0
3,124
14,038
7,431
2,084
1,452
12,506
0
74,671
W
Medusa
Grandboys5
Medusa
8,602
3,467
0
3,941
11,886
5,594
1,536
1,738
10,056
0
90,175
L
1,798
666
0
410
15,540
6,240
0
4,347
11,193
0
67,984
W
King Arthur
Jared9876545
King Arthur
18,255
1,916
0
7,205
20,172
18,494
316
1,479
18,674
489
98,937
L
Sylvanus
OSUndead5
Sylvanus
3,296
1,050
2,319
4,463
17,567
14,911
0
4,371
13,196
20,592
0
W
9,942
1,292
0
4,048
15,087
17,374
325
2,000
13,021
31,338
980
L
Artemis
alligieri
Artemis
12,461
5,102
0
2,493
10,038
4,226
646
3,703
6,335
0
81,690
L
9,388
1,395
0
6,024
20,876
21,594
0
1,268
19,608
0
67,798
W
Anubis
saxybuse
Anubis
4,170
51
0
3,824
6,338
2,655
680
3,926
2,088
82,872
0
L
8,253
841
0
566
5,077
2,091
36
714
4,363
78,705
2,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,212
Gold Earned
41,709
607
Minions Killed
526
0
Camps Cleared
0
1,816,350
Distance Traveled
1,565,164
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,137
508
112
6
0
390,427
0
W
Medusa
10,046
558
138
8
0
347,003
4
L
Mercury
7,572
421
97
5
0
331,300
0
W
King Arthur
11,389
633
162
9
0
378,397
0
L
Sylvanus
7,609
423
32
2
0
280,257
2
W
Ares
9,645
536
26
1
0
386,320
6
L
Artemis
9,180
510
118
7
0
312,938
1
L
Chaac
8,600
478
126
7
0
297,128
0
W
Anubis
9,995
555
169
9
0
314,203
6
L
Hera
8,748
486
153
9
0
343,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role