Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dark_Purple68
Hachiman
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EL ZXENO
Kumbhakarna
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,306 Elo+
Solo
Scylla
Scylla
PSYCHICKINGS
Scylla
Level 17
God Stats
5W - 6L
1,648 SR
Queue Stats
48W - 33L
1,678 Elo+
Party 1
Surtr
Surtr
Ziaow
Surtr
Level 82
God Stats
5W - 1L
1,715 SR
Queue Stats
164W - 185L
1,463 Elo+
Solo
Team Averages
Level 96
1,573 SR
1,489 Elo+

VS

Team Averages
Level 101
1,521 SR
1,424 Elo+
Nox
Nox
Bambambamm
Nox
Level 68
God Stats
11W - 19L
1,568 SR
Queue Stats
18W - 29L
1,538 Elo+
Party 2
Vulcan
Vulcan
Dragonhayn808
Vulcan
Level 105
God Stats
62W - 58L
1,303 SR
Queue Stats
106W - 124L
1,231 Elo+
Solo
Bastet
Bastet
Hondas
Bastet
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 21L
1,443 Elo+
Party 2
Mulan
Mulan
KamenRider143
Mulan
Level 143
God Stats
8W - 6L
1,734 SR
Queue Stats
65W - 79L
1,463 Elo+
Solo
Artemis
Artemis
KrazyKiwi1994
Artemis
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 0 / 0
7,187
1,198
6,025
5,843
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Dark_Purple68
Hachiman
12
2 / 3 / 4
6,360
1,060
5,862
6,611
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
EL ZXENO
Kumbhakarna
10
0 / 0 / 4
5,705
951
1,669
5,913
3,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
2 / 1 / 0
5,769
962
1,743
2,284
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
Ziaow
Surtr
11
0 / 4 / 4
5,820
970
5,545
10,057
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
5,687
948
3,051
5,069
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 1
5,259
877
3,212
2,479
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Hondas
Bastet
12
5 / 3 / 2
6,498
1,083
8,431
8,768
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 4
5,853
976
5,914
5,141
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
11
1 / 0 / 2
5,829
972
4,069
4,971
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
8
8
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
0
4
L
1
4
3
0.63
W
Hachiman
Dark_Purple68
Hachiman
2
3
4
1.33
L
0
1
1
0.5
W
Kumbhakarna
EL ZXENO
Kumbhakarna
0
0
4
2
L
Bastet
Hondas
Bastet
5
3
2
2
L
1
0
4
3
L
Artemis
1
0
2
2
W
Scylla
2
1
0
2
W
Surtr
Ziaow
Surtr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
24,677
30,708
Taken
26,428
17,053
Mitigated
12,593
4,771
Healing
1,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,025
2,296
0
730
5,843
2,423
2,225
1,291
4,505
0
29,043
L
3,051
254
0
0
5,069
2,250
0
673
4,396
9,087
0
W
Hachiman
Dark_Purple68
Hachiman
5,862
2,800
0
460
6,611
2,528
0
1,219
5,271
0
17,629
L
3,212
2,114
0
240
2,479
936
0
236
2,211
10,752
0
W
Kumbhakarna
EL ZXENO
Kumbhakarna
1,669
296
0
2,429
5,913
3,492
0
1,641
4,070
3,814
0
L
Bastet
Hondas
Bastet
8,431
1,643
0
831
8,768
3,651
0
926
7,842
0
19,220
L
5,914
792
0
506
5,141
3,661
0
1,507
3,546
0
15,381
L
Artemis
4,069
1,018
0
0
4,971
2,095
0
425
4,478
0
16,418
W
Scylla
1,743
267
0
250
2,284
794
0
217
2,031
9,315
458
W
Surtr
Ziaow
Surtr
5,545
1,953
0
902
10,057
7,816
14
1,895
8,036
946
11,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
29,126
145
Minions Killed
126
0
Camps Cleared
0
655,025
Distance Traveled
664,960
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,187
1,198
64
11
0
138,435
0
L
Nox
5,687
948
21
4
0
132,799
0
W
Hachiman
6,360
1,060
30
5
0
135,544
0
L
Vulcan
5,259
877
10
2
0
102,716
2
W
Kumbhakarna
5,705
951
3
1
0
135,408
0
L
Bastet
6,498
1,083
32
5
0
148,463
1
L
Mulan
5,853
976
24
4
0
141,589
0
L
Artemis
5,829
972
39
7
0
139,393
0
W
Scylla
5,769
962
25
4
0
98,117
0
W
Surtr
5,820
970
23
4
0
147,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role