Player Matchup

Sol
Sol
Code Ishibo
Sol
Level 180
God Stats
1W - 1L
1,746 SR
Queue Stats
134W - 164L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FAZE-OMAR-RD
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,301 Elo+
Party 3
Olorun
Olorun
Kristinuhhhhhh
Olorun
Level 14
God Stats
3W - 8L
1,688 SR
Queue Stats
52W - 70L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
Paradox_mindzz
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 154L
1,487 Elo+
Party 2
Mercury
Mercury
mario111489
Mercury
Level 49
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 4L
1,301 Elo+
Party 3
Team Averages
Level 53
1,527 SR
1,414 Elo+

VS

Team Averages
Level 34
1,451 SR
1,185 Elo+
Agni
Agni
 
Agni
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ARC4NGEL84
Nu Wa
Level 17
God Stats
1W - 4L
1,253 SR
Queue Stats
7W - 15L
1,155 Elo+
Party 1
Kukulkan
Kukulkan
XCarløsX
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 20L
1,155 Elo+
Party 1
Tiamat
Tiamat
coldeano28
Tiamat
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 91L
1,058 Elo+
Party 1
Hel
Hel
lp_infiniti24
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,265
927
16,624
16,880
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
FAZE-OMAR-RD
Tsukuyomi
15
1 / 8 / 0
9,542
954
6,724
16,582
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 10 / 1
10,733
1,073
10,512
20,794
7,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
Paradox_mindzz
Amaterasu
15
0 / 7 / 2
9,156
916
2,684
21,335
17,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
mario111489
Mercury
15
0 / 5 / 4
9,159
916
5,915
13,343
4,720
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

88

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
20 / 0 / 15
14,114
1,411
29,585
8,444
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
5 / 1 / 25
11,372
1,137
13,602
7,432
7,133
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
XCarløsX
Kukulkan
15
3 / 1 / 5
9,583
958
3,555
7,455
3,262
Tiamat
coldeano28
Tiamat
19
8 / 1 / 28
12,556
1,256
32,054
13,639
11,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 22
10,732
1,073
5,249
10,015
4,740
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
133
4
Kills
38
38
Deaths
4
11
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
20
0
15
27.5
W
Nu Wa
5
1
25
17.5
L
0
8
4
0.25
L
Tsukuyomi
FAZE-OMAR-RD
Tsukuyomi
1
8
0
0.13
L
3
10
1
0.35
L
Amaterasu
Paradox_mindzz
Amaterasu
0
7
2
0.14
W
Kukulkan
XCarløsX
Kukulkan
3
1
5
5.5
W
Tiamat
coldeano28
Tiamat
8
1
28
22
W
2
1
22
13
L
Mercury
mario111489
Mercury
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,459
Damage
84,045
88,934
Taken
46,985
40,434
Mitigated
30,556
6,686
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
29,585
1,380
0
875
8,444
3,801
0
3,494
4,738
50,673
0
W
Nu Wa
13,602
5,657
516
553
7,432
7,133
0
4,328
3,065
23,908
0
L
16,624
4,493
0
2,033
16,880
5,165
0
15,810
1,070
34,434
279
L
Tsukuyomi
FAZE-OMAR-RD
Tsukuyomi
6,724
1,106
0
198
16,582
5,949
0
15,662
920
0
14,006
L
10,512
5,285
716
1,406
20,794
7,428
0
19,780
1,014
47,301
422
L
Amaterasu
Paradox_mindzz
Amaterasu
2,684
1,086
0
2,072
21,335
17,172
0
19,730
1,605
0
14,683
W
Kukulkan
XCarløsX
Kukulkan
3,555
313
0
120
7,455
3,262
0
3,453
3,916
5,955
1,567
W
Tiamat
coldeano28
Tiamat
32,054
2,261
0
1,552
13,639
11,620
0
8,678
4,752
43,715
0
W
5,249
1,156
5,940
4,848
10,015
4,740
0
6,784
3,146
17,138
0
L
Mercury
mario111489
Mercury
5,915
2,588
0
261
13,343
4,720
0
12,519
824
0
11,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
58,357
165
Minions Killed
132
4
Camps Cleared
6
911,705
Distance Traveled
939,794
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,114
1,411
54
5
2
243,468
0
W
Nu Wa
11,372
1,137
22
2
1
177,142
0
L
Sol
9,265
927
38
4
0
166,239
0
L
Tsukuyomi
9,542
954
20
2
1
182,381
1
L
Olorun
10,733
1,073
76
8
2
164,513
0
L
Amaterasu
9,156
916
17
2
0
197,959
0
W
Kukulkan
9,583
958
8
1
1
117,670
0
W
Tiamat
12,556
1,256
25
3
0
209,966
0
W
Hel
10,732
1,073
23
2
2
191,548
0
L
Mercury
9,159
916
14
1
1
200,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role