Player Matchup

Izanami
Izanami
Silver II
Campana_Luigi21
Izanami
Silver II
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,489 MMR
Party 1
Anubis
Anubis
Silver II
ShadowFax055
Anubis
Silver II
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,432 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
inmortal660
Amaterasu
Bronze III
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 14L
1,438 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,500 SR
1,453 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,642 SR
1,445 MMR
Ra
Ra
Silver III
Kashíkawa
Ra
Silver III
Level 149
God Stats
58W - 38L
1,719 SR
Queue Stats
254W - 255L
1,355 MMR
Party 2
Martichoras
Martichoras
Bronze III
MSTCO
Martichoras
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 MMR
Party 2
Mulan
Mulan
Silver I
StOokGoLoO
Mulan
Silver I
Level 168
God Stats
17W - 20L
1,706 SR
Queue Stats
146W - 140L
1,478 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
11,537
721
9,400
13,438
5,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
4 / 1 / 5
12,122
758
14,498
9,772
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
inmortal660
Amaterasu
17
5 / 0 / 6
11,990
749
16,128
19,603
17,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Ne ZhaAchillesKuzenboAphroditeThoth

VS

Bans
Morgan Le FayAgniVulcanDiscordiaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,619
664
8,682
11,457
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
MSTCO
Martichoras
13
0 / 5 / 3
9,337
584
6,236
14,442
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
16
2 / 3 / 3
10,138
634
14,907
17,502
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
3
4
1
0.88
L
Martichoras
MSTCO
Martichoras
0
5
3
0.3
W
Anubis
4
1
5
6.5
L
Mulan
2
3
3
1.17
W
Amaterasu
inmortal660
Amaterasu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,026
Damage
29,825
42,813
Taken
43,401
28,907
Mitigated
28,798
18,014
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,400
4,781
0
2,564
13,438
5,621
1,666
2,948
10,029
0
55,035
L
8,682
96
1,870
2,301
11,457
5,068
0
2,329
8,843
45,818
52
L
Martichoras
MSTCO
Martichoras
6,236
674
0
812
14,442
5,779
0
6,124
7,880
0
37,060
W
Anubis
14,498
66
0
5,439
9,772
5,799
1,125
1,503
7,914
70,052
1,780
L
Mulan
14,907
1,590
0
4,771
17,502
17,951
0
4,510
12,165
166
28,390
W
Amaterasu
inmortal660
Amaterasu
16,128
7,368
0
10,011
19,603
17,487
198
4,196
14,834
0
51,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,649
Gold Earned
30,094
254
Minions Killed
185
0
Camps Cleared
0
854,411
Distance Traveled
823,111
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,537
721
89
6
0
245,253
3
L
Ra
10,619
664
92
6
0
289,735
3
L
Martichoras
9,337
584
62
4
0
254,180
0
W
Anubis
12,122
758
109
7
0
278,355
0
L
Mulan
10,138
634
31
2
0
279,196
3
W
Amaterasu
11,990
749
56
4
0
330,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role