Player Matchup

Rama
Rama
BraveSirRobin55
Rama
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
95W - 100L
1,607 Elo+
Party 1
Anubis
Anubis
Crunch420
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 1
Artio
Artio
Dafne_Lizbeth10
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,197 Elo+
Party 3
Surtr
Surtr
SoulOfKing01
Surtr
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 35L
1,247 Elo+
Party 3
Hou Yi
Hou Yi
xChaotica
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,858 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,482 Elo+

VS

Team Averages
Level 96
1,540 SR
1,606 Elo+
Hercules
Hercules
Bijuninja
Hercules
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,652 Elo+
Party 2
Charon
Charon
Mr gummischuhe
Charon
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 137L
1,661 Elo+
Solo
Izanami
Izanami
RoxxyProxxy
Izanami
Level 109
God Stats
3W - 2L
1,701 SR
Queue Stats
118W - 118L
1,463 Elo+
Solo
Ravana
Ravana
XMoonSaberX
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,652 Elo+
Party 2
Olorun
Olorun
row_kyo
Olorun
Level 164
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 211L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 10
11,439
953
19,989
12,323
6,919
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Crunch420
Anubis
16
5 / 3 / 9
9,965
830
11,933
11,711
7,724
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 4 / 17
10,097
841
4,155
16,580
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 16
9,630
803
10,726
14,424
21,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
xChaotica
Hou Yi
17
3 / 1 / 12
10,024
835
10,369
8,487
4,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bijuninja
Hercules
17
0 / 3 / 10
8,361
697
8,991
17,899
21,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
3,156
263
0
780
132
Izanami
RoxxyProxxy
Izanami
18
7 / 6 / 4
10,650
888
14,095
13,358
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ravana
15
4 / 7 / 2
8,347
696
7,713
13,698
9,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
row_kyo
Olorun
16
1 / 5 / 9
8,433
703
9,800
15,248
7,670
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
22
Kills
12
13
Deaths
22
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bijuninja
Hercules
0
3
10
1.67
W
11
2
10
8
W
Anubis
Crunch420
Anubis
5
3
9
3.17
W
1
4
17
2.38
L
0
1
0
0
L
Izanami
RoxxyProxxy
Izanami
7
6
4
1.5
W
2
3
16
3.33
L
Ravana
4
7
2
0.71
L
Olorun
row_kyo
Olorun
1
5
9
1.1
W
Hou Yi
xChaotica
Hou Yi
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,172
Damage
40,599
63,525
Taken
60,983
66,516
Mitigated
43,895
24,546
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bijuninja
Hercules
8,991
1,249
1,465
8,439
17,899
21,337
0
3,827
13,575
0
16,817
W
19,989
16,075
2,731
4,497
12,323
6,919
4,452
1,134
10,527
0
38,145
W
Anubis
Crunch420
Anubis
11,933
562
1,724
5,276
11,711
7,724
674
1,190
10,521
30,662
0
W
4,155
535
1,040
2,791
16,580
25,241
443
2,367
14,213
10,989
0
L
0
0
0
0
780
132
0
0
780
0
0
L
Izanami
RoxxyProxxy
Izanami
14,095
4,990
757
1,893
13,358
5,589
0
5,437
7,825
0
31,340
W
10,726
2,623
678
2,261
14,424
21,651
434
2,723
11,701
1,071
22,148
L
Ravana
7,713
1,539
53
664
13,698
9,167
0
3,599
9,847
0
11,130
L
Olorun
row_kyo
Olorun
9,800
3,567
1,856
3,079
15,248
7,670
0
4,020
11,184
31,064
1,081
W
Hou Yi
xChaotica
Hou Yi
10,369
3,976
883
2,665
8,487
4,981
3,456
1,648
6,839
0
24,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
38,947
147
Minions Killed
123
0
Camps Cleared
0
1,063,708
Distance Traveled
777,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,361
697
21
2
0
226,496
0
W
Rama
11,439
953
48
4
0
201,239
0
W
Anubis
9,965
830
40
3
0
203,047
0
W
Artio
10,097
841
9
1
0
221,789
0
L
Charon
3,156
263
0
0
0
0
0
L
Izanami
10,650
888
65
5
0
197,366
0
W
Surtr
9,630
803
22
2
0
215,160
0
L
Ravana
8,347
696
5
0
0
174,292
0
L
Olorun
8,433
703
32
3
0
179,226
0
W
Hou Yi
10,024
835
28
2
0
222,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role