Player Matchup

Bellona
Bellona
Blushhy
Bellona
Level 184
God Stats
13W - 6L
1,500 SR
Queue Stats
46W - 44L
1,347 Elo+
Party 3
Nemesis
Nemesis
Eternallnsanity
Nemesis
Level 123
God Stats
13W - 7L
1,672 SR
Queue Stats
370W - 447L
1,594 Elo+
Party 2
Bake Kujira
Bake Kujira
F1avors
Bake Kujira
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,190 Elo+
Party 3
Baron Samedi
Baron Samedi
Keifdabit
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,263 Elo+
Party 3
Artemis
Artemis
SoosGoos
Artemis
Level 109
God Stats
11W - 15L
1,640 SR
Queue Stats
124W - 141L
1,640 Elo+
Party 2
Team Averages
Level 139
1,562 SR
1,407 Elo+

VS

Team Averages
Level 117
1,503 SR
1,451 Elo+
Nike
Nike
ObsidianJester
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,594 Elo+
Solo
Ah Puch
Ah Puch
VVVD
Ah Puch
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,555 Elo+
Solo
Izanami
Izanami
WishKrypticMoon
Izanami
Level 120
God Stats
2W - 3L
1,517 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 1
Athena
Athena
wish--djgaming_
Athena
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,129 Elo+
Party 1
Susano
Susano
wish-fuzion_
Susano
Level 145
God Stats
14W - 18L
1,500 SR
Queue Stats
54W - 46L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blushhy
Bellona
12
0 / 1 / 3
6,941
578
5,547
10,397
11,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
3 / 0 / 4
6,506
542
4,514
9,522
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bake Kujira
F1avors
Bake Kujira
10
1 / 1 / 5
6,492
541
6,761
10,844
9,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Keifdabit
Baron Samedi
13
4 / 1 / 2
7,295
608
6,853
6,463
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SoosGoos
Artemis
13
5 / 0 / 3
8,034
670
5,444
2,451
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,637
553
5,271
9,640
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Ah Puch
VVVD
Ah Puch
11
1 / 3 / 1
6,037
503
5,816
8,432
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,325
527
2,798
6,103
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 3 / 0
5,388
449
1,359
9,180
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
12
1 / 3 / 0
6,172
514
4,984
12,077
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
3
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blushhy
Bellona
0
1
3
1.5
W
3
0
4
5
W
Bake Kujira
F1avors
Bake Kujira
1
1
5
3.5
W
Baron Samedi
Keifdabit
Baron Samedi
4
1
2
5
L
1
1
0
1
W
Artemis
SoosGoos
Artemis
5
0
3
6.5
L
Ah Puch
VVVD
Ah Puch
1
3
1
0.5
L
0
3
0
0
L
0
3
0
0
L
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
20,228
39,677
Taken
45,432
28,302
Mitigated
25,984
16,224
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blushhy
Bellona
5,547
1,962
0
3,287
10,397
11,230
0
0
9,725
0
53,144
W
4,514
1,576
0
6,426
9,522
3,638
0
351
9,129
0
43,640
W
Bake Kujira
F1avors
Bake Kujira
6,761
3,266
0
2,718
10,844
9,259
32
2,625
8,219
38,272
0
W
Baron Samedi
Keifdabit
Baron Samedi
6,853
328
0
2,256
6,463
3,166
0
3,541
2,922
45,007
2,984
L
5,271
695
0
1,156
9,640
9,578
0
354
9,286
0
49,314
W
Artemis
SoosGoos
Artemis
5,444
2,140
0
1,537
2,451
1,009
940
658
1,793
0
61,592
L
Ah Puch
VVVD
Ah Puch
5,816
584
0
1,976
8,432
3,373
0
5,140
3,001
36,761
0
L
2,798
1,982
0
902
6,103
1,987
732
990
5,113
0
56,751
L
1,359
559
0
2,116
9,180
6,368
0
5,066
3,940
8,141
0
L
Susano
4,984
1,216
0
4,407
12,077
4,678
0
1,235
10,802
0
55,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
30,559
434
Minions Killed
351
0
Camps Cleared
0
1,232,143
Distance Traveled
1,176,540
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,941
578
104
9
0
243,389
2
W
Nemesis
6,506
542
69
6
0
288,635
0
W
Bake Kujira
6,492
541
49
4
0
226,032
1
W
Baron Samedi
7,295
608
104
9
0
241,459
2
L
Nike
6,637
553
91
8
0
219,374
1
W
Artemis
8,034
670
108
9
0
232,628
0
L
Ah Puch
6,037
503
59
5
0
211,807
0
L
Izanami
6,325
527
89
7
0
226,850
1
L
Athena
5,388
449
14
1
0
230,142
1
L
Susano
6,172
514
98
8
0
288,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role